The BathTub Boat

7 days to die the bathtub boat

Another water vehicle returns from a long long time ago in A20.

Brand New Experimental Physics ‘Work in progress’ Bathtub version 5.
(There were no updates that worked well enough in A21 for a release but the Bath Tub returns in V1 Series with major physics updates and has some new options).

Launch

Place the Bath Tub on/in water in a ‘shallow water’ area that has fairly flat ground underneath, if you have no shallow water in your map then build a small launch dock using standard blocks, add some fuel to the Bath Tub and off you go.
The Bath Tub will not work on land (It may move very very slightly due to Motor torque but will have no steering or control over direction)

Controls

Standard WASD controls for this version as it is based on the motorcycle and the Bath Tub can now be steered with the mouse like a standard vehicle.
S will act as brake and spacebar will anchor the Bath Tub.

Crafting

The bathtub boat is craftable early game in the standard vanilla workbench with no unlock progression needed at the cost of a lot of resources by creating the required assemblies to build it.

If anyone wants to change the recipes and build methods then please do so but let Ragsy know how you improved it.

Vehicle Mods Supported

FuelSaver, Turbo, Reserve Tank, Plow, light, Seat and cosmetic

Other Information

‘Experimental spotlight function.’

Modlet Updates Changelog for V1.xx Series

Version5

  1. Updated XML to V1.xx
  2. Redone the seating for V1 poses
  3. Brand new unity physics system for this build.
  4. Updated Textures to suit V1 World lighting
  5. Updated vehicle mod options
  6. (new) Added Chinese localisation from Croeater477427

Version4 (Not released in A21 due to some issues)

  1. Updated XML to A21
  2. Changed particles to appear only when moving
  3. Updated Textures to A21 suit A21 World lighting

Version3

  1. Fixed lootlist alive for A20
  2. Two in Bath tub option via a modded seat
  3. Added vehicle mod options: Fuelsaver, Seat, Reserve tank and cosmetics option

Version2

  1. Optimised Model to reduce size of unity file.
  2. Added Particles … these can be switched on or off with the F key … (headlight function)
  3. Depth mask applied to stop water seeping effect and allow it to ride lower in water for more realism effect.
  4. Textures adjusted
  5. Added working propeller

Additional Credits:

Black_Wolf: for QA testing and feedback in V1.xx

Happy Boating since A17

Regards
Ragsy!!

7 days to die the bathtub boat additional screenshot 3

7 days to die the bathtub boat additional screenshot 4

Install Information

Note: Gitlab ‘zip’ downloads will double nest the folders so you will have to go down a folder level to find the actual modlet folder.

Example of what happens on Gitlab Downloads

When you have unzipped the downloaded file you would see this:

7 days to die the bathtub boat additional screenshot 1

Double click and you will then see this

7 days to die the bathtub boat additional screenshot 2

Above is the actual name of the Bath Tub Boat Modlet folder (Ragsy_BathTubBoat__For_V1xx) you can then drag this folder into your Mods folder.

If you are using the old Mods location it is located here: YourDrive :\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods

If using the new Mods folder it is located here: YourDrive :\Users\YOUR USER NAME\AppData\Roaming\7DaysToDie\Mods

You can type %AppData%\7DaysToDie\Mods in the address bar in Windows Explorer or in the Search Box on your desktop and it will take you to the correct location.

This MODLET MUST BE ON BOTH CLIENT AND THE SERVER TO USE THIS MOD IN MULTIPLAYER

V1.xx version is not backward compatible with A21 and A20

DOWNLOAD (10,3 MB)

The forum topic of the mod is here.

Credits: Ragsy 2145, Black Wolf

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If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.

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