BlackRabbitMsk is glad to present you an updated version of the Mastery mod. Now the entire mod will be developed in a separate branch and you can offer your ideas for its development.
Attention! For the mod to work correctly, you also need the mods: BR_UniversalParts, BR_SuperElixirs and BR_RareResources. Both mods are used in recipes and an error will be displayed if they are missing. You can download them from the same link.
Recommendation: For full content, I also suggest using the mods:
BR_Radiostantion – adds a new quest to obtain rare resources
BR_ELITE Zombie – adds new zombies with a lot of health. Optimal for playing in the later stages
BR_Vulnerability – Adds the mechanics of radiation, heat stroke and frostbite.
All these mods interact with each other and I do not recommend using them separately. Errors may occur.
All mods work on the server side and do not require additional downloading from players!
The mod is part of the PROJECT Z mod set. You can find all the information with a description of the project mods on the Discord server.
Description of the Mod
NEW RESOURCES
Available for crafting upon learning the Advanced Engineering skill level 5.
Improved mechanical parts, Improved electrical parts – used for advanced crafting
reactor battery – used to charge reactor instruments
MASTER TOOLS
Adds the ability to create a new tool:
Improved auger – increased main indicators and the amount of extracted resources
Improved chainsaw – increased main indicators
Improved impact driver – increased main indicators and the amount of extracted resources.
Improved nailgun – increased block upgrade speed.
Reactor auger – significantly increased main indicators. The amount of extracted resources has been increased by 2 times. Does not use gasoline, but the speed of breakdown is increased by 5 times. Uses a reactor charging station for charging, and can also be used as a 15w energy source. Repaired with reactor batteries.
Reactor Impact driver – significantly increased main indicators. Rare alloys can be mined when dismantling cars. Does not use gasoline, but the speed of breakdown is increased by 5 times. Uses a reactor charging station for charging, and can also be used as a 15w energy source. Repaired with reactor batteries.
MASTER WORKSTAITION
New workstations and modifications for the dew collector are now available:
Kitchen Stove – increased order and output queue
Improved collector – takes up 4×4. Increased work speed by 30%. When installing a water filter, creates water bottles, each of which contains 5 cans of clean water.
Improved workbench – increased order and output queue. New station mods have been added:
Small parts – increase creation speed by 30%
Improved tool – opens the possibility of creating experimental items
Improved forge – For all forges, the smelting limit has been increased to 45,000. Increased order queue. An additional smelting cell has been added. Bellows and anvil modifications have been changed to improved ones and provide a +100% bonus
Improved concrete mixer – creation speed has been increased by 50%. It is now possible to order a set with 1000 cement for 70% of the cost.
MASTER ELECTRICIAN
Unlocks the ability to craft solar panels and cells for them. It is also possible to create a portable reactor, which is used to create tools and a charging station for them.
MASTER KITCHEN
Unlocks the ability to create super elixirs. They allow you to launch several necessary buffs at once during various player activities.
MASTER RANGE WEAPON
Distributed to mastery of each weapon type. Allows you to improve all types of ranged weapons. And also create experimental samples.
Improved m60, Improved shotgun, Improved SMG, Improved Sniper Rifle, Improved Composit Bow, Improved Bow – All upgraded weapons have had their primary stats increased.
Machine Gun BULDOG – Significantly increased the main indicators. Changed the type of ammunition used to .44. Upon hit, applies a bleeding effect to the enemy that lasts 6 sec. and slows down the movement speed by 50%. Also increased the chance of limbs being torn off.
Auto shotgun ERASER – Significantly increased main indicators. When hitting, there is a 30% chance to knock down the enemy. Also increased the chance of tearing off limbs.
SMG-5 ZINGER – Significantly increased the main indicators. Changed the type of ammunition used to improved .44. Upon hit, applies a bleeding effect to the enemy that lasts 6 sec. and slows down the movement speed by 50%.
Sniper Rifle GAUS – Significantly increased main indicators. Changed the type of ammunition used only improved 7.62. When hitting, there is a 75% chance to knock down the enemy. Stealth damage increased by 150%. Ignores target armor. Also increased the chance of tearing off limbs.
Crossbow MANTIS – Significantly increased main indicators.
MASTER MELEE WEAPON
The mastery skill is divided into 2 groups:
Master of HEAVY Melee Weapons
Allows you to improve heavy melee weapons.
Improved sledgehammer, Improved club, Improved spear – Basic stats have been increased for all of them. Experience gained per kill has been increased by 15%.
Axe BARBARIAN – Legendary Axe. All stats have been significantly increased. With a normal attack, the chance to cause severe bleeding is 30%, with a power attack, 70%. The chance of knocking down an enemy has been increased. The attack radius has been increased. The weapon receives all the effects from upgrading the Pummel Pate and Skull Crusher skills. The experience gained for killing has been increased by 30%.
Master of LIGHT Melee Weapons
Allows you to improve light melee weapons.
Improved Stun Baton, Improved Knuckles, Improved Machete – Basic stats have been increased for all of them. Experience gained per kill has been increased by 15%.
Machete INDIANA – Legendary Machete. All stats have been significantly increased. With a normal attack, the chance to cause severe bleeding is 70%, with a power attack, 100%. The attack radius has been increased. The weapon receives all the effects from upgrading The Brawler and Deep Cuts skills. Experience gained per kill has been increased by 30%.
The mod allows you to significantly increase the time of character development and adds interesting content. The mod is not final and in the future it is planned to develop it and add new items and recipes.
DOWNLOAD (143 KB)
The forum topic of the mod is here.
Credits: BlackRabbitMsk
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Has anyone got the SPECIAL AMMO MOD working on the impSMG and SMG5Zinger?
When placing the small alloy box signal smoke I get RED NULL Errors
Having trouble placing my drone keeps saying max drones reached even though it’s my only drone?
any way to leave it in crafting skills?
I did as said to remove the three others, but it still makes it to where there is no recipes to use. Not sure whats wrong.