If we find a rare tool/weapon, we expect it to be better. In Claymore’s case: Better in at least mod slots.
The default settings kidding us to only get 4 slots now for a level 6 tool/weapon. Seriously? This is not good. Took away the ability to craft level 6 things. Fine. No problem. Limiting the max amount of mods? Even for top tier things? No. With this 7 Days to Die mod, Level 6 thing = 6 mod slots. Level 5 thing: 5 slots, and so on. Very useful.
Compatibility: A18+
The forum topic of the mod is here.
Credits: Claymore
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.