7DVR

7 days to die 7dvr

Flat to VR modification for the PC version of 7 Days to Die! Supports full motion controls and 6DOF.

Have you ever wanted to truly feel like you were surviving in a zombie apocalypse? Do you long to huddle in a dirty basement by torchlight while something makes horrible noises and bangs on the door above? This might be the mod for you. For more up to date information and discussion please join the 7D forums in the discord.

  • It has 6DOF tracking
  • It has motion controls AND left handed support
  • It has physical melee combat (or you can use triggers–you do you!)
  • It has in game settings menu for VR
  • It has first person vehicle controls (and child lock seat belts for the gyrocopter if desired)
  • It has the ability to customize your grip/hold on any item saved to your copy of the game
  • It has smooth turn, snap turn, roomscale turn
  • It has the ability to move in the direction of your headset or the direction of your controller
  • It has the ability to dance and watch your arms, legs, or shadow mirror your actions!!!
  • It has the ability to see your other friend in VR wave to you
  • It has bugs you have never seen or ever thought possible in 7D2D!!!
  • It does NOT have 2 handed bows or real working scopes… TBD in future
  • It does NOT have a ton of other features we still want to add! Look for continued updates in the future!

Supports play between flat screen players and VR. Client side only for mod install… no server alterations required (EAC must be off though)
Flat screen players can install the mod to see the VR players arm movements!
Flat screen players also benefit from enhanced draw distance if there is FPS to spare.

Current supported version is 7 Days to Die 1.0!!!
Translations for our added content in Polish by a real human (thanks Kondiq) and into German and Russian by ChatGPT

7 days to die 7dvr additional screenshot 1

7 days to die 7dvr additional screenshot 2

Installation and troubleshooting guide can be found here.

Changelog

Alright, 7DVR Fam! It’s that time again! A smaller update this time for sure, but here we go! kaaliba & Nephillim42 are proud to present 7DVR version 3.1!!!

Tere are a few big(ish) changes in here, but the really important one is that we are now compatible with 7 Days v1.2 b27+ ! This means you can play with the latest version of the game–no downgrade required.
IMPORTANT: Due to the large changes in the new version of 7 Days to Die, 7DVR 3.1 is only compatible with 7D 1.2. 7DVR 3.1 unfortunately will not work with 7D 1.1 or lower.

Here is what changed since 7DVR 3.0

  • 7 Days 1.2 Compatibility!! Experience the latest hard work of The Fun Pimps. Among other things, TFP has added new optimizations, character models, lighting changes, and more. Speaking of lighting, the game is bright now–maybe too bright for some of us. The great DragonzHeartz found that changing “Brightness” to 25% (under Video Setting) seems to be a good new balance. This actually doesn’t seem to lower brightness during the daytime, but it makes nights more…errrr…night-like! Overall, 1.2 seems to look great so far!
  • Afterlife Compatibility!! Afterlife is one of the newest and most-impressive complete overhauls to 7D. Definitely check it out if you haven’t heard of it! But…there’s a catch. We had what seemed like near perfect compatibility with Afterlife ready to go with 7D 1.1. BUT, Afterlife is not yet compatible with 7D 1.2. So for now, be excited that we should support Afterlife once they update for 1.2! We’ll test as soon as it is released, of course, to be sure. Check it out in the Afterlife Discord!
  • Dynamic Object Quality v3.0: We’ve done a bit of tinkering to improve Dynamic Object Quality (DOQ). For those unfamiliar, this is the system we created that dynamically balances the distance/quality at which objects are drawn to balance farthest view distance and best performance. It allows FAR greater view distance than normally is possible in 7D, and the system works for flatscreen players that have 7DVR installed also! The new version of DOQ increases the lowest level of draw distance so that you (hopefully) don’t experience things popping in just a few meters in front of you (cars, shopping carts, corn, etc.). Draw distance still does go super low if performance gets extremely bad, but it recovers very quickly (in about 5 seconds) to a good, playable level once performance recovers.
  • Darkness Falls Compatibility!! Darkness Falls is one of the greatest and best-known overhauls for 7 Days to Die. Early versions for 7D 1.0+ have been released, and we are fully compatible! You can download and play now by visiting the Darkness Falls Discord!
  • Fixed and improved “No Body” mode! For those that enjoy that classic Bethesda experience, you can enjoy playing with only your hands visible. This now works well with the new character models of 7D 1.0+. Hands now show the correct models and hold items properly!
  • Fixed bug where Main Menu scene could show up in game world if Cuddly Companion Cube (CCC) is turned off. Beware, though, the CCC doesn’t like being turned off and will silently judge you harshly if you turn him off.
  • Added compatibility for Quartz mod (required by many other mods).
  • Bunches of other little miscellaneous bug fixes/improvements.

Incredibly BIG thanks to our Patrons, supporters, Testers, Flat2VR, and to all of you–our amazing 7DVR Family!!! Thanks also to the Afterlife community for helping us with compatibility!

AND GIANT THANKS to DragonzHeartz for not only testing but also painstakingly calibrating ALL of the hundreds of items for Afterlife, Darkness Falls, and Vanilla!!! You’re incredible!!!

As always this mod is 100% free! But…we do love your support where possible! If you like 7DVR and want to become a Hero Survivor, please consider donating!!!

NOW GET TO BONKING!!!

DOWNLOAD (98,9 MB)

Mod is 100% free to use. Enjoy a great game in a whole new way. If you would like to support us and help us develop the mod more, please consider donating! (Patreon, Buy Me a Coffee)

Credits: Kaaliba, Necro

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5 Comments
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Scarlet ice
Scarlet ice
October 29, 2024 4:28 pm

Holy moly…How the hell did you do it!!This could be the best mod ever.

Khaltzane
Khaltzane
September 4, 2024 4:16 pm

This looks awesome, how the hell did you get it to run so smoothly and what PC specs and VR equipment you used to test it (mostly because I’m worried about my PC exploding lol)

7DVR
7DVR
December 17, 2024 12:21 am
Reply to  Khaltzane

Unity helps a lot and we added a system to monitor FPS and try to increase/decrease draw distance as needed to keep things running smooth in headset. pre 1.0 the game was CPU limited so even a 1070 was enough (low graphics of course). After 1.0 the graphics are more intense so I would say 2070 minimum. I played on a 2070Super and I9 for quite a while until I upgraded!

hieu nguyen
hieu nguyen
August 9, 2024 11:53 am

OK im try it!

Dylan
Dylan
August 2, 2024 11:12 am

Wow what a legend. Can’t wait to try it!