Helps to resolve an issue in vanilla game code that causes Darkness Falls scout quests to generate from 0,0 when connected to a server.
With this mod installed on client and server any new scout quests accepted by players will generate the quest near their location similar to single-player.
Tested on Darkness Falls versions:
- 4.1.2-DEV-B2
- 4.1.2-DEV-B3
If you need help, you can use this support link.
Credits: Annihilator
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.