Welcome to the future of survival with the 7 Days to Die: Sci-Fi UI Mod.
This mod offers an immersive transformation of the entire user interface, giving the game a sleek and futuristic overhaul.
Dive into a world where holographic displays, scifi-blue panels, and advanced technology-inspired designs redefine your interaction with the game’s User Interface.
Whether you’re managing your inventory or fighting off hordes of the undead, every element feels like you’re navigating the control systems of a starship in a distant galaxy.
This mod is perfect for players who crave a fresh, modern look and want to elevate their survival experience to a whole new level. Get ready to survive the apocalypse with cutting-edge style!
The Sci-Fi UI Mod is fully compatible with the latest version of 7 Days to Die 1.1.
This mod should be compatible with version 1.0, but it has not been tested yet.
Important Note: It is highly recommended not to use this mod alongside other UI mods or any mods that alter the user interface in any way.
Doing so may cause conflicts that could break the functionality of the Sci-Fi UI Mod, leading to graphical glitches or a complete malfunction of the interface.
For the best experience, ensure that no conflicting mods are active during gameplay.
News Window:
The News Window has been slightly changed to fit the futuristic theme of the Sci-Fi UI Mod.
Main Menu:
The Main Menu of the Sci-Fi UI Mod offers a striking departure from the traditional layout, immersing players in a high-tech environment right from the start.
Key Features:
- Futuristic Background: The menu background has been changed into scifi-like style.
- Button Layout: The News and Credits buttons have been moved to the bottom left corner, while the Settings and Exit buttons have been relocated to the bottom right corner.
- Main Menu Logo: The menu logo has been changed into scifi style.
- Menu Animations: Some elements, such as buttons and sprites, feature animations (primarily rotations).
- Redesigned Panels: Completely redesigned all Window Panels like Settings etc..
Loading Screen:
The loading screen has been completely redesigned.
A new background has been added, and the colors have been modified.
I’ve included animated loading gears and sci-fi elements to tailor the loading screen to the sci-fi style.
The In-Game HUD has undergone a complete transformation to enhance your survival experience with a sleek sci-fi aesthetic. Every element has been redesigned to provide vital information in a visually striking and intuitive manner, ensuring you stay focused on the action.
Key Features:
- Player Hud Stats: Player stats have been completely redesigned. The design has been transformed into an octagon style.
- Toolbelt: The toolbelt now features 12 slots instead of 10. The design has been changed, and a durability hunter background has been added to enhance the appearance of the toolbelt.
- Compass & Location: Redesigned Compass & time into scifi style. Also redesigned Location Panel, which has been also moved into the left up corner.
- MiniMap: A fully functional minimap has been added, displaying the player’s current location and the positions of nearby enemies.
- Vehicle Stats: Completely redesigned vehicle fuel & armor stats and also added vehicle speedometer.
- Enemy Health Bar: A fancy enemy health bar in a sci-fi style has been added, displaying the enemy’s name and health status.
The Backpack & Crafting interface has been completely overhauled to provide a futuristic experience that complements the sci-fi aesthetic of the mod.
Every element is designed to enhance usability while immersing players in a high-tech crafting environment.
Key Features:
- Scrollable Backpack: You are now able to scroll backpack, which will provide you more space.
- Extended Slots Backpack: Backpack has been increased to 120 or 200 (you can choose in the files section) slots, which can be increased/unlocked using Pack Mule skill.
- Recipe List: Completely redesigned recipe list.
- Increased Queue: Crafting Queue has been increased to 10 instead of 4.
- Item Info Panel: Visual changes in item info & crafting panels.
All window panels have been completely redesigned in a sleek sci-fi style, featuring vibrant colors and dynamic elements..
These enhancements not only elevate the visual experience but also provide a more immersive interface as you navigate through the game.
A special thanks to all the talented mod creators who contributed to the development of the Sci-Fi UI Mod.
Your creativity, support, and dedication have been instrumental in bringing this futuristic vision to life.
Special Thanks to:
- Laydor: Special thanks to the mod creator whose Quartz Mod is utilized in many of my mods. Without this mod, many functions would not be possible.
- WookieNookie: Another mod creator who “contributed” to my mod is the creator of the “12 Slot Toolbelt” Thanks to his mod, the toolbelt has been increased to 12 slots.
Version 1.1.3
- Fixed Video Options for 200bp version
- Added 40 and 400 slot backpack mod version
Version 1.1.2
- Added scrollable button for list of skill perks, so you can add as much perk mods as you want.
- Fixed Missing Quality Buttons
- Fixed several small bugs
DOWNLOAD Zombie Hunter – Scifi UI & HUD – 40 slots backpack (40,4 MB)
DOWNLOAD Zombie Hunter – Scifi UI & HUD – 120 slots backpack (40,4 MB)
DOWNLOAD Zombie Hunter – Scifi UI & HUD – 200 slots backpack (40,4 MB)
DOWNLOAD Zombie Hunter – Scifi UI & HUD – 400 slots backpack (40,4 MB)
Credits: MurluDamn
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
so i just downloaded the 400 bp on and stuck it in my game. when i go and use it i am getting only 100 slots available and the other ones are locked behind encumbrance even with my pack mule all the way up. is there a way to fix this?
mod does not work errors associated with the compass
small bug once all the locations are unlocked if we use a steroid the inventory becomes small again and we are too heavy I would like to know if there is a possibility of fixing the problem thank you
Does the scrollable backpack work with controllers? Normally you can’t scroll with one.
Sorry i have no idea actually. It has never been tested with controllers.
This mod is actually incredible, finally a mod that doesn’t alter my gameplay but it makes it look 100 times better, truly love it and recommend it!
Thank you =)
Im not running any other mods that alter UI but whenever i go to open my skill menu it just gives me errors. i did however remove the mod and my skill menu works again. using other uis seem to work fine as well
Can you tell me what errors pops out? Also, please send me list of mods that ur using, so i can figure out which one might cause that error.
https://imgur.com/a/YhORKRP these are the mods i have right now
and the error is object reference not set to instance of an object
Can you try to disable district zero and vehicle madness and then try it again?
If that doesnt help, please try to disable other mods.
i was commenting on another post with your zombie hunter mod, it is 1000000% district zero. everything is working as expected now
I too have confirmed its District zero
I have a menu window that is in the middle of the the screen and wont go away. Is the somewhere I can post a screenshot of what Im talking about?
Maybe imgbb site, if 7daystodiemods allows you to post it here.
However, are you using any other UI mods?
Is there a way to change the default Back Pack slots from 120 to the Vanilla size.
Hello, i will upload two more version of the mods.
– 45 slots backpack
– 400 slots backpack
I will upload it prob. tomorrow.
And yes, there are some players that wants 400 slots backpack, even tho i think its too OP =D
Good Day, Thanks a million awesome mod and love playing the game with customized UI but like the default settings and this just made my day. Awesome man..
Just installed it with the 1.1 update and so far it is working great! I am diggin it. Really kewl mod.
Thank you for your review !
This really keeps me going. Please consider like button.
Does not work. All I get is the constant scrolling in the Tilde menu and it says something about cannot find compass point and cannot find item.
Can you post console error log ?
Also are you playing on latest version 1.1 of the game?
Also make sure that you have 0Harmony folder inside Mods folder.
well the 0harmony was not in the folder i got for zip
Also have no 0harmony folder in zip and also have infinite game-breaking error log. Tried 120 and 400.
0Harmony file comes within the Game, when you install it. It should be located inside your steam 7 days to die Mods file.
If its not there, you will have to verify your game using steam, or simply reinstall it.
So you move a game folder into the mods folder? That seems like a special installation instruction.
No, all you have to do, is to make sure, that 0Harmony folder is inside your vanilla Mods folder.
https://7daystodiemods.com/stop-deleting-the-harmony-folder/
Your mods wont work, if 0Harmony is not in your Mods folder, that comes with the game.
Don’t you have to create the mod folder? You, being the user? We should also know to copy that other folder inside, and I don’t recall having to do that ever before. Is it a v1 thing? Confusing. Will make one.
MurluDamn is doing the right thing. Modders who create a zip file containing the “Mods” folder are causing many players to delete the vanilla harmony folder. This is the biggest reason why the community still has this annoying problem after months.
You don’t need to create a 0Harmony folder. As I’ve mentioned before, it comes with the game when you install it.
If you don’t have it, you should verify your game files through Steam.
There’s no reason for me to include 0Harmony in my mod’s zip file because it’s part of the game, not my mod.
I don’t have it. Searched for “Harmony repeatedly and no 0Harmony ever came up. Like 7 Harmony’s and a File. Also verified and nothing changed. Is it supposed to be an empty folder so I can just create it myself, or does it have files inside? I guess I can try uninstalling and reinstalling, see if that gets me a folder.
Complete reinstallation appears to have fixed my issue.