This Undead Water-Mod comes with an exclusive Water-Map “Atlantica Undead UW” and some new Vehicles.
Features
– The Size of the Map is 14k
– Player can explore a really big Water-Map with many Isles
– 3 exclusive Vehicles: Sail Boat, Hovercraft & Flying Boat
– Many new and exclusive POIs added, f.e. Oil Rigs, Ship Wrecks, Sea Traders, Caves etc.
– All Vehicles are craftable from the Beginning – no Perks or Books necessary!
– New Title Screen and Music
– More Slots for your Loot
Update 1.3 is out with this new Features:
– 6 new Zombies added: Christine, Alfred, Undead Diver, Undead Mermaid, Captain Blake (night only) & Commander Kane (night only)
– Hovercraft overworked: 2 new Motor-Sounds, sharper Textures, Cockpit-Light added, better Water-Handling (Vehicle ist not diving anymore)
– Flying Boat now bounces more from Water-Surface when Player lands too fast (but still a little bit dangerous) and has a bigger Fuel-Tank now
– New Shot-Sound for the MG42
– Overworked Title-Screen by Nordmann from Nord-Army (BIG thanks)
Update 1.2 is out with this new Content:
– Pink Sail Boat Variant
– New Machine Gun (MG42 Bonesaw)
– New Mellee Weapon (Trident)
– 5 Animal Trophies (Zombie Bear, Dire Wolf, Grace, Stag & Mountain Lion)
– Wall Deco Stuff (Pirate Sword & Pistol)
Installation
Unzip the File “ModUndeadWater.zip” and put the “Mods”-Folder into your Game-Folder:
(YourDrive:?)/Programs(X86)/Steam/steamapps/common/7DaysToDie/
Attention
If you still have a Mod-Folder i recommend to erase, remove or deactivate it first (you can just rename it in f.e. “Mods off”). And i recommend to disable EAC too.
Then open the Game in Steam, select the Map “Atlantica Undead UW” and start your Adventure with a new Savegame-Name.
Enjoy & have Fun
DirkillerGaming
DOWNLOAD (385 MB)
If you appreciate DirkillerGaming’s work and you want to show support, use the Buy Me a Coffee/Paypal link.
Credits: Made by DirkillerGaming
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Also on another note, i need to report a bug;
I tried playing your mod without the map, i died once when my inventory was literally full and when i went back to my backpack, i recovered all except my toolbar items and my whole armor.
So i guess there’s something wrong with the backpack mod you’re using, and no, i don’t have another backpack mod installed.
Ok, thanks – i’m gonna check this out.
Man, i’ll donate you 20$ if you create a 6k or 7k version of this map. Please.
1000x BIG Sorry, but i would have to start totally from scratch with this Map. The 14k-Version took me 6-8 Weeks until i was satisfied with the look and the gameplay. But maybe i will make another smaller Map for the 2.x-Version, but this would be a complete new one – we will see.
alright, thanks.
Can you make smaller version, please? Like 6k or 7k map, my potato PC can’t run 14k one
You could start the Game on one of my smaller Maps with much Water around, f.e. Ireland Undead One (8k), British Isles Undead One (10k) or Germany Undead One (12k). But there are only Vanilla-POIs on it. But you could place at least some of the UW-POIs (f.e. the Oil Rigs) by yourself in the World Editor – watch some Tutorials, it’s quite easy imo.
Yeah i’ve tried some of these, undead new york too, i just wanted to try this one.
A downscaled 7k-Version of the 14k-Map it won’t be the same anymore. All Islands would be only 1/4 as “big” as the original, the Cities & Towns would be way too small and all caves won’t fit anymore because they were built directly on and for the 14k-Map. Sorry, but unfortunately, I cannot fulfill your wish.
I noticed than its possible to change the map size on the map_info.xml but this causes a red error when finished loading the map and it won’t let me spawn, i guess its because the change breaks the POI’s locations and stuff
hello dirkillergaming .
the game doesnt start by me.i put it like you said in the folder and then start 7 days to die and it ist the normal menü. can you help me _
Maybe you have not unzipped the downloaded file?! Or it’s a conflict with other Mods – i recommend to clean up your Mods-Folder first before install t his Mods.
You should also switch off EAC (Easy Anti Cheat) in the Steam-Startoption!
Btw: You can play on with your old Savegame after an Update – just “over-install” the Files and go on.
To all players and Content Creators: BIG THANKS for playing this/my Map-Mod – it makes me really very proud
I saw so many entertaining Videos the last few days… WOW, thank you.
What shoud i say/write?
Well, i just wanted to make another Map. But this time it should be very new and unusual one with much water and many islands on it and a bunch of exclusive theme-based POIs (the theme of this map is of course “Water”). While testplaying with my girlfriend with the great Ragsy-Boatmod she inspired me to add a Sail Boat and we had a lot of fun with this vehicle. After that i added a Flying Boat and a Hovercraft and some new items. So this is actually not an Overhaul-Mod! I always want to stay close to Vanilla so that all players can add all other great Mods they want, even Overhauls. So feel free and do/add whatever you want with/on this mod. And of course i’m gonna update UW in the future with new items, a new map (Pacifica Undead) and maybe some Killer-Seagulls, who knows what i can make happen with my skills – we will see.
Enjoy & have Fun
Your DirkillerGaming
We really appreciate it, man! Keep up the great work!
Btw: Here are all of the exclusive POIs you can find on the Map (in alph. Order): Abandoned Cave (inspired by The Goonies), Abandoned Coastal Mine, Adventurers Cave, Holiday Docks, Jetty, Lighthouse, Long Broken Bridge (connects 2 Wasteland Islands), Oil Rig, Pirateship Wreck, Sea Trader Jen, Sea Trader Joel, Stranded Yacht, The Shaft (cave on the top of a snow mountain).
Most of them are “questable” (even the good old Yacht) and multiple times on the map.
As always, another great mod
Thank you very much
Version 1.2 is out with new Content (see description)!
You don’t need to start a new Game – just reinstall and load your old Savegame!
The wife and I tried this out and its a cool idea, it just doesn’t really do much other then add the vehicles and more water. The gameplay is still stock so in the end it gets kinda boring. Would be great for some more under water (and deeper water) stuff and maybe some water threats.
Yeah, i’m still working on it. More Content is coming the next days (f.e. new Weapons, Trophies & Deco Stuff). And for the 2.x im gonna add a bunch of new POIs – that’s the Roadmap. But i’m really proud of the first Version & the Map – it’s a Gem imo.
Yeah we are keeping an eye on this. You got potential for something special. Just need more to do in the open seas.
The first Map-Version had a lot more Oil Rigs on the open sea but there is no water spawning in the game! Once i died on an Oil Rig and spawned far away on land which was very frustrating. So i had to move all of the Oil Rigs close to a landmass/island. But we will see what is possible in the future. And i still hope that The Fun Pimps will make us a nice caribic biome with palms, banana trees etc. – this would be great (not only for this map) imo
Great work man! Thanks!
Thank your very much
Btw: At the Moment i’m working on new content for this Mod, f.e. Animal-Trophies, Deco-Stuff, a Pink Sailboat-Variant for the female 7D-Gamers, one or more Weapons etc.
But you all don’t need to start a new Game – it’s just a Cosmetic Update.
It’s good to hear that, because this mod has incredible potential. Glock9’s suggestions: https://youtu.be/Sfp0G7Gei9k?feature=shared&t=107 I hope you’ll add them as well. These features would turn the mod into a masterpiece
Cool – thank you very much. I’m def. gonna check his videos


If you created a water world like in the 1995 movie. Waterworld. It would be awesome.
Lol, yeah i agree. At least I would like to make a Waterworld-POI (maybe the big Fort full of Zombies) – we will see.
Sounds great. There are no water mods like this. There is very little in the game that is related to water… Only your mod exists.. The very idea of the water world is to dive underwater in search of loot in flooded cities. Scuba gear. Just imagine. Underwater bases and mutant sharks.
Well we will see what the future brings. Maybe we get a nice caribic biome with the 2.x who knows. And scuba gear should be possible but i can only work/mod with what the Fun Pimps deliver (f.e. new outfits) so we have to wait what comes next with the 2.x.
Thank you for your work and mod.
Thank you
too
Struggling with upload. Newbie here. It doesn’t show up in the usual “internet list “ on the launcher so I haven’t placed the download correctly. Can someone explain this in REALLY simple terms please ? Lol
If you still have a Mod-Folder i recommend to erase, remove or deactivate it first (you can just rename it in f.e. “Mods off”)
You don’t need any 3rd party things to install mods. https://7daystodiemods.com/how-to-install-7-days-to-die-mods/ DirkillerGaming has also explained how to install it in the description above.
Thanks Toby. I’ve done lots of other mods through steam ( 7d2d launcher ) but I can’t find this download from my files ? I am confused by him saying to rename ? Am I renaming my mods folder or the undead water file ? Sorry I am of an older generation !? Lol
I misunderstood. Now everything is clear.
Instead of deleting all your old mods, you can simply deactivate them by renaming your existing “Mods” folder. Then you can install this mod (by moving DirkillerGaming’s “Mods” folder).
Thank you so much Toby. Really appreciate your help
You’re welcome
Yeah exacly. Sorry, maybe i described it a little bit more complicated as it is.
Newfoundland!
Yeah
I picked up many Isles from the Atlantic Ocean and combined them to one Map.
You will also find the Canary Island, Azores and many more. Newfoundland was perfect for the big Center Island imo.
Ive been looking for a map like this to make use of the boating mod for some time. Any chance of adding one more large city to each biome? Not enough room I guess.
This first Version has three big Cities: One in the Burnt-, one in the Snow- and one in the Wasteland-Biome. But i keep your wish in my Mind for the 2.x-Update. Thanks!
Another great work! Thanks man!
Thanks too for your compliment
is it possible to get this in 16384 x 16384 and selectable in Random Gen with randomly generated options and customizations?
I think no. I made the Map by Hand and let Teragon and KingGen put the POIs on it. And a 16k-Map crashes very often on my system.