Guppy’s Zombies

7 days to die guppy's zombies, 7 days to die zombies

Guppy’s Zombies for A21.

7 days to die guppy's zombies additional screenshot 1

7 days to die guppy's zombies additional screenshot 2

7 days to die guppy's zombies additional screenshot 3

FYI Guppycur does NOT update for Experimentals. Update the game at your own risk.

He will not attempt to troubleshoot any mod if it is used with ANY mod other than sCore or NPCmod. That’s not up to him to do! It is the player’s responsibility to troubleshoot when they mix mods, not his. If there are issues with the mod when run by itself (and score and npcmod) then he will take a look.

Changelog

  • (new) Zombie large entity collider issue confirmed and fixed. Git updated. (Guppy’s Zombies and Guppy’s Zombies Three)
  • Updating the gitlab (Guppy’s Zombies and Guppy’s Zombies Three) to include notBouBou’s files; the old versions have been renamed .old if you want to keep them.
  • Oh btw in theory, that no arms dude’s death animation is fixed (Guppy’s Zombies), and the heavier zombies in pack 3 have better xp gains.
  • Updated again. (Guppy’s Zombies and Guppy’s Zombies Three) Added cloth physics to the old lady, and fixed Seth. He was not well. Didn’t test tho, so… Yolo. Back up the mods before replacing them. 🙂
  • Git(s) updated for Zombie Pack THREE. Resolved darkness issue (thanks OCBMaurice!), and re-balanced the hp some.

DOWNLOAD Guppy’s Zombies (676,3 MB)
DOWNLOAD Guppy’s Zombies Two (108,4 MB)
DOWNLOAD Guppy’s Zombies Three (280,3 MB)

The forum topic of the mod is here.

Credits: Guppycur

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If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.

42 Comments
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Retro75
Retro75
October 29, 2024 9:02 pm

Would love to use this, but it probably doesn’t work on v1.1

Retro75
Retro75
October 30, 2024 8:50 pm
Reply to  Retro75

Yup! it works on 1.1v

Bio
Bio
July 31, 2024 3:39 pm

Does this work with v1.0, if not, any idea when an update will be released?

a nice comment
a nice comment
July 31, 2024 1:56 pm

awesome mod, but i found out sometimes if you would kill one of the zombies, the game will freeze and crash once you “hit the trigger”. like it happened 3 times now, 2 times with a cheerleader or that hooters zombie, whatever it is and with another female zombie i cant quite remember right now because it looked “rather normal”. but it always happened as soon as i would have killed them. like, left click with pumpgun on them would instantly freeze the game, the shot wasnt even coming out of the gun or in the one case, the heavy attack didnt even start. as soon as i touched the mouse button, freeze crash.

winsky
winsky
July 30, 2024 6:54 pm

Just share used experience.
v1.0 b333
all file is good run
Guppy’s Zombies (676,3 MB)
Guppy’s Zombies Two (108,4 MB)
Guppy’s Zombies Three (280,3 MB)

also can use f6 call list to check

Vatheslav
Vatheslav
May 30, 2024 3:24 am

zombieGuppyMeaty- Is there any way to remove it? it ruins the atmosphere of the game

Scarlet ice
Scarlet ice
April 14, 2024 3:21 am

lag spike when first time approching a building, was not like this before installing the mod.

Scarlet ice
Scarlet ice
May 5, 2024 6:30 am
Reply to  Scarlet ice

Can confirm that I have the same issue with this mod.

javen
javen
June 15, 2024 4:15 pm
Reply to  Scarlet ice

Lol you replied to yourself….sneaky!

AdvIsoR
AdvIsoR
August 20, 2024 11:09 pm
Reply to  javen

XDDD

nocloud4u
nocloud4u
November 10, 2024 10:47 pm
Reply to  javen

i’ll be back in a month

Arca
Arca
October 26, 2024 6:43 am
Reply to  Scarlet ice

Man i love u HAHAHAHAHAHAHAHAHAHAHAHAHAH

Poseidon
Poseidon
February 13, 2024 1:19 am

Ive just changed the old Guppy’s Zombies mod with this one and indeed the no arms zombie issue has been fixed wich its great. I have all 3 pack been testing all 3 packs out and they working well, many thanks! But we are missing the Meaty zombie and only way to spawn it is trough admin and when you do that you get massive red errors rain. (would be nice that one to be fixed too) Everything else so far so good. Also as someone else said on comments would be nice all zombies to be lootable, so far only the Giant and Baby Boomer can be looted. Cheers for this packs, keep up good work! 🙂

CyberPrime8
CyberPrime8
February 12, 2024 3:14 am

Also, haven’t seen the baby or the clown yet, but the little girl that looks like Wednesday Addams was quite frightening when she first showed up.

CyberPrime8
CyberPrime8
February 12, 2024 3:09 am

LOVE these mods! Just placed all 3 in my game, great variety. Was wondering if it were possible to make them loot-able and or compatible with this mod? https://7daystodiemods.com/lootable-zombies-v1-0/ no biggy if not, but would be nice. Thank you for the great mods man!

CT77
CT77
February 4, 2024 12:20 am

Just a word of warning. Some of the zombies in this mod are TOUGH and you will die.

Richard Hall
Richard Hall
January 27, 2024 8:15 am

Several of the Zombies seem to be immune to electric fence traps. IS that as-designed or a bug? IMO, it should be considered a bug, because everything depends on electricity to transmit signals in their bodies.

One more thing. Several of these zombies are seriously more dangerous than vanilla ones. The big red guy with metal spikes for hands, the guy with the clown mask, and that damned baby are very dangerous, yet they only drop yellow loot bags. The big red zombie should drop at least a blue one, possibly a red one, as it is at least as dangerous as the demo. The Baby is something that makes you sympathetic ONCE. WAY more dangerous than you’d think…

AV
AV
January 20, 2024 7:37 am

how do i make them spawn as regular outdoor zombies? it seems they’re only inside of pois

Melted
Melted
January 15, 2024 3:20 pm

Why is the clown from DBD there? Lol

Thomas
Thomas
January 5, 2024 11:56 pm

There’s a pale zombie that’s always feral and extremely tough, yet it only grants 75% of the xp of a normal zombie when killed. The huge, heavily armored zombie with club hands also grants only the normal amount of xp for a basic zombie. Are either of these intended?

Richard Hall
Richard Hall
January 27, 2024 8:21 am
Reply to  Thomas

The Big red zombie and the clown both are damage sinks. They take a ton of damage. I’ve hit the big red one with 5 consecutive shotgun blasts to the face and it kept coming. The clown takes around 4-5 shotgun blasts to the head. They both should drop higher loot bags than they do, IMO…

Daf
Daf
December 27, 2023 4:21 pm

What an amazing mod, thank you!

Lo
Lo
December 18, 2023 10:49 pm

Nice mod, I play with friend it’s fun, the Z are beautiful, but just one very little “problem” the baby don’t work ? lol it’s creepy and after 40 days 0 baby, we have all excpet him

Richard Hall
Richard Hall
January 27, 2024 8:19 am
Reply to  Lo

The baby showed up in the wasteland biome immediately for me. I’m around level 60 in this playthru…

Icon
Icon
November 10, 2023 4:52 pm

Is this mod server or client side?

I the Cruel
I the Cruel
September 18, 2023 2:58 am

Not sure why he doesn’t like them, but I love having the extra variety. Thanks for allowing us to use them!

Khayotik
Khayotik
August 8, 2023 7:24 pm

Would it be possible at all to get those old Doctor / Soldier zombies fixed up/added in? we need more of those types as well!. anyway thank you Gup and whoever else for setting this up. much love <3

Christopher
Christopher
August 6, 2023 11:58 pm

the myth the man the legend…. sup gup… thanks for the constant work your dope

jassay
jassay
July 28, 2023 7:37 pm

Great contribution, I only have one question, does the mod replace the models of the zombies from A21 or are they added?

J.Cross
J.Cross
October 19, 2023 12:24 am
Reply to  jassay

I’m also wondering this too, before I install, I want to know.

Rungbew
Rungbew
July 24, 2023 5:18 pm

I try this mod and crash may time

g85
g85
July 23, 2023 7:36 am

any one have an entity group config for this?

piranhas
piranhas
July 23, 2023 4:37 am

1st of all very laged when i use spawnlist f6
2nd no entitygroups and spawnlist on it
i testing no where spawning these zombies only with f6

g85
g85
July 23, 2023 5:02 am
Reply to  piranhas

yes its pointless..

Pepek
Pepek
July 22, 2023 10:44 pm

Is this mod Server-side?

Rungbew
Rungbew
July 24, 2023 4:26 am
Reply to  Pepek

install 2 side

Kayotik
Kayotik
July 17, 2023 2:44 am

Bring to A21 please sir!! you’re a god. this is best zombie mod.

lchris
lchris
January 3, 2023 1:34 am

does this work with other mods? i put it in the mod folder it didnt work and it tried switching the entity log with the on in 7d2d configure file and it wont load when it try to load my map

Paradise
Paradise
October 10, 2022 4:24 pm

thank you

Anon
Anon
September 10, 2022 5:53 am

When these Zombies use a double handed attack, they can warp forward through objects/blocks like 2-3 thick and warp back again after the animation ends, and I’m not talking about the way some vanilla zeds can crawl hit through thin blocks like fences or windows.
Anyone else have this?

Anon2
Anon2
October 8, 2022 7:15 pm
Reply to  Anon

Nah, I havent had any issues with them except when you have Mass numbers on horde night. Then they can get thru very rarely.

joni
joni
September 8, 2022 4:13 pm

good contribution guppy thanks man