TechFreqs Proximity Ore Detector

7 days to die techfreqs proximity ore detector

The TechFreqsProximityOreDetector, is a mod that adds a proximity-based ore detection in the game. With a configurable and toggleable button, when enabled, it scans the surrounding area for specific ores (Iron, Coal, Lead, Oil Deposit, and PotassiumNitrate ) displays on the screen with icon and distance. The detector requires a helmet with a Night Vision Mod to function. Configurable config.json to adjust radius & keybindings, HOWEVER theirs this version where a night vision mod isn’t needed on your helmet.
This was intended for late game and night mining with the night vision mod, but i suppose users deemed to be reliable during the day instead.

Overall Features:
Proximity Detection and On-Screen Display::
Scans for ores within a configurable radius (default: 15m).
Detects Iron, Coal, Lead, Shows detected ores with icons and distance. “Ore” X.Xm (Radius: Ym) [Hot Zone]” and existing ui icons such as uses ui_game_symbol_map_treasure icon.
Enable/disable the detector with a configurable key (default: Keypad6).
Requires a helmet with a Night Vision Mod to activate for PREVIOUS version and in this current version not necessary.

Logging:
Logs each ore type only once per session to avoid spam.
Example: [TechFreqsProximityOreDetector] Iron ore found. in F1 logs

Tooltips:
Displays a tooltip when the detector is enabled/disabled.
Enabled: [TechFreqsProximityOreDetector] Ore Detector Enabled! Happy Detecting!
Disabled: Ore Detector Disabled.

Technical Details:
Dependencies:
HarmonyLib for patching EntityPlayerLocal.Update and NavObject.IsValidPlayer.
Newtonsoft.Json for config parsing.
Game assemblies: Assembly-CSharp.dll, UnityEngine.dll.
Config: config.json in the mod folder allows customization of ToggleKey (default: Keypad6) and DetectionRadius (default: 15m, min 5m).
Slot Access: Uses EntityPlayerLocal.equipment.GetItems() to check gear, with gear[0] as the Head slot based on your log.

Disclaimer:
By using this mod, you acknowledge that TechFreq is not responsible for any issues, crashes, or conflicts caused by its use.
Use at your own risk. Please backup your game files before installing any type of mod.
Thanks for downloading and enjoy!

Installation:
Make sure harmony mod exist in the mod directory as it’s required.
Download the mod files, Extract Mod files.
Please backup your world, save, and or game files.
Place them in your Mods directory of your 7 Days to Die Game.
EAC must be disabled, although i hope in the future that can be changed, as for now DLLS are not EAC supported however XML has no issue, unfortunately this is a dll modification.
THIS IS CLIENT SIDE ONLY but maybe perhaps this is also, server side and client side compatibility?
No further setup needed. Enjoy!

Latest Changelog:
As for V5 technicaly v1.2
same functionality without the nightvision mod required.

Previous Changelog:
as for V4:
including Oil Deposits, formely oil shale and PotassiumNitrate in V1.1 as i had forgotten to include those initially too, i had the rest of ores but those two.
again ores, not boulders.

CREDITS:
TechFreq & A.I
Made with love for the game and version v1.3 not sure if compatibility will work with older versions of the game.
Don’t forget to support me by listening to a song or two or several!
I’d very much appreciate it and or any feedback for the mod(s) aswell
Thanks to ChatGPT or Microsoft CoPilot A.I or Grok AI from Twitter or X, for helping me create the modlet, aswell as with very little modding knowledge for the game and learning as i go i couldn’t do this without it and overall brainstorming..

TechFreqs Copyright-Free Music:
For royalty-free music to use in your projects or for casual listening.
Feel freeo checkout beacons.ai/techfreq for variety of content – and or for just music, check out the Spotify link,
at TechFreq featuring the album ‘ Spatial Recognition ‘
https://open.spotify.com/album/27ilirWNodQPT6EHGmrCVV
Thank you again for checking out the mod post and i’ll see you around.

7 days to die techfreqs proximity ore detector additional screenshot 1

7 days to die techfreqs proximity ore detector additional screenshot 2

7 days to die techfreqs proximity ore detector additional screenshot 3

DOWNLOAD (8 KB)

If you appreciate TechFreq’s work and you want to show support, use this donate link.

Credits: TechFreq

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