This 7 Days to Die mod changes stack size for some food items, and some resources as follows. Doubled stack size for most ammunition.
- medicalAloe – Stack set to: 100
- medicalBandage – Stack set to: 50
- medicalFirstAidBandage – Stack set to: 20
- medicalFirstAidKit – Stack set to: 10
- ammo9mm – Stack set to: 1000
- ammoShot – Stack set to: 500
- ammoBlunder – Stack set to: 500
- ammoArrow – Stack set to: 500
- ammoCross – Stack set to: 500
- ammoRocket – Stack set to: 40
- foodHoney – Stack set to: 50
- foodCornMeal – Stack set to: 1000
- foodCropBlueberries – Stack set to: 1000
- foodCropMushrooms – Stack set to: 1000
- drinkJarBoiledWater – Stack set to: 50
- drinkJarYuccaJuice – Stack set to: 50
- drinkJarGoldenRodTea – Stack set to: 50
- drinkJarRedTea – Stack set to: 50
- drinkYuccaJuiceSmoothie – Stack set to: 50
- drinkJarCoffee – Stack set to: 50
- resourceCrop – Stack set to: 1000
- resourceFeather – Stack set to: 500
- resourceArrowHead – Stack set to: 500
- resourceGunPowder – Stack set to: 1000
- resourceBuckshot – Stack set to: 500
- resourceBullet – Stack set to: 1000
- resourceRepairKit – Stack set to: 100
- resourceOil – Stack set to: 100
- resourceFishingWeight – Stack set to: 1000
- resourceSilverNugget – Stack set to: 500
The forum topic of the mod is here.
Credits: Del Stryker
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.