Animal Overhauls

7 days to die animal overhauls, 7 days to die animals

Variety is the spice of life. Iceburg71 updated his baby animals mod to now include more, thus the name change. A20 ready.

This adds Baby and Teen animals to the game. EVERY animal in the game has a Baby and Teen version. Adds variety and some complexity. Baby animals can actually “hide” under the parent thus making them harder to see and kill. Smaller animals are harder to hit as well.

Server Side only for all you server folks out there. No client download needed.


Version 21.0

  • Change in versioning so major version matches major versioning of 7DTD
  • This is the update to Alpha 21
  • More additions of animals (and more to come)
  • Some changes to some animals (may still be tweaked)

Version 1.2

Updated entitygroups.xml to add in the baby and teen animals where they are supposed to be. Loads with no errors or warnings on vanilla A20.4 b42

Version 1.1

Updated values for animals to represent the changes to those values from A19 to A20 in the default animals.

Version 1.0

  • Initial release and upgrade from Baby Animals mod (which is no longer being worked on).
  • A20 ready.


The forum topic of the mod is here.

Credits: Iceburg71

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3 thoughts on “Animal Overhauls

  1. I was wondering if you could add wandering animal hordes? I think it would be funny to have a horde of aggressive chickens. Lol

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