SMXhud changes the game HUD. Everything you see on the interface while running around in the game world is part of the HUD experience. The purpose of SMXhud is to change that part of the user interface and change it into a more horror like and gritty art style all while trying to be as informative as possible but not intrusive.
With the release of A20 SMXhud has now evolved into the world of Harmony. This means that it does now mod deeper than ever before and that opens the door for more and better features. On the flip side this means it is no longer EAC friendly, so turn EAC off.
- Verified to work with: A20.6B9
- Dependencies: SMXcore, ZMXhudCP(part of this repo).
- The Optionals: ZMXhudCPTHB, ZMXhudCPBH1080, ZMXhudCPOCBPR.
- Compatibility: Will probably work with most mods that doesn’t modify the same windows in the XUI files.
Terms of Use
You are allowed to use this modlet as is for your own personal use and/or on a server you run and/or administrate.
You are under no circumstance allowed to distribute any SMX and/or ZMX branded modlets without written consent from the main developer.
If you wish to distribute SMX and/or ZMX branded modlets as part of your own project and consent have been given you are required to do so in such a way so that all the files of the SMX and/or ZMX modlet or modlets in question remain unaltered and you cannot under any circumstance claim credit for creating the modlet or modlets or any of the files provided with it/them.
If consent is given you are required to make any changes as a new modlet that injects into the modlet in question and keeping load order in mind it is to be named so that it loads AFTER the original modlet. The original modlet shall be distributed as is with no change to its files what so ever.
If consent is given it is only given on a case to case basis and those that receive consent cannot pass that consent on to another party or project. Nor will the consent pass on to other creators that opt to include consented work into their project.
You are not allowed to use any of the assets bundled with SMX and/or ZMX branded modlets in other projects. This restriction applies to all files that the SMX and/or ZMX modlets consist of. EXCEPTION: The content of the Harmony folder is to be considered open source and can be used freely as long as the original credit comments within the files are not removed or altered other than adding to.
You are required to seek special consent from the main developer should you wish to make changes to any asset files provided with the SMX and/or ZMX branded modlets.
You are required to inform the main developer when your project that contains any SMX and/or ZMX modlet or modlets have been made available to the public.
Meet the Team
As of A20 Sirillion decided to move SMX into the lands of Harmony and with that digging even deeper into what they can do with modding the game. This requires knowledge that he does not possess enough of to be able to continue working on this on his own. As a result the team has grown and they have added some supernerds that know this stuff.
Main Credits
- Sirillion (main developer/designer/xml/coding)
- Sphereii (developer/coding)
- TormentedEmu (developer/coding)
- Laydor (developer/coding)
Contributors: Mumpfy(art)
Installation and Removal Procedures
- First and foremost, the most important thing you need to do with SMX in A20: TURN OFF EAC!
- Backup your save game before installing ANY mods to the game. They don’t expect SMX to cause any issues, it is just good practice!
- Download the mod.
- Decompress the downloaded files with WinRAR or a compatible compression software like 7zip.
- Copy or move the Mods folder you just decompressed into your 7 Days to Die installation folder. Overwrite if prompted.
- Verify your install by checking that the ModInfo.xml file is located in this Hierarchy: “\Mods\modletname\ModInfo.xml”
- Remove by deleting the modlet folder in question from within the Mods folder.
Changelog
r20.rc7
- ADDED: Block damage display for tools.
- ADDED: Entity damage display for melee weapons.
- CHANGE: Moved elevation to active tools display. (Shows when tools are held)
- CHANGE: Moved back end code to SMXcore.
- ADDED: Bloodmoon indicator under compass. Gradually shows when bloodmoon is near.
- HOTFIX: Fixed a bug with the Bloodmoon indicator and made it more subtle.
If you appreciate Sirillion’s work and you want to show support, use this donate link.
The forum topic of the mod is here.
Credits: Sirillion, SphereII, TormentedEmu, Laydor
Hello, When my friend is hosting a game (pc not server) and I try to join, we have issues with the mod. We are unable to see all the changes. When we both play single player, we have no issues. The hud is perfect. This is only we one of us tries to host a game and the other joins.
Is there another dependency that is required to achieve this in hosted multiplayer?
We both have SMX(hud)(lib)(ui)(ui_PerksUI) and ZMX(hudCP)(uiCP)
the compass is in the center of the screen which is very annoying everything else works great
Awesome work when will u release the remaining UI?
No release date yet…soon(tm)
HI, i have a problem, i cant see the numers on the bars, i can only see the bars and colors but not the numbers. What could it be?
You haven’t turned off EAC.
I like this, but some improvements should be made, like a experience bar and the total amount of ammo in your backpack, not just what’s loaded in your gun. Other than that this is nice and wish it was stock.
It has both those things. The XP bar circles the level number in the top left corner and the total ammo count is a smaller number just below the current ammo count in the lower right corner.
Something is wrong for me then because i don’t get level displayed in that circle, and the ammo only shows what is loaded.
Did you turn off EAC?
I don’t use EAC, could it be because i am on linux? I removed all mods but this and my level or max ammo still doesn’t appear.
I fixed it, i wish i could delete these, but i fixed the problem. Sorry for this, great mod though man.
I’ve always loved this HUD but I have one question. Is there any plan to make it work better with 15 slot toolbelt? Currently it’ll just add a second toolbelt row with the second half of it not functioning. I previously used a HUD that could put all 15 slots into a single row.
No plans to implement a 15 slots tool belt at this time as an official part of the mod. That said, there is a compatibility patch you can install along side the hud and the 15 slot tool belt mod that will change what needs to be changed to make it work. It should be available here and is made by Robear, so it is not an official SMX modlet so for any issues you need to go to Robear for support.
Thank you for the help!
Please be advised that the SMX team does not monitor this site to the extent we do the other support channels we use. Therefore, if you require support from us in any way please follow the link to our forum in the main post above and you will be guided to our support channels of choice.
You can still post here but keep in mind it may take longer for us to respond than if you use our preferred support channels.
-S
Not sure what im doing wrong… mainly cuz the “Verify your install by checking that the ModInfo.xml file is located in this Hierarchy: “\Mods\modletname\ModInfo.xml”” confuses the crap out of me
Can’t really see how that is confusing. It tells you to verify that the mods have been installed properly by going over all the folders ensuring the ModInfo.xml file is placed properly.
So “\Mods\modletname\ModInfo.xml” then translates to “Mods\SMXhud\ModInfo.xml”.
And it is the same for all the other folders.
It seems that this isn’t compatible with the latest version of 7 Days to Die, 20.4b4. When attempting to start a game with this mod and the latest update, there’s always a menu, seemingly at random, that is taking up 1/4 of the screen.
Can we get an update for the latest version?
When I start the game I get the party screen and cannot remove it. I have the following mods installed in the Mods folder:
SMXhud-master
SMXlib
SMXmenu
SMXui
SMXui-master
ZMXhudCPBH1080
ZMXuiCP
ZMXuiCPBBMxx1
.gitattributes
Also, during loading the game I receive red errors stating something on the line that it cannot fine the hudui.
Thanks
How do I get the exact hub in the image, because I can’t see the top left that includes the time and day
Then you haven’t installed it correctly and is missing the ZMXhudCP modlet.
Todays update, 13.10.2022, was a hotfix for a small bug with the bloodmoon indicator and also a design change for the same that makes it a lot more subtle.
That is the only change.
is not work but eac is off and other hud not working too
We will need a little bit more information than just that it is not working, because we know that it works.
It is likely so that you’ve not installed it correctly and we can help you with that but we will need a little bit more information about what you’ve done to do that.
Please come to our discord and we can assist you further, you will find the information about that in our forum page.
You cannot craft all Drinks. No Coffee, no Yucca-Juice nothing. You can go to the campfire to craft any drinks and the button “Crafting” is not there. You can cook water only. (Bottle and Glass)
Should have nothing to do with this mod. It changes the visuals, not the function. So it doesn’t touch what is crafted where, how and with what. It only replaces the graphics and positions of elements.
That said I will take an extra look at those, but it is likely as is intended or caused by another mod.
If I find it is caused by SMX I will come back with a reply, if no reply is given within 48hrs then assume we found no issue.