LittleRedSonja Plumbed in Water Solutions

7 days to die littleredsonja plumbed in water solutions

Description

Added several plumbed in water fixtures. Unlike the dew collector these fixtures provide murky water, fresh water and even pure mineral water without waiting, just open the tap and get as much fresh water as you want, in the same way you would do with any modern sink.

This mod is compatible with both V1 and V2 of the game.

This mod can be used “Server-side” (if you play multiplayer the mod only need to be installed in the server, if you play single player install the mod as usual).

Craftable in the workbench as a Variant Helper, you need to learn “Plumbing”, which unlocks at Workstations level 15 for the basic features, and level 25 and 50 for more advanced features, making this a mid-game feature (The UNLOCKED version of the mod has no level requirement).

The water fixtures are both decorative and functional, many different models and colors for you to choose, even separate faucets so you can create your own custom sink in your own personal style. They do not generate heat when used.

You can pick them up again by holding “E” (you will get that same fixture back) or using a salvage tool (you will get the Variant Helper instead).

Translations are always welcome, making the mod easier to use for more people is always appreciated.

Hope you enjoy the mod, and if you find issues or have suggestions let it be known 💜

Frequently Asked Questions

1- Is your mod compatible with X, Y or Z mod? : Yes, as far as is known, this mod is compatible with every other single mod for 7DTD, including of course all other LittleRedSonja mods, and many other popular mods. If you find a mod that is incompatible try first to put this mod LAST in the load order (rename this mod folder to for example z_LittleRedSonja_PlumbedWaterSolutions). That way this mod will load after other conflicting mods and work as intended. If this does not fix your problem try using the “UNLOCKED” version instead. If that does not fix the issue either, please let it be known and a compatibility patch will be considered.

2- What version of the mod should I use?: Included are 2 versions of the mod. USE ONLY ONE OF THEM:
Standard version (LittleRedSonja_PlumbedWaterSolutions): You need workstations crafting skills level 15 to unlock the recipe to craft the basic plumbed water features, and successive improvements require level 25 and finally level 50.
Unlocked version (LittleRedSonja_PlumbedWaterSolutions_UNLOCKED): The recipes are already unlocked, you do not need levels in any crafting skill. This version is specially useful for people that want to use the plumbed water fixtures earlier in the game or people experiencing incompatibility issues with other mods. In those cases, it is better to use this version to guarantee full compatibility and error-free gameplay.
Other than that both versions include the same features and the gameplay is the same.

3- Can the mod be used server side only?: Yes, the mod can be used both server side only (so if the server where you play have it installed you do not need to install it yourself) or client side (if you play solo instead of multiplayer then you install the mod as usual).

4- Why is this not included in “Fancy Home Deco?”: Since this mod include a feature (free unlimited easy fresh water) that can change game balance mid-late game there might be players or servers that do not want to include it. That is why it is released as a separate feature, but it is totally compatible and integrated with other LittleRedSonja mods.

5- How do you deal with another mod that “nukes” the workstations skill tree?: The best solution would be to ask the mod creator if they could make their mod more compatible, since the same result can usually be accomplished in a much compatible way. If this is not possible, you can try this solution instead, it should work most of the time: Rename the mod folder of the offending mod so it loads before this mod. For example, “z-Incompatible_Mod” would load after this mod (since game loads mods in alphabetical order). Just rename it to “1_Incompatible_Mod” and it will load first, do their thing, and not break other mods. This solution should work most of the time, although there can be exceptions. If that does not solve the problem using the UNLOCKED version is a good alternative.

There is a Discord Channel hosted in Guppy Modding Discord, where you can always ask questions, leave suggestions, or report problems 😊: LittleRedSonja Discord Channel

There is also a YouTube Channel where some short videos about LittleRedSonja mods and small tutorials on how to install mods are posted: LittleRedSonja Youtube Channel

Images

7 days to die littleredsonja plumbed in water solutions additional screenshot 3

7 days to die littleredsonja plumbed in water solutions additional screenshot 1

7 days to die littleredsonja plumbed in water solutions additional screenshot 2

Changelogs

UPDATE 2.0.1

  • Updates for improved compatibility and visuals with CATUI and SMX mods. Already fully tested and compatible with Steel UI, AGF UI mods, and many others.

Hope you will keep enjoying the mod, and please let it be known if you find any issues 🥰

Previous Updates

UPDATE 2.0.0

  • Updates to work with version V2 of the game. Compatibility with v 1.0 to 1.4 is maintained, so you can keep using the mod in both V1 and V2.
  • Simplified xml to make the mod easier to maintain and update.

Hope you all like it and have fun with it, let it be known if you find any issues or glitches 💜

UPDATE 1.4.0

A small update, adding a new plumbed solution in the shape of a water vending machine, adding full compatibility with Darkness Falls, and other small improvements.

  • Added full built-in support and integration for Darkness Falls.
  • Adds a new plumbed in variant to choose from, a water vending machine.
  • Now only the variant helper will be visible in the crafting menu, reducing the number of visible recipes for clarity.
  • Changed the icon color for better consistency with some other of LittleRedSonja mods.
  • Cleaned the xml, reduced file size, and various other small improvements.

Hope you like it! 💜

UPDATE 1.3.2

  • Fixed a problem where the localized texts were not working in some servers, for multiplayer. If you were playing on a server and you were seeing ugly code names for the fixtures and items instead of the nice names and descriptions, this update is relevant for you. Thanks to stealthcold for the big help finding the problem.

A very tiny update, only bug fixing. You only need to update the mod if you were experiencing the problem with the localized texts not showing up, otherwise you can wait for the next update 💜.

UPDATE 1.3.1

  • Fixed the buckets of water obtained in the plumbed fixtures not working as intended. Now they will.

A small update to fix an issue where the buckets of water obtained in the plumbed solutions fixtures would not work like the vanilla buckets. It took quite some time to fix this because the game does some obscure “behind the scene” stuff to make the buckets of water work as they do, but it is finally working 😅.
Thanks to Khaine, RizzoMF, Thee_Legion, and HellsJanitor for helping uncover the “Mystery of the Bucket of Water” 😄.

Hope you all enjoy the mod, and if you find any other issues or have suggestions, let it be known 💜

UPDATE 1.3.0

  • Now you can fill empty buckets to get buckets of water in any plumbed in water fixture. This can come handy if you want to make a pond or fountain, or if you are using mods that add buckets of water as crafting ingredient.
  • Added a “Soda Fountain” variant as plumbed in water fixture.
  • Added 8 new color variants to the water dispenser as plumbed in water fixtures, in vivid nice colors.
  • Code optimization, removed some redundant code, removed some remaining dependencies on vanilla items to further improve compatibility with other mods and big overhauls.
  • Small fixes: You no longer get 2 water fixtures when destroying a water fixture with high level “salvage operations”. Mod items no longer look “red” when in toolbelt.
  • Changed the color of mod icons to a nice purple-pink color, which should be easier to see for color-blind people.

Hope you like the update, and let it be known if you find issues or have suggestions 💜

UPDATE 1.2.0

  • Added more progression to the mod:
  • The Plumbed In Water Fixtures are unlocked at level 15 in workstations skill. This basic version can provide unlimited Murky Water, but nothing else. It does not require a water filter to work.
  • At level 25 workstations skill you will unlock the recipe for an “Industrial Water Filter”. This is a mod or add-on for your Plumbed In Water Fixtures to also provide Fresh Clean Water. It requires a standard water filter to craft, which you can buy from the trader.
  • If you want to go one step further into fanciness, at level 50 workstations skill you unlock a recipe for a “Water Ionizer”. This is a mod or add-on for your Plumbed In Water Fixtures to also provide Pure Mineral Water. You still need to learn first how mineral water is made, like you would in vanilla game (Wasteland Treasures volume 4) 😋.
  • In the UNLOCKED version you do not need any levels in workstations skill to unlock the recipes, everything is unlocked from the beginning.
  • Improved the Ui a little more. Still want to remove the “ingredients” button from the UI since it is unnecessary, and play a bit more with more colored UI (right now only some subtle dark blue tones have been added to certain panels, nothing too fancy).
  • Fix: The water fixtures, pump and filters can only be crafted in the workbench now, and not in your backpack.

UPDATE 1.1.2

  • Code optimization to improve compatibility of the standard version with other mods. Now this version should be compatible with any other mod except mods that “nuke” the workstations progression skill tree. It should be compatible though with any mod that adds or edit it in a less “explosive” way :). Thanks to Genavimex for the help to improve the code 😘.
  • The recipe to craft the plumbed in water fixtures unlocks now earlier in workstations crafting skill (standard version only). The UNLOCKED version is untouched, since these improvements are not required in that version.
  • Improve a little bit more the Ui. Still some more work to do though.

UPDATE 1.1.1

  • Small fix so that recipe will unlock even when the mod installs after the player reaches the right level in workstations crafting skill. Still want to learn how to type properly someday and stop making these mistakes 🙂

Download

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Credits: LittleRedSonja

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31 Comments
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LittleRedSonja
LittleRedSonja
September 3, 2025 2:56 pm

Hi! A small update focused on better compatibility and improved visuals when used together with some UI mods. 

UPDATE 2.0.1
– Updates for improved compatibility and visuals with CATUI and SMX mods. Already fully tested and compatible with Steel UI, AGF UI mods, and many others.

I hope you will keep enjoying the mod, and please let me know if you find any issues 🥰

AIMED
AIMED
September 2, 2025 9:59 am

Seems like this mod doesnt like certain UI mods

LittleRedSonja
LittleRedSonja
September 3, 2025 2:54 pm
Reply to  AIMED

Hi!
CATUI had some problems with it, it is fixed now in update 2.0.1.
SMX worked fine but some parts of the ui were out of position, it is also fixed now in 2.0.1.
Steel UI, AGF, and all the other UI mods I could test work perfectly fine without issues.

If you find another UI mod that does not work fine with this mod please, test first with thet UI mod and this mod alone to make sure there are no other incompatibilities. If it still does not work fine please let me know and I will add compatibility in the next update.

Thanks! 🥰

BloodiiJudge
BloodiiJudge
July 28, 2025 7:24 am

Hey Sonja, I think I may be having a confliction with this mod and New Food and Plants by croxsibid. I think the workstations are conflicting as I am not seeing the unlocks for Plumbed Water Solutions within the Workstations tiers. How may I be able to remedy this?

LittleRedSonja
LittleRedSonja
July 29, 2025 3:26 pm
Reply to  BloodiiJudge

Hi!
Perhaps that mod is editing the progression.xml file in an odd way. One thing that usually solves those kind of problems is rename my mod to load AFTER that other mod, for example by adding zz_ at the start of the name (the game loads mods in alphabetical order). That is usually enough to deal with mods that delete chunks of vanilla xml files.

If that does not solve the problem please let me know and I will take a look at that other mod and see what the problem might be 🥰

BloodiiJudge
BloodiiJudge
July 30, 2025 4:46 am
Reply to  LittleRedSonja

I actually went ahead and renamed the file and it fixed the issue. Thank you again!

Khaos Mer-X
Khaos Mer-X
July 1, 2025 6:57 pm

I loved this, had to do a factory reset n lost all mods- but I cant redownload this bc of simfileshare.net

any alternative links?

LittleRedSonja
LittleRedSonja
July 5, 2025 6:04 pm
Reply to  Khaos Mer-X

Hi! That is something that can happen if the site for example is under maintenance, or sometimes if I am updating the file, and usually only for a short period of time. If anytime you cannot dl any of my mods just wait a little and try again 💜. Let me know anyway if it is something you cannot solve and I will try to help you 🥰

LittleRedSonja
LittleRedSonja
June 25, 2025 12:00 pm

Hi! I updated this mod 2 days ago, but I could not upload the updated file because the site was having some problems, but today it is working again so now it is updated. Sorry for the delay 😅

UPDATE 2.0.0
– Updates to work with version V2 of the game. Compatibility with v 1.0 to 1.4 is maintained, so you can keep using the mod in both V1 and V2.
– Simplified xml to make the mod easier to maintain and update. 

I hope you all like it and have fun with it, let me know if you find any issues or glitches 💜

Zsynh
Zsynh
April 23, 2025 11:38 pm

Hi Sonja –

Lovely mods, I truly appreciate your time and work. Sadly, both versions now seem to be incompatible with Darkness Falls (no other mods installed.) When one of the plumbed-in mods is installed, no crafting recipes appear at all.

LittleRedSonja
LittleRedSonja
April 25, 2025 12:35 pm
Reply to  Zsynh

Ah, I see, I think it might be because of DF not having a dew filter item. I will see if i can add compatibility for DF, thank you for reporting it 🥰

Zsynh
Zsynh
April 27, 2025 3:03 pm
Reply to  LittleRedSonja

My pleasure, and thanks for looking into it! 🙂

LittleRedSonja
LittleRedSonja
April 28, 2025 4:32 pm
Reply to  Zsynh

Hi! Now you have full built in support for Darkness Falls in both versions after update 1.4.0.
I hope you like it 💜

TwitchiT
TwitchiT
July 19, 2025 11:32 pm
Reply to  LittleRedSonja

Hii! It does work for DF, but it renders the Working Player Sinks (included in DF) non functional. They just act like storage crates now (used to be able to left click on Working Player Sink with empty glass jars in hand to refill with clean water). It also creates confusion for players in my server since DF has a perk and crafting option of its own, that’s now not “working” as the title suggests. Any chance you could fix this?
Love your mod btw! And I think having both would be great, as your sinks are more capable, but take more to craft/upgrade – so I think it really works out well because it’s like workstation progression, but with sinks!

TwitchiT
TwitchiT
July 20, 2025 12:11 am
Reply to  LittleRedSonja

Not sure what happened to my previous comment, but if you see it please ignore it. I had reported that the Working Player Sinks in DF do not work with this mod, but I realized it’s actually an issue with a different mod called IWantMyBottles. Unsure if its only an issue when all 3 mods are installed together, or an independent issue with IWantMyBottles but I just rolled back my save and deleted ‘bottles’ mod. Thanks again for making this mod! Love it!

mcness
mcness
February 12, 2025 12:42 pm

The mod has stopped working recently. It bricks the opening of cabinets when the sink is installed

LittleRedSonja
LittleRedSonja
February 15, 2025 11:04 pm
Reply to  mcness

I have tested again this afternoon and it works perfectly fine, both on its own, together with all my other mods, and inside a mod collection by FNS including another 200 mods. I do not see any problems with cabinets, and the water production and everything else works as usual.
Perhaps you have some mod that somehow is not compatible with mine? It is difficult to say if you do not provide more details, but there is no problem with the mod.

Deathfromace
Deathfromace
January 7, 2025 2:52 am

Any chance a version of this mod could be made with crafting time similar to dew collectors? I like the idea of the mod as it’s more understandable and makes for better base design but the quick and free water makes it less than ideal as it quickly stops any water concerns.

LittleRedSonja
LittleRedSonja
January 12, 2025 8:54 pm
Reply to  Deathfromace

Hi, thank you for the comment and the suggestion 🥰.
For the first very basic versions of the plumbing you need level 15 in workstations and a bunch of materials, including steel. Usually at that point or very shortly after water is usually not a big concern anyway.
I will think about perhaps an alternative version for people that could prefer it that way 💜

ASDFASDF
ASDFASDF
October 21, 2024 3:52 pm

Hello I found a bug while using this mod.
(https://7daystodiemods.com/scripts-vanilla-extended-the-gourmet/)
There is an error that boiled water and pure mineral water do not appear in the list when used mode together above link.
And if i produce a bucket of river water, that bucket can’t be poured into the ground or held water.
Can you please solve this problem?
I will also attach the screenshot link of the issue that is not exposed to the list.
Thank you.
(https://drive.google.com/uc?id=17fV9m_ILlMvsmuu5tnqK0F7UBcec7v6U)

LittleRedSonja
LittleRedSonja
October 24, 2024 12:49 am
Reply to  ASDFASDF

Hi!

The problem with the bucket of water I have fixed today in version 1.3.1 🥰

The problem with vanilla extended gourmet and similar mods is not a bug in my mod, but a known issue with those other mods, because they delete every single “food” or “drink” recipe in the game, both vanilla or from mods that are loaded BEFORE them, to add their own…
Fortunately the fix is quite simple. The game loads mods in alphabetical order. Just rename my mods folder to something like z_LittleRedSonja_PlumbedInWaterSolutions, so my mod will load AFTER the other ones, and add the necessary things to the game files.

I hope you enjoy the mod and let me know if you have suggestions or find issues 💜

Rhadamanthus
Rhadamanthus
August 12, 2024 5:16 pm

does not seem to work. could not find any craftable working water supplies

LittleRedSonja
LittleRedSonja
August 13, 2024 11:31 am
Reply to  Rhadamanthus

Hi! The mod works perfectly fine and without issues. If you do not see the water fixtures in the crafting list the only explanations are:
1- The items are there but you have not seen them. Just to make sure this is not the case type “Sonja” without quotations in the search box in workbench or inventory. If you do not see the water fixtures go to step 2.
2- You have not properly installed the mod. Install it the same way you install any other mod: Be sure to place mod folder insides your mods folder. Be sure it is not deep inside other folders or sub folders (this can happen sometimes when unzipping files depending on what software you use). The right folder contains the “modinfo.xml”.

Those are the only 2 possible reasons. If you anyway cannot fix it let me know and link a picture of your mods folder structure where I can see where the modinfo.xml file is located and I will help you 😊

Colin094
Colin094
August 8, 2024 1:50 am

im finding that with the skill required version of the mod, no skill book requirement appears under the items just a – out of – required and as such the items not unlockable

LittleRedSonja
LittleRedSonja
August 8, 2024 9:52 pm
Reply to  Colin094

Hi! Could you add a link to a screenshot so I can see what you mean? If you have not the required level to craft an item it should show it as “locked” and then the skill level required. The only possible explanation I can think of is if you are using another mod that literally “nukes” the workstation crafting skill tree, which is pretty bad and absolutely unnecessary. In any case please add a link to a screenshot, so I can take a look and see what you mean 😊.
Thank you! 💜

BigheadRR
BigheadRR
August 9, 2024 9:14 am
Reply to  LittleRedSonja

Hello, I had the same symptoms here.
It was caused by another mod I put in at the same time.
The mod I put in is HD Forge.
I removed HD Forge and now it works fine.

https://7daystodiemods.com/hd-forge/

LittleRedSonja
LittleRedSonja
August 9, 2024 5:18 pm
Reply to  BigheadRR

Thank you! Yes, that is the problem with poorly coded mods, a common source of mod incompatibilities and problems. In this particular case the first thing HD Forge (and similar mods) do is COMPLETELY DELETE the whole workstations crafting skill tree, for ZERO reasons. That makes it incompatible with any other single mod that adds or edits anything in that skill tree. There is no reason for this, since the same result could be accomplished with a better code. In any case, the easiest solution for this is to force HD Forge (and similar offending mods) to load earlier, so they do their thing first, and then other mods load after it and fix the mess. To do that just rename the mod folder to 1_War3zuk HD Forge (meaning add a 1_ before folder name). That make the mod to load first, so you can keep using it together with my mod and other better coded mods without issues.

LittleRedSonja
LittleRedSonja
July 24, 2024 9:11 pm

Fixed, thank you for reporting it! 💜
Update 1.1.1:
– Small fix so that recipe will unlock even when the mod installs after the player reaches level 35 in workstations crafting skill. Someday I will learn how to type properly and will stop making these mistakes 🙂

LittleRedSonja
LittleRedSonja
July 24, 2024 8:17 pm

Hi! Thank you for reporting this! Kind of unexpected, i am looking into it. In the meanwhile you can use the “UNLOCKED” version of the mod, it has the same features but it has no required level in crafting skills to unlock the recipe.

Snowly
Snowly
July 24, 2024 2:02 pm

I already have 75/75 workstation magazines on my server before I added this mod and the recipe to make the Variant Helper is still locked for me. I can craft the water pump but even with reading another forge ahead magazine it still showed locked. Just throwing it out there.

Snowly
Snowly
July 24, 2024 10:53 am

Hey, i installed this mod when I am already 75/75 for the workstation magazines but its not unlocking the recipe. I even tried to read a forge ahead mag to see if it will unlock it and still locked, just putting it out there. Still a good mod thank for it, wife loves it.