Did you ever wonder why zombie games don’t feature polearms?
(It’s because weapons with a long reach are way overpowered vs a humanoid that lacks tool use.)
But for everyone that doesn’t care about that, here is a series of long spears that provide an immense amount of reach. The weapons are divided into two classes: javelins that are thrown and polearms which are, well, not. The javelins have their range slightly increased over the base wooden spear, while the polearms have a greatly extended reach.
Unfortunately the attack animation remains the same– short. So, we will all have to think abstractly and assume the characters are doing full arm extensions even if we can’t see it.
NEW SPEARS
You may have noticed there are more spears added than melee Tech Levels, and that is because the Overhaul mod these were made for has an additional Tech Level squeezed in between Stone and Iron.
This mod uses paid Unity Store assets, namely Spears – Medieval weapons Pack and Medieval Polearms Pack.
JAVELIN
- Pitchfork
- Boar
- Leaf
- Heavy
POLEARM
- Goedendag
- Bardiche
- Partisan
CHANGELOG
- 1.02
- Fixed recipe for the pitchfork.
- 1.01
- Added forum link
- Added scrap to weapon parts for high-end spears
- 1.00
- Release
The forum topic of the mod is here.
Credits: Chambers
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Hi! Love that Mod, really nice idea!
One little Problem, I cant repair the Pitchfork. Is there a trick?
Nevertheless, nice work man!