Tested with 7DTD v1.0
White River – Tools of Citizenship – 1.2
*Darkness Falls compatibility is not yet working again for the Tools of Citizenship.
All Languages Localization/Support: English, German, French, Iitalian, Japanese, Korean, Polish, Portuguese, Russian, Turkish, Simplified Chinese, Traditional Chinese, Spanish
This modlet collection extends the new player White River citizenship quest line to provide a suite of storied quests to obtain improved tools, weapons, and armor. Each item has a small back-story and explanation in an attempt to blend with the vanilla game and Trader. This gives players a chance to obtain better equipment through a method other than randomness or traditional progression. The rewards this modlet pack provides were carefully considered against Vanilla gameplay. In most cases, the named items only provide a small improvement over the items they were created from. The duke and experience rewards are in-line with vanilla quests, and across all quests and tiers in this modlet pack only a handful of skillpoints are offered and only on the highest complexity quests. Due to the multi-tier design of this modlet collection, it provides equipment for beginners all the way up through the elite. These quests can help ease the beginner player experience through providing slightly better quality useful gear that is in-line with vanilla player progression.
**This modlet pack is XML XPath ONLY and only needs to be installed on the server or player hosting the game! Other players do not need to install this modlet pack locally.**
The modlet collection provides multi-tier quest lines. Once the new player reaches the trader, they are given a +Declaration of Citizenship item. This allows them to start working through proving their worth as a possible citizen, through performing quests for White River. This earns the player a +White River Citizenship Card which opens up another tier of quests to complete. The player’s citizenship card is returned to them after they complete the settlement’s quest. If it is lost for any reason, the player may start again through another +Declaration of Citizenship.
Citizenship is offered in four-tiers:
- Tier 1: Declaration of Citizenship – These quests are to prove your worth as a citizen. Reward: +White River Citizenship Card
- Tier 2: White River Citizen – These are the standard/normal tier quests. Reward: +White River Veteran Citizen Card
- Tier 3: White River Veteran – These are the veteran tier quests. Reward: +White River Elite Citizen Card
- Tier 4: White River Elite – These are the elite tier quests.
The player uses their citizenship card (or declaration card) to craft quest-starter items for the equipment quests below. Some of the quests below offer progressive tier such as veteran version which rewards better quality, more items, and greater quantity of each multi-quantity item. Some offer an even higher level set of rewards for elite citizens.
Challenges UI
With v1.0 also comes native support for the game’s challenges page to track your progress through your White River citizenry. With this, we have changed the way that you progress through the citizenship tiers. Instead of tying the citizenship tiers merely to killing zombies, we have now tied the progression to this achievements page and configured it so that you must complete each tier of quests in order to progress to the next tier. This closes a previous loop and provides for a slightly slower progress, at the expense of players now will no longer be able to just complete whatever quests they want and ignore others.
QUEST LISTING
VEHICLES
- Amelia’s Gyrocopter – Discover the truth of what happened to Amelia Earhart. Fight a Wendigo to reclaim her long-lost schematics explaining how to build a three-seater souped-up Gyrocopter. Guaranteed to get you and your friends across the map with speed and ease.
- Spirit of Vengeance – Take on a demon Juggernaut and obtain a super-fast vehicle. A player using this vehicle is a sure-sign of their elite status. Big thanks to Snufkin’s Server-Side Zombies & Snufkins’s Server-Side Vehicles for a big part of the base code for the vehicle and zombie. Tested for compatibility with Snufkin’s mods, so you can run both at the same time if you want!
TOOLS
- Black Bart’s Flaming Dig Tools – Uncover the long-buried stash from the most famous stagecoach robber in the western U.S., providing a steel Pickaxe & Shovel with flaming mods and better stats than Vanilla. Stamina trait sure to keep you digging and digging and digging.
- Bunyan’s FireAxe – Help the Trader stock up on potable water in exchange for a Paul Bunyan-branded FireAxe.
- Dundee’s Hunting Knife – Help the Trader collect bone shivs in exchange for Dundee’s famous Hunting Knife with slightly better stats than Vanilla.
- Jason’s Machete – Obtain a replica of Jason’s famous machete in exchange for helping the settlement. Big thanks to Wyldwitchykat for this addition!
- Rick Danger’s Auger – Obtain two higher tier Augers, the latter of which will turn even the largest mountain to butter, but will expend a LOT of gasoline and degrade your Auger quick.
- Taza’s Axe – The famed Taza’s Axe, already awesome.
WEAPONS
- Bambi’s Killer Compound Bow – Earn the famed deer killer, “Bambi’s Killer Compound Bow” or “Forest Prince Compound Bow” with slightly better stats than Vanilla.
- Bear Grylls’s Claws -“Why fight bare fisted when you can fight bear fisted.” Thanks, SteamM0nkey for this idea.
- Callinicus’s Greek Fire – Find the book randomly in the world and learn to craft greek fire arrows. Shoot one zombie with a greek fire arrow, and the fire spreads to other entities that it touches.
- Daryl’s Crossbow – Obtain a replica copy of the same crossbow Daryl from the Walking Dead used: The Zombiekiller Crossbow.
- Deschain’s Revolver – Collect the eight Dark Tower series books and craft nineteen doors to have one of Roland Deschain’s legendary revolvers bestowed upon you. Has custom bullets that are expensive to craft, but super powerful.
- Leon’s Modded SMG – Help Leon finish his DIY gun project, resulting in a 9mm SMG weapon with slightly better stats than Vanilla.
- Pavlichenko’s Rifle – Locate and assemble a branded Marksman rifle from the famed marksman, Pavlichenko.
ARMOR
- Kuva’s Red Armor – Discover the secret ingredient in Kuva’s Legendary Red Armor. This armor is rumored to be lightweight and stealthy, with resistances to heat & cold, and an extra mod slot per piece. The basic quest is EASY, but the Veteran quest is HARD.
RESOURCES
- Brass For Lead – Help the community restock its Lead supply and in exchange receive some brass.
- Elite Random – Obtain a sealed crate from four veteran cards that gives you a single random elite quest starter. Obtain a veteran card back at the start of your elite quest. If you complete the Elite quest, you obtain an Elite citizen’s card!
- Everdeen’s Arrows & Bolts – The settlement is trying to put together a feast. Help feed everyone in exchange for named arrows or bolts guaranteed to fly true.
- Gupta’s Bandages – Can’t craft first aid bandages? Trade Aloe Leaves & Cotton for a few highly-sought-after Gupta’s First Aid Bandages & a First Aid Kit.
- Molino Bulletproof Glass – Exchange regular bulletproof glass blocks with the Trader and they will teach you how to create clear Molino-branded bulletproof glass. Thanks to arramus & Fuzzy Pug for the idea & quest code.
- Remington’s Steel Ammo – A spin off of Khaine’s Steel Ammo mod that turns his mod into a questable achievement. Cheap-to-make bullets that degrade your weapons faster. Also, now with an auto turret that takes steel 762 rounds.
The quests are designed to be repeatable in case of loss of equipment or to try your luck at a higher quality reward.
UPCOMING QUESTS
- Dwarven Bellows – Faster Smelting, Faster Crafting, Bundled Forged Items
- Steel Spikes – Double the durability of Iron Spikes
- Basilone’s M60
- Brienne’s Heavy Armor
ACKNOWLEDGEMENTS
- ALo, arkangel5736, JP :: For continuing to keep the torch lit and the modpack operational, for their many optimization contributions to every single modlet in the pack, and for by and large bringing the entire modpack up to 1.0 compatibility. ShoudenKalferas’ deepest gratitude on behalf of the community.
- Wyldwitchyka :: For the addition of the Jason’s machete quest modlet
- morggin :: For the name and lore behind Black Bart, for the Bambi Terminator Crossbow, and for the idea of an Elite level set of quests
- RichardPaul :: For the poem used in the Black Bart quest line.
- Aeyvi-Daro :: For quest text and testing assistance on all quests.
- mr.devolver :: Big thanks for the help fixing the GoTo Trader, improving the quest integration with the trader, and helping seek out a path to add the quests to the Trader dialog!
- SteamM0nkey :: Big thanks to helping dive into the cause of imbalances in items, missing stats, and for the idea of the Bear Claws quest.
- arramus & Fuzzy Pug :: Fuzzy Pug requested a new quest be added that grants clear bulletproof glass. arramus was kind enough to do the heavy lifting to create the quest, ShoudenKalferas rebranded the naming of it but mostly kept the quest and code intact as was provided.
- sechsterversuch & Zeeeni :: BIG thanks to these two for providing a full German language translation for every quest, and for testing the translations afterwards!
- Claude & ChatGPT AI :: For providing AI Coding to provide robust python script for combining & language translations.
CHANGELOG
1.2
Bugfix Release Posted v1.2:
- Localization fix for the combined modlet that removes the extra comma that was shifting all non-English languages one spot. (Thank you Marty2Live for reporting this!)
- Rewrite of the Juggernaut’s quest objectives including both the rally point and the entity spawner.
ShoudenKalferas looked at the rally point objectives on both Bear Gryls and Spirit of Vengence and both are functional for him.
1.1
Okay so the Bear Grylls quest had a bug in it that they missed in their testing! Sadly, this was a progression bug that prevented players from progressing through the challenges. This specific quest had two bugs in it, one that was preventing the schematic from properly unlocking the recipe (and some mismatches localization steel vs iron) and the other one was preventing players from accomplishing the challenge item, and thus not being able to progress to the next challenge tier.
So that bug is fixed, but sadly he missed the Localization & Spirit of Vengeance ones with the extra commas and will have to work on that one for an upcoming patch fix.
The 1.1 patch he just posted has fix for the Bear Grylls quest.
CURRENT DOWNLOAD
You only need ONE of the below downloads.
Please be aware anytime you update mods, you run the risk of your level and skill points being reset.
It is strongly recommended on live games to take a backup of your save game data to protect your progress in case you need to rollback.
Please only pick one of the above two downloads and stick with it. If you swap back and forth, your player level and progress are liable to reset.
V1
DOWNLOAD Individual Modlets (Each quest broken out as a separate modlet.) for V1 (952 KB)
DOWNLOAD Single Modlet (One modlet that contains all quests.) for V1 (464 KB)
Alpha 20
DOWNLOAD Individual Modlets (Each quest broken out as a separate modlet.) for A20 (500 KB)
DOWNLOAD Single Modlet (One modlet that contains all quests.) for A20 (393 KB)
The forum topic of the mod is here.
Credits: ShoudenKalferas
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
hey pls help im not getting any quest location for amelia’s quest and also the bear kill with a iron knuckles quest. i dint manipulate anything and so far the other quests are working just fine. playing a multiplayer server that im hosting and ive been getting feed back reports.
Seems to be missing the activate_event part of the code. I’m going to try putting that in and see if it fixes.
Ok thanks i appreciate it. This one guy is pumping out the quests and hes found both of the issues and is getting fustrated cause of wasted resource and time. Thanks and Good luck
Can confirm. Putting in that missing code fixed all 3 broken quests. Bear Gryllis, Earheart and Spirit of Vengeance.
When will you update the mod or is it a patch you can add?
if you aren’t the mod creator could you show the code and what you did to fix it please? if you are a quick patch would be nice..
activate_event code you can find that under the quests XML in the game’s core config files.
my b thouguht you were the creator
I am not the creator no. I just use mods and end up having to fix them when abandoned or the dev isn’t very active.
I would note that I downloaded your 1.0 all in one modlet instead of individual. I’ll try the individual for Bear Quest and see if that is working.
Bear Gryllis quest, we get no rally point. Go to a Bears Den poi, kill bear with claws, nothing. Not sure what is wrong with this quest.
Bear Grylls’s Claws will not unlock for crafting even with max bar brawling
Hello, have reports of No rally point showing up for the Kill the bear with Brass Knuckles Quest. They accept the quest but don’t get a rally point to complete the quest. I host a dedicated public server, I looked at the code but everything looks legit I just can’t figure out why a rally point is not spawning.
tried all the arrow / bolts in all like weapons none of them could use the new primitive ammo
get a error for the quest go to trader. and can not redeem. locks up but you can escape out without exiting game.
why its not translated to eng? its koren when i dowload
Will this be updated to work on A 21?
I am running on a regular solo server and I can’t get this to install. I get all the starting quests done and get to the trader and… nothing. I have installed it by itself with no other add-ons and it just doesn’t work. Am I not extracting it right? This is the file path I am using to extract it: D:\SteamLibrary\steamapps\common\7 Days To Die\Mods. Any help troubleshooting this would be very much appreciated.
Download the individual modules and remove the spirit of vengeance mod. Then it should work
Kuva Armor bugged, supposed to give great stealth but instead makes you more visible while crouched.
How do I get Amelia’s recharged engine? can’t create it
Thanks
Got mine from breaking down working stiff trucks
Do you know about an error on location quests, like the bear fight with iron knucles or the spirit of vengeance quest, the location shows a 0.0 distance and it cannot be found
What is the difference between bullet proof glass and molino’s bullet proof glass?
Molino’s is completely clear and only needs broken glass shards to repair.
Does this mod work with Darkness Falls Overhaul?
I have the complete version and am enjoying the questlines, however, I seem to be getting 2-3 opportunities to accept the “Kill ten zombies/former citizens” offer a lot when asking the traders for jobs. I’d prefer if the offer was only 1 of the 5 jobs available, not 3 of the 5. It is limiting other offers. If possible, it would be great if that was changed. Also, I get many duplicate Dark Tower books; it would be nice to be able to sell the duplicates to the trader. Thank you.
Howdy! Love this mod! However fair warning to those throwing on their servers/games. These items you get seem to vanish after degradation reaches 0. I validated this in the XML. So you have to repair the items BEFORE they break or you risk losing the item and any/all mods on said item.
I have left this in place on our server as it seems to add a level of difficulty I’m fine with 🙂 But make sure you pre-warn your community!
Amelia’s Gyrocopter Error A20 B238
i can’t seem to install this, trying to add this to my dedicated server but when i put it into the mod folder which is 7 days to die/mods. the console just disappears all the time. Then i check the info.txt but its giving me a whole different folder location. its saying 7 days to die/data/mods. is this correct?