Rough Terrain – Character Mobility
BlackRabbitMsk present to your attention a new mod that will allow you to diversify the gameplay a little – Rough terrainThe mod adds mechanics for …
Top Community Mods
7 Days to Die V1 Mods
BlackRabbitMsk present to your attention a new mod that will allow you to diversify the gameplay a little – Rough terrainThe mod adds mechanics for …
The TechFreqs Pickup Plants V2.5 Mod, allows you to pickup Crops or Plants by pressing the E key. Pretty self-explanatory; you can also pickup deadplants …
The TechFreqs Land Mine Locator Mod V1.3 for 7 Days to Die, Enhances the landmine experience by providing proximity alerts and customizable audio cues for …
The TechFreqsIncreasedAnimalSpawn mod increases the spawn counts of animals and enemy animals in all biomes, adding night spawns where applicable. It’s designed to revert to …
The TechFreqs Provoked Critters V1.1 Mod, Essentially, after a few alphas the Timid Animals are more hostile, chickens, rabbits, stags and does are pissed! and …
This mod makes sinks lootable in 7 Days to Die using simple XML patches. It targets five sink blocks—sinkKitchen, utilitySink, pedestalSink, wallMountSinkCommercial, and counterMountedSinkCommercial—adding Class=”Loot”, …
The TechFreq’s Land Mine XP Mod V2, for 7 Days to Die allows players to gain XP from enemy zombies and most hostile animals killed …
The TechFreqs Loot Bag Locator Mod V3, enhances the gameplay experience in 7 Days to Die by allowing players to dynamically toggle the visibility of …
The TechFreqs Shared Spike Trap XP Mod V4.1, for 7 Days to Die allows players to gain XP from enemy zombies and most hostile animals …
The TechFreqs Standard Time Mod V1.1, for 7 Days to Die Tells you the time in 12 hour format unlike the military time or 24hour …