Return of the Behemoth
Adds the unfinished A16 behemoth and the A17 unfinished radiated behemoth to the game. Random spawns in the wasteland and horde nights. XML + Assets …
Top Community Mods
7 Days to Die Zombie Mods
Adds the unfinished A16 behemoth and the A17 unfinished radiated behemoth to the game. Random spawns in the wasteland and horde nights. XML + Assets …
Screamers will explode 5-10 seconds after they scream.Range is adjustable in json file that is created during first run. This is my first mod for …
Adds a Zombie Behemoth to the Blood Moon Hordes – beginning with GameStage 247 all the way to end game. Not added to biome, screamer …
This mod replaces normal screamers with feral screamers in the ZombieScouts entity group, which means you will rarely (if ever) see normal screamers now, and …
Screamers will not attack, scream, or summon scout hordes. Additionally, they have been made a bit smaller to add to the cuteness factor. Absolutely necessary …
Negated the nerf on zombie fall damage, a fall from 3 blocks or less does nothing. 20+ block fall should be fatal. Only had limited …
Sets a separate positive or negative body and head damage multiplier for various zombie groups. This does not affect trap damage or any damage from …
Modification “Plague Rat” – Adds to the game plague, rats, tincture and vaccine to treat plague. Works on version 1.3 (B9) Added Plague Rat to …
Modification Predators! – Adds almost invisible zombies to the game. Attention! This modification is intended for experienced players who are confident in their abilities! Time …
Modification Cursed Appliances – 15 percent of household appliances that can be lootable in the game are cursed and protected by evil spirits. Attention! The …