This mod replaces the normal hostiles in the game with a variant called “(Zombie Name)BloodMoon”. The reasoning I thought this would be a good idea, mostly because the blood moon in the game gives like the worst loot possible. So I thought id make a custom bag that gets dropped and just make sure that just the blood moon hostiles drop it. The loot is chance based, and the loot isn’t overpowered but it is better than normal.
Also, I made both the vanilla based zombies version and made a District Zero, Darkness Falls, Elite Zombies mods plugs as well.
Changelog
I made a change to my BloodMoonLootBags Mods using some knowledge I learned from making the IncreasedLootBagDrops Mod. The change allows for the easy overwriting of all health multipliers and loot bag drop chances for the blood moon zombies only. You can find these at the very bottom of each of the entityclasses.xml files. There you can change the value for the lootbag drops for each grouping of zombies, or robots for District Zero. You can also change the health as I said before. I tried to label it as best as possible.
I am releasing what I am calling the Translation Update. I added translations for these languages: German, Spanish, French, Italian, Japanese, Korean, Polish, Brazilian Portuguese, Russian, Turkish, Simplified Chinese, Traditional Chinese.
DOWNLOAD Blood Moon Loot Bags for vanilla like game (272 KB)
DOWNLOAD Blood Moon Loot Bags for District Zero mod (355 KB)
DOWNLOAD Blood Moon Loot Bags for Darkness Falls mod (3 MB)
DOWNLOAD Blood Moon Loot Bags for Elite Zombies mod (310 KB)
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Credits: Creepers152
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
its normal when i exploring at in day, then like 20-30 zombies spawn right next to me?
I love this Mod honestly I reworked it a little to make it work on my server for server side only and the zombies remain the same as there counter parts it toke awhile because i haven’t worked on a mod since alpha 17 but I finally got it working on the server. so thank you for the base and the idea to make it possible. and keep up the great work.
Zombies are way to easy
Is it normal that all the bloodmoon zombies have very low HP? Only 100-200 even for radiated
it appears as thought the loot bag only drops from one zombie the entire night, at the end of the bloodmoon horde or wandering horde. you dont get the multiple drops like vanilla., is this planned this way?
Not sure if intended, I have noticed the blood moon vultures doing not provide resource when harvested. Love the mod.
(side not when used in conjunction with khaine wandering horde mod the hordes that spawn wandering are your blood moon zombies and love it lol)
Can this be server-side only? or does it need to be on both client and server?
Hola. Hay alguna manera facil de agregar zombies especiales? en mi servidor solo vienen los zombies comunes en las lunas de sangre si pongo este mod y la idea seria que vengan los especiales tambien