TechFreqs Buried Supplies and Treasure Finder

7 days to die techfreqs buried supplies and treasure finder

The TechFreqs Buried Supplies And Treasure Finder Mod, Enhances the 7 Days to Die by displaying the location of buried stashes (both “Buried Supplies” from traders and treasure map caches) with on-screen distance, radius, and hot zone indicators, making them easier to find.
With Configurable toggle Numpad 2 key, showing subtle tooltip msgs: “TechFreqsBuriedSuppliesAndTreasureFinder Enabled Happy Looting!” or “Disabled” upon enabed or disabled functionality.

Overall Features
designed to enhance the treasure-hunting experience by providing real-time, on-screen guidance to buried stashes. Whether you’re tackling a trader’s “Buried Supplies” quest or following a treasure map, this mod ensures you never lose track of your loot. When activated with the Numpad 2 key, it displays the stash’s location with a treasure icon, distance in meters, current digging radius (if applicable), and a “[Hot Zone]” indicator when within 30 meters. The display persists through the digging phase (yellow circle) and automatically disappears once the stash is looted, keeping your HUD clean. With minimal debug logging for key actions—activation, stash detection, visibility enforcement, and cleanup—this mod combines functionality with a tidy user experience. Configurable via JSON, it’s a must-have for efficient looting in the zombie apocalypse.

Display:
Buried Supplies: “Supplies: X.Xm (Radius: Ym) [Hot Zone]” with ui_game_symbol_treasure icon and compass marker.
Treasure Maps: “Treasure: X.Xm (Radius: Ym) [Hot Zone]” with icon and compass marker, visible during the yellow circle phase.
Hot Zone: Adds “[Hot Zone]” when within 30m of the stash.

Behavior:
Shows stash info from the start of the quest, persisting through digging (yellow circle), and disappears immediately after looting when the stash block (e.g., cntburiedlootstashchest) is gone or the objective is complete.

Technical Details:
Patches: Uses Harmony to patch EntityPlayerLocal.Update (main logic), NavObject.IsValidPlayer (forces visibility), and ObjectiveTreasureChest.Update (ensures on-screen display during yellow circle).
Block Check: Verifies stash existence by checking block names (e.g., contains “chest” and “stash”) to trigger cleanup post-looting.
Logging: Minimal debug logs for key actions (enable, stash detection, visibility, cleanup, disable), displayed once per event.
Default: “Keypad2” (the “2” key on your numpad), as specified in the current config.json and hardcoded as a fallback in the code.
Customizable: You can change it to any valid Unity KeyCode value (e.g., “F1”, “Numpad1”, “Space”, “Alpha2” for the main keyboard “2”, etc.).

KNOWN BUGS:
CONSOLE SPAM!
As of now the location, nav object of said stashs and or chests, spam the log as such until the mods disabled or its triggered off.
It’smeant for debugging purposes and finding the exact XYZ coordinate but i guess it sorta needs it for now?? or else it wont work without it doing that temporarily.
so its a bit noisy for debugging but functional?
For EXAMPLE
(i.e [TechFreqsTreasureFinder] NavObject forced valid for player[TechFreqsTreasureFinder]
NavObject unregistered on disable[TechFreqsTreasureFinder]
NavObject forced valid for player[TechFreqsTreasureFinder] Forcing visibility for treasure chest at (314.00, 57.00, 816.00), Radius: 0
[TechFreqsTreasureFinder] NavObject forced valid for player[FinishTreasureQuest]
Requesting reset at world position: 368, 57, -798As for treasure quests ,

Aside from Console Spam
Theirs also, an issue where Supplies are not always Disappearing after looting BUG until the mods turned off!
FOR EXAMPLE
it’ll show the compass and distance immediate and disappear once its looted within radius normal right but, THE buried supplies missions doesn’t, up until you start the mission and then it shows distance and radius of said stash however it doesn’t disappear after its been looted. At least its a good thing theirs a toggle button right?? as its still functional 🙂
AS for the OTHER BUG is that, i had forgotten to add the weapons chest or supplies stash whers thats when you’d find armour mods or weapon mods in a a buried supplies stash, and so as of now that isnt located in the game at all,
HOPEFULLY , the logs and that one chest issues , can be located without issue in the future, but wanted to make that known.

Disclaimer:
By using this mod, you acknowledge that TechFreq is not responsible for any issues, crashes, or conflicts caused by its use.
Use at your own risk. Please backup your game files before installing any type of mod.
Thanks for downloading and enjoy!

Installation:
Make sure harmony mod exist in the mod directory as it’s required.
Download the mod files, Extract Mod files.
Please backup your world, save, and or game files.
Place them in your Mods directory of your 7 Days to Die Game.
EAC must be disabled, although i hope in the future that can be changed, as for now DLLS are not EAC supported however XML has no issue, unfortunately this is a dll modification.
THIS IS CLIENT SIDE ONLY but maybe perhaps this is also, server side and client side compatibility?
but if used on a server via connecting to one and doing buried supplies mission with others that have the mod installed it should works as describe with same bugs lol
No further setup needed. Enjoy!

CREDITS:
TechFreq & A.I
Made with love for the game and version v1.3 not sure if compatibility will work with older versions of the game.
Don’t forget to support me by listening to a song or two or several!
I’d very much appreciate it and or any feedback for the mod(s) aswell
Thanks to ChatGPT or Microsoft CoPilot A.I or Grok AI from Twitter or X, for helping me create the modlet, aswell as with very little modding knowledge for the game and learning as i go i couldn’t do this without it and overall brainstorming..

TechFreqs Copyright-Free Music:
For royalty-free music to use in your projects or for casual listening.
Feel freeo checkout beacons.ai/techfreq for variety of content – and or for just music, check out the Spotify link,
at TechFreq featuring the album ‘ Spatial Recognition ‘
https://open.spotify.com/album/27ilirWNodQPT6EHGmrCVV
Thank you again for checking out the mod post and i’ll see you around.

7 days to die techfreqs buried supplies and treasure finder additional screenshot 1

7 days to die techfreqs buried supplies and treasure finder additional screenshot 2

DOWNLOAD (11 KB)

If you appreciate TechFreq’s work and you want to show support, use this donate link.

Credits: TechFreq

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