Description
Fluffy Panda & AH64Jimbo – Deadwake – 10K Custom Map
(Server & Client Side Mod)
Welcome to a five-island survival experience, where each biome holds its own secrets, challenges, and massive cities to conquer. This handcrafted 10K map was built for exploration, progression, and chaos.
Spawn Point:
Stranded on a derelict cargo ship off the forest biome, you must swim to shore to begin your journey.
Boat Travel System:
Craft a dinghy boat at a workbench, or repair one at the creepy Murky Moore POI (a Tier 1 quest location) to unlock travel between islands.
Features:
5 huge cities, one on each island
Hand-placed small towns, traders, and secrets
Each island is a unique biome zone: forest, desert, snow, burnt, and wasteland
Boat-based progression encourages strategic movement and survival
Rich storytelling potential with creepy POIs and hidden lore
Building a Dinghy Boat
Extract the Zip and place the directory in your Mod Folder, and start new game
e.g: C:\SteamLibrary\steamapps\common\7 Days To Die\Mods\Fluffy Panda AH64Jimbo Deadwake 10k
By FluffyPanda4144 (discord) and AH64Jimbo, Old Farks 7d2d, Teragon
“Hey everyone If you enjoy my work and want to support me, a small donation for a coffee would be greatly appreciated. Thanks so much!”
PayPal.Me/Fl00fyPanda
(Fluffy Panda) buymeacoffee (AH64Jimbo) buymeacoffee
Grimmstone Media
Images
Videos
Changelogs
V2.01
- Adjusted Biomes so you can get closer to the islands on dinghy before entering the next area
Download
V2
DOWNLOAD for V2 (131,8 MB)
V1
DOWNLOAD for V1 (131,5 MB)
If you need help, you can use this support link.
Credits: Fluffy Panda, AH64Jimbo
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Can you use this along with your POI pack?
This includes a pregenerated map I created in teragon, it wouldn’t work like that
When i downloaded the V2 of the Map. I try to start one and it says it was made with V1 world builder. how can i fix this
Are you putting it in your mod folder? I don’t get that on my end, no log errors either. Perhaps you have the old v1 version still hiding in one of your mod folders?
hey fluff another great job on this map as always you rock! i just need to ask though did you tweak the zombie behaviors or anything because they can sense me from long distance and i can just look in some trash etc. and they come running and day 1 by noon there were 2 feral zombies and a cop chasing me and i have it on adventure and no feral settings on its all on basic default.
I don’t touch any of that only POI’s and landscape. A couple of ferals on days 1 have always been the normal for me when I play on RWG until that region settles down a bit
I have no problems with this. One of my friends can’t get the dinghy to load though. It doesn’t show up for him when my other friend showed up to pick him up.
Perhaps check he put the mod folder in the correct location, if it can’t find the boat on his end he wouldn’t be able to see it, as you can see I was driving Jimbo around in the boat
Hi Panda
Any chance for 6k Poland map? (cause my pc sucks thats why 6k xd)
I noticed that the images are not being transferred to the ship. I put the prefabs in the mod folder and also in the prefabs folder but it doesn’t work. What’s wrong?
https://imgur.com/a/1JrdVD3
Hi Matrix01, everything needs to stay in the folder as is, otherwise It can’t find them most likely. Unzip the mod to your mod folder (instructions are above) It should be something like this, and just start a new game and you will spawn on the cargo ship
https://imgur.com/a/5rM8GmY
e.g: C:\SteamLibrary\steamapps\common\7 Days To Die\Mods\Fluffy Panda AH64Jimbo Deadwake 10k
does this mod work with Darkness Falls?
It should, keep in mind it is has a pre-generated map . I believe darkness falls has quest poi’s you may want to insert with world editor.
Fluffy you’re amazing
Jeez Panda, way to be an overachiever. I’ve been LOVING the mega mall. Imma grab this one too and see what’s up.
My game keeps crashing when I build a campfire and want to use it. I live in the honeyhouse.
It works on my end. Are you using a bunch of other mods maybe cooking or farm mods perhaps?
Check your console log for errors it might give you a clue
https://imgur.com/a/eZuU5zZ
That was it. Thanks.
My dingy won’t stay on top of the water. I’ve tried launching it from several different locations and it moves but I’m underwater. Anyone else having this trouble?
Have you tried launching it on a flat surface like in the video? Place it underwater and it floats up to be surface. I have used the boat to reach every island
That worked, thank you. I was trying to put it on land and drive it into the water.
This mod doesn’t work with EFT. The game is stuck at building world
Hey CptHax,
I had to Google “EFT” at first, I thought you meant bank cards lol!
I downloaded Escape from Tarkov and dropped it into the mod folder alongside the Dead Wake mod myself and Jimbo have finished, and it loaded up without any issues.
Could you share a bit more info about the problem you’re having? Maybe check your log messages too.
Here are some screenshots for reference:
https://imgur.com/ichqBBL
https://imgur.com/gSrLsCi
It work for me.