This mod modifies the Lever Action Rifle to use .44 Ammo instead of the default 7.62 ammo.
All item packs and quest reward bundles that give the Lever Action Rifle have been modified to include .44 ammo instead of the 7.62 ammo.
The base damage of the Lever Action Rifle has been slightly reduced to keep it from being too OP. The damage of an unmodded Lever Action Rifle with no associated perks is slightly higher than when using the 7.62 ammo but slightly lower than the comparable tier .44 handguns. No other changes have been made to the weapon.
This mod can be added to or removed from existing saves without any known critical side effects. It should be noted that if this mod is added to or removed from an existing save, any existing Lever Action Rifles may lose whatever ammo is currently loaded into them and that ammo will not be returned to the player.
This mod should work with any other mods that do not alter the Lever Action Rifle or .44 Magnum ammo.
Changelog
- (new) Mod has been updated to apply bonuses from applicable Magnum Enforcer series books to the Lever Action 44. The bonuses applied are:
- Volume 1: Do 10% more damage with magnums
- Volume 3: The last shot in the chamber does double damage
- Volume 4: Bartering with a magnum drawn gives you a 5% better deal
- Volume 7: Sprinting with a magnum in combat uses 20% less stamina
- Series Completion: Shots from magnums penetrate enemies
- Mod has been updated to correct issue of HP and AP 44 ammo damage not being properly applied. All three ammo types (regular, HP, and AP) should now apply the correct damage when loaded into the weapon.
Credits: Plaebad
This mod has errors on line 14 and 15 of the items.xml
Hello,
I’m sorry to hear that you are getting errors. What error message(s) are you seeing? The items.xml file validates and I have used it on several different saves in both A20 and A20.1 experimental without any errors coming up. Do you have any other mods installed? Also, what version are you running it in?
Mod has been updated to correct issue of HP and AP 44 ammo damage not being properly applied. All three ammo types (regular, HP, and AP) should now apply the correct damage when loaded into the weapon.
Mod has been updated to apply bonuses from applicable Magnum Enforcer series books to the Lever Action 44. The bonuses applied are:
– Volume 1: Do 10% more damage with magnums
– Volume 3: The last shot in the chamber does double damage
– Volume 4: Bartering with a magnum drawn gives you a 5% better deal
– Volume 7: Sprinting with a magnum in combat uses 20% less stamina
– Series Completion: Shots from magnums penetrate enemies
Any way we could get a version with a 44 rifle as an addition to the vanilla rather than a replacement of it?
That is doable. It will take a few days for me to build out the new weapon entries and get them tested. I’ll update when I’ve got something ready.
Hello Thadeus,
I’ve got a standalone version of the mod ready for you to try out. This version adds a new, separate, weapon that I’ve called the Cowboy Rifle. This is the same in-game as the current mod but is a stand-alone. The vanilla Lever Action Rifle is untouched by this mod.
There is a new schematic for this weapon (same components as the Lever Action Rifle) and it has been added to the loot, trader, and quest reward tables. I have tested it in dev mode so everything should work but I haven’t given it a thorough run through in a standard world to see it show up on the traders, quest rewards, or loot drops.
Be sure to remove the original LeverAction44 mod to restore the Lever Action Rifle to the vanilla state (although they can be used side-by-side).
You can download this version from: https://github.com/plaebad/7DTD-CowboyRifle/archive/refs/heads/Master.zip
hello idk what i am doing wrong here but i downloaded this mod put it into my mod folder and still dont have .44 magnum amm for it please help
Hello Mathew,
The first thing to check is how it is installed. When you extract the downloaded zip file you will get a folder named 7DTD-LeverAction44-Master. In that folder you should find another folder named PlaebadLeverAction44. That (PlaebadLeverAction44) folder is what you want to put into the Mods folder. You should end up with a folder path something like
C:\Steam\steamapps\common\7 Days To Die\Mods\PlaebadLeverAction44
In that folder you should see a ModInfo.xml file and a Config folder.
If that is how you’ve got it setup, let me know and I’ll see what else I can think of.