This mod increases the HP of all default zombies (not animals) depending on their default characteristics.
Detailed List
(The Values mean Max HP for Normal/Feral/Radiated zombies)
ZOMBIES: SLIM
- zombieArlene (300/500/700)
- zombieMarlene (350/550/700)
- zombiePartyGirl (350/500/800)
- zombieNurse (300/500/700)
- zombieJoe (350/550/700)
- zombieSteve (350/550/700)
- zombieTomClark (350/550/800)
- zombieBusinessMan (350/550/800)
- zombieBurnt (350/550/700)
- zombieSpider (600/800/1200)
ZOMBIES: NORMAL
- zombieBoe (450/750/1000)
- zombieJanitor (500/750/1100)
- zombieMoe (450/750/1200)
- zombieLab (400/600/800)
- zombieDarlene (400/550/800)
- zombieYo (450/600/850)
- zombieUtilityWorker (550/750/1250)
ZOMBIES: STRONG
- zombieBiker (700/1000/1500)
- zombieLumberjack (600/850/1200)
- zombieFemaleFat (700/900/1200)
- zombieFatHawaiian (700/900/1300)
- zombieFatCop (700/900/1350)
ZOMBIES: FIT
- zombieSkateboarder (450/700/850)
- zombieSoldier (800/1000/1600)
- zombieWightFeral (1000/1600)
ZOMBIES: SPECIAL
- zombieScreamer (800/1000/1500)
- zombieMutated (800/1000/1500)
- zombieDemolition (1000)
- zombieSteveCrawler (800/1000)
Credits: Vasiliy
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
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