Trader Tweaks

7 days to die trader tweaks, 7 days to die prefab, 7 days to die trader

Note: When the game updates it will break this mod if FP updates anything related to the traders. Always make sure to reinstall the Prefabs when the Game updates. This is the reason people are having issues.

This mod does the following:

Version 1.0

  • Removes trader open and close times
  • Removes protection in the trader zone which makes all blocks breakable
  • Removes the trader being able to teleport the player
  • Sets the refresh inventory to daily

Version 1.1

Removes The Trader Invisible Wall – [NEW v1.1]

DOWNLOAD (12 KB)

Credits: Dr.Cigarettes

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Ozzland
Ozzland
July 28, 2024 9:39 pm

With 1.1 even adding the quests tags back in I am only getting dig quests?

“QuestTags” value=”trader, traderBob, clear, treasure, fetch, crafting, restore_power, infested, bandit”

BF
BF
July 16, 2024 3:32 pm

Would be possible to boost monetary rewards by couple hundreds? Not something OP, of course

Dr.Cigarettes
Dr.Cigarettes
July 16, 2024 2:04 am

Every time the game updates you have to reinstall the Prefabs as they get over written by the newest game files, this is why you are having problems with the mod. This is an FP problem and not the Mods problem.

lastdreamchaser
lastdreamchaser
July 16, 2024 8:51 am
Reply to  Dr.Cigarettes

I have reinstalled the prefabs and still get the same issue. I’ve even compared the two files and made sure outside of the lines that make the traders blocks breakable everything else was letter for letter the same and still had the issue with only buried sup-plies quests coming up.

sebastianyarrik
sebastianyarrik
July 21, 2024 4:41 pm
Reply to  Dr.Cigarettes

i can spend you updated poi files of traders. i changed new original poi following the example of your mod

Ozzland
Ozzland
July 29, 2024 2:25 am

Hey, do you have a working version with the shipping release version of 7D2D?

I even went back to 1.0 of this mod and still cant get anything but digging quests now.

Smasheroni
Smasheroni
August 9, 2024 1:37 am
Reply to  Dr.Cigarettes

Does Uninstalling the mod and reinstalling it count as reinstalling the prefabs?

Dimmm
Dimmm
July 14, 2024 7:39 pm

broke trader quest. Only burid supplies

mike
mike
July 11, 2024 4:51 pm

mod doesnt work

Bruce J Bramley
Bruce J Bramley
July 9, 2024 5:29 pm

I expected this mod to remove the trader protection around the desk area as well. but it does not. anyone have any ideas how i take the protection around the trader desk away? i want back there

Keef_DGAF
Keef_DGAF
July 10, 2024 6:19 am

gotta concur, this mod does not work as described.

Dr.Cigarettes
Dr.Cigarettes
July 16, 2024 2:13 am

New version removes the invisible wall, update mod to 1.1 when available.

Unclefutar
Unclefutar
July 24, 2024 3:26 am

press F1
then type DM enter
then press ESC to bring up menu to allow you to walk thur walls

ChaoticSynphony
ChaoticSynphony
July 9, 2024 3:34 pm

Is there a way to turn on the trader’s protection for zombies?

KERRY Wayne HADLEY
KERRY Wayne HADLEY
July 8, 2024 11:40 pm

Trader protection is still active with this mod installed

Dr.Cigarettes
Dr.Cigarettes
July 9, 2024 2:06 am

Fully impossible. Make sure you placed the prefabs into the correct folder.

Keef_DGAF
Keef_DGAF
July 10, 2024 6:20 am
Reply to  Dr.Cigarettes

i have the prefabs where they belong.. either it doesnt replace the standard traders or it doesnt work at all.. every trader i have come to is non-destructable

KERRY Wayne HADLEY
KERRY Wayne HADLEY
July 10, 2024 3:51 am

You are correct but now the Trader is only showing dig quests

Tanner Mease
Tanner Mease
July 7, 2024 11:39 pm

Does this mod require a new save?

Dr.Cigarettes
Dr.Cigarettes
July 8, 2024 5:26 am
Reply to  Tanner Mease

No new save is required.