Cars, trucks, busses and other vehicles leave behind a respawner block after wrenching. After a delay, the vehicle will respawn. This uses appropriate groups of vehicles, so an army truck will respawn into an army truck, while a Mo Power truck might respawn as a Working Stiff truck or an Ambulance.
This mod is server-side friendly and designed to tweak the game or provide little extras without changing the meta of the current alpha.
Changelog
- (new) Few small fixes.
- Version Syntax Updates
- Updated for V1.0.
- German localization thanks to LootGoblin.
- Saminal has added in the minivans, SUVs, fire trucks, and police cars. He think that’s everything now. If you find anything remaining that doesn’t respawn please let him know.
V1
DOWNLOAD for V1 (52 KB)
Alpha 21
DOWNLOAD for A21 (51 KB)
The forum topic of the mod is here.
Credits: Saminal
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
installed this today and the non-lootable vehicles were the only ones who left the little white bush behind after wrenching. Lootable vehicles did not.
Have not checked to see if they respawn
Seems odd doesnt seem to work on the server says in console for all the sams mods
Something about version is incorrect up for future use
Great job on this mod. Love it! How long in real time does it take for the vehicles to respawn? Thank you.
Can confirm, as having downloaded and installed the mod today, it does not work for police cars.
Any way to make the respawn seed into a poster or something less noticeable that breaks down into nothing? We keep having people break the spawn seed for resources.
Did not leave the bush respawner when wrenching the sedans and police cars.
it is really useless as mods it works halfway it does not work with new vehicles like big trucks, fire trucks and new cars
server side ?