Increases the size of the player backpack to 120.
Changelog
- (new) Updates for game version v1.1b14
- Updated for V1.0.
- Fixed xpath strings in MegaBackpack
- Update Donovan UI
- Updated for A21.
DOWNLOAD (4 KB)
If you need help, you can use this support link.
Credits: Donovan
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Thanks for the mod! The only thing is the UI is very small now
Hi i added this mod to my server and it is not working and it shows that it is updated for V1.0 or is there a new way you have to add mods to a server i added it just to the mod folder like always did im new to build 7 days to die servers it was working before the V1.0 final update
Hot key [R] to get all output is not working. Can fix?
Thank you much.
all it did for me was place the crafting list in the middle of my inventory that is stil the same size as it was before i added the mod
Thanks, everything works as it should.
I got a little bug, the first time the cells are “invisible” if you press R to collect everything from the box, nothing moved, but if you manually place items in new cells, they become available for (collect all)
Putting everything from the inventory into the box with the button works well.
Sorting and grouping items in the inventory with the button works well.
I tried this mod with Preppocalypse, but i get some invisible lines in my inventory like in this screenshot
https://i.imgur.com/9WQlmWE.jpg
Is there any way around it?
Could you maybe adjust this so that pocket mods give more open slots, and with everything maxed, all the slots are open? It’s kinda silly to use this if the extra slots can’t be made active.
thank you
The Mod is not working on Alpha 20.4!!!
not working
Hi, is there a way you could make an optional file that is compatible with SMX UI/HUD mod?
ya copy and pasted and then crashed my game nice