zAlert

7 days to die zalert, 7 days to die animals, 7 days to die zombies

This was just a quick mod for someone here on the forums that was deaf. It simply adds a few buffs that activate when animals and enemies are within 25 blocks of you. Once the buff fires it will adds compass nav objects to show enemies are close. Bdubyah has reworked this from the a19 version as for some reason it was interfering with XP gain on some kills.

This should work fine as a serverside only mod.

7 days to die zalert additional screenshot

You are not allowed to redistribute Bdubyah’s mods without permission. This includes any assets from a mod, or the entire mod itself.

Changelog

  • (new) Updated for A21.
  • Pushed a small update to zAlert that changes how it handles the buffs and stuff to fix an XP issue it was somehow causing.

DOWNLOAD for A21 (3 KB)
DOWNLOAD for A20 (3 KB)

If you appreciate Bdubyah’s work and you want to show support, use this donate link.

The forum topic of the mod is here.

Credits: Bdubyah

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9 thoughts on “zAlert

  1. I would love to see the icons change color based on status. red for pursuit, orange for idle, white for alerted, and blue for sleeping… ore something like that.

    This is a great mod. thank you.

  2. Would you be able to update this to A21 please? I’ve used this mod for awhile and it’s great because I just can’t hear the zombie sounds unless I have the volume cranked way up and then the rest of the sounds from other actions completely drown out the sounds from the zombies anyway. Thank you so much for making this mods, means that I can play this game and enjoy it.

  3. Fair play it’s niceto know there are people like you in this world helping others. 🙂 Keep up the good work dude.

  4. Could this possibly be adjusted to have the audio of a zombie/enemy trigger the display on your screen? Takes away from the surprise element in the game.

    Other than that, great mod!

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