Darkness Falls Mod

7 days to die darkness falls mod, 7 days to die overhaul mods

They mostly come out at night…

This is a mod KhaineGB originally created to fix a few “issues” himself, his wife and some friends felt the game had. Turns out he really enjoy modding so he has expanded on it quite a bit. The intent is to drag out the early game, so it will take you longer than usual to get to Iron and Steel. He has also tried to inject a little realism by locking away quite a few recipes behind perks, since most normal folks wouldn’t know how to do/make those things.

Also, he started playing in Alpha 8, so he wanted to try and bring back a few things from that era. Hub city, sharp rocks and sticks are pretty good examples, and he want to try and incorporate more features from that era of gameplay. He will also be trying to add in new zombies/enemies to make the “end game” more difficult.

Features

  • Multiple classes to choose from, with unique perks, and you can learn them all!
  • 96 slot backpack! 12 slot crafting queue!
  • Semi-custom UI! Food/Water bars next to the hotbar.
  • More zombies! Cities are as dangerous as they should be, while the wilderness is quieter. Pick your home carefully!
  • Night time is now dangerous. The ferals come out to play…
  • New tiers of tools and weapons added! Scrap slots between stone and iron, while titanium is better than steel.
  • Coilguns! Lasers! All the pew pew for the new threats!
  • Stainless steel is back! Reinforce your steel with more steel.
  • Titanium can also be used for building!
  • Forge Ahead & Leather Tanning books are back! (can also be purchased as perks)
  • Action skills are back!
  • Skill books added for all 100 level skills.
  • Generic skill point book added so you have ways to get skill points.
  • Skill notes! Find a recipe you already have? Scrap it into a skill note and craft that into something more useful.
  • Extra crops! Grow apple, orange banana and coconut trees, plus wheat, carrots and tomatos!
  • More food! Way too much to list, but bread is now an option. So are sunday roast dinners. YUM!
  • Animal Coops and Snares from Valmod added.
  • Clay bowls are back, and used for more than just pretty plants!
  • Craftable Small Engines and Lead Batteries!
  • Several new guns! Like the P225 Pistol and Winchester Rifle.
  • Gun crafting! Gun parts are back and require the rare, find-only Lathe to be crafted.
  • Arrows can now use cloth fragments instead of feathers. Sticks and Sharp Stones have also made a return!
  • Tree sap is now a thing! Try left-clicking on non-dead trees with jars or bowls…
  • Sterile Bandage! New healing item to fill the void between normal Bandages and First Aid Bandages.
  • Working sinks and ovens! Both types craftable, so pick whichever matches your kitchen.
  • 9 new workstations. The Advanced Forge (required to smelt steel, but no fuel needed!), the Mortar and Pestle, 3 workbenches, Fusion Forge, Writing Desk and Tailoring Station! There’s also the loot and buy only Lathe.
  • Stone hammer added. Counts as a construction tool. Used only for repairing and upgrading.
  • Trader’s are no longer protected! Take care of your local business!
  • Larger player-crafted storage (kitchen cabinets, lockable!).
  • Time REMOVED from under the compass and on the map. Added to the trader window (under restock time). Or you can make a watch!
  • Junction box added for invisible wires. Unlocked via electricity perk.
  • 7 Day hordes re-done (less game stages so difficulty should ramp up faster and ferals appear sooner).
  • Grass spawns reduced for better performance/easier to see things.
  • Traders now have more basic materials for building.
  • Localization HEAVILY edited to show where items are crafted, including if they can be made in multiple workstations (one will have a reduced resource cost) and what tools may be needed.
  • Trader Caitlin has arrived! She has her own POI, her own voice, lives in the wasteland and carries the most powerful items.
  • Hornet from A15 and earlier is back, with it’s original sounds and model! Keep an eye out for them in forest biomes.
  • Scrapped Behemoth added!
  • Many old zombies re-added back to the game!
  • Multiple new zombies, with new models added. Also some new surprises…
  • Demonic tier of zombies! Rads too easy for you? Well give these a try then!

SDX Integration

  • AnimationSDX added so custom models can all be added, rigged and animated in-game.
  • Plants (not tree’s) now REQUIRE water to grow on a farm! They will still spawn in the world with no issues. However, they must have water within 4 blocks of them (any direction, including underneath) otherwise they will die. Water must also be topped up.

Class Information

Civilian Class

Grants the following:

  • Quest 1 – Full suit, +1 skill point.
  • Quest 2 – 2 murky water, 2 red meat, +1 skill point.
  • Quest 3 – 2 painkillers, 2 first aid bandages, +1 skill point.
  • Quest 4 – Flashlight and +1 skill point.
  • Quest 5 – 2 painkillers, 2 first aid bandages, +2 skill points.
  • Quest 6 – Bicycle.

Class mastery: None

Farmer Class

Grants the following:

  • Quest 1 – Cowboy hat, t-shirt, denim pants, cowboy boots.
  • Quest 2 – 2 boiled water, 2 beef rations, +1 Living off the Land perk.
  • Quest 3 – 2 first aid bandage and +1 Sous Chef perk.
  • Quest 4 – No reward.
  • Quest 5 – Blunderbuss, 50 blunderbuss ammo and +1 Sous Chef perk.
  • Quest 6 – Iron Hoe Recipe.

Class mastery: Gaining the two Mastery perks grants the following:

  • Wheat Seed Recipe.
  • Carrot Seed Recipe.
  • Tomato Seed Recipe.
  • Banana, Orange, Coconut and Lime Tree Recipes.
  • Grandpa’s Awesome Sauce Recipe.
  • Grandpa’s Moonshine Recipe.
  • Grandpa’s Learnin’ Elixir Recipe.
  • Beer Recipe.
  • Roast Dinner Recipe.
  • Blueberry Pancakes Recipe.
  • Banana Pancakes Recipe.
  • Banana Bread Recipe.
  • Orange Marmalade Recipe.
  • Orange Tea Recipe.
  • Meat Bolognaise Recipe.
  • Veggie Bolognaise Recipe.

Hunter Class

Grants the following:

  • Quest 1 – T-shirt, denim pants, worn boots, Cowboy Hat.
  • Quest 2 – 2 boiled water, 2 chicken rations, The Huntsman Perk.
  • Quest 3 – 2 first aid bandage.
  • Quest 4 – Scrap Machete, The Huntsman Perk.
  • Quest 5 – Pipe Rifle, 100 7.62mm Bullets, Stealth Assassin Perk.
  • Quest 6 – No Reward.

Class mastery: Gaining the Hunter Mastery perk grants the following:

  • Titanium Machete Recipe.
  • Titanium Combat Axe Recipe.
  • Steel Crossbow Recipe.
  • Titanium Bolt Recipe.

Laborer Class

Grants the following:

  • Quest 1 – T-shirt, brown denim pants, worn boots, mining helmet.
  • Quest 2 – 2 boiled water, 2 beef rations, Hammer and Forge Perk.
  • Quest 3 – 2 first aid bandage.
  • Quest 4 – Hammer and Forge Perk.
  • Quest 5 – Hammer and Forge Perk.
  • Quest 6 – Nailgun item.

Class mastery: Gaining the Laborer Mastery perk grants the following:

  • Titanium frame recipes for building bases.
  • Titanium bar recipes (normal and centred).
  • All Titanium tools (Hammer, Fireaxe, Pickaxe, Shovel, Auger, Chainsaw)

Mechanic Class

Grants the following:

  • Quest 1 – ZU Football T-Shirt, Overalls, Ball Cap, Worn Boots.
  • Quest 2 – 2 first aid bandage, Salvage Operations Perk.
  • Quest 3 – Wrench Item, Salvage Operations Perk.
  • Quest 4 – 2 boiled water, 2 chicken rations.
  • Quest 5 – Salvage Operations Perk.
  • Quest 6 – No Reward.

Class mastery: Gaining the Mechanic Mastery perk grants the following:

  • Motorbike + Parts Recipe.
  • 4×4 + Parts Recipe.
  • Oil Pump Recipe.
  • Steel Wrench Recipe.
  • Car Battery Recipe.
  • Small Engine Recipe.

Scientist Class

Grants the following:

  • Quest 1 – White jacket, t-shirt, suit pants, suit shoes.
  • Quest 2 – Physician Perk.
  • Quest 3 – 2 boiled water, 2 chicken rations, Self Medicated Perk.
  • Quest 4 – Scrap Machete Item.
  • Quest 5 – Physician Perk.
  • Quest 6 – No Reward.

Class mastery: Gaining the Scientist Mastery perk grants the following:

  • Antibiotics Recipe.
  • Painkillers Recipe.
  • Paramedic Kit Recipe.
  • Coedine Pills Recipe.
  • Acid Recipe.

Security Class

Grants the following:

  • Quest 1 – Army shirt, army pants, worn boots, ball cap.
  • Quest 2 – 2 boiled water, 2 chicken rations, Pain Tolerance Perk.
  • Quest 3 – Pipe Pistol, 100 9mm bullets.
  • Quest 4 – Flurry of Blows Perk.
  • Quest 5 – Pain Tolerance Perk.
  • Quest 6 – +1 skill point.

Class mastery: Gaining the Security Mastery perk grants the following:

  • Titanium Armor Recipes (Chest, Boots, Gloves, Legs, Helmet).
  • Titanium Spiked Club Recipe.
  • M4A1 and all parts Recipes.

Survivalist Class

Grants the following:

  • Quest 1 – T-Shirt, army pants, cowboy boots, cowboy hat.
  • Quest 2 – 2 murky water, 2 chicken rations, all leather armour recipes.
  • Quest 3 – 2 first aid bandage, 2 painkillers, +1 skill point.
  • Quest 4 – No Reward.
  • Quest 5 – Scrap Fireaxe, Pickaxe and Shovel recipes.
  • Quest 6 – Watch Recipe.

Class mastery: Gaining the Survival Mastery perk grants the following:

  • Titanium Machete Recipe.
  • Survival Torch Recipe.
  • Radio Recipe.
  • Jerky Recipe.

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Compatibility

Darkness Falls is a total overhaul mod, which means KhaineGb has changed large amounts of the XML files on a permanent basis. Not all modlets will be compatible, therefore he thought it might be a good idea to start a list of ones that do work.

USING MODLETS NOT ON THIS LIST MEANS HE CANNOT OFFER YOU SUPPORT.

Confirmed Working

DO NOT INSTALL COMPO PACK. It is already included, has been edited so quests work more reliably and better balance for loot/zombies.

DO NOT USE NITROGEN. It does not obey biome restrictions KhaineGB has put in place for some POI’s.

Known Issues

  • Animals have some issues that need to be investigated.
  • Food/Water don’t display correctly. Anything over 100 doesn’t seem to work, so bear that in mind.

Need a server? Check the “Buy Me a Coffee” section for an affiliate link for Bluefang Solutions! They’ll even install the mod for you at the time of ordering and handle any updates.

Installation Instructions (If You Don’t Use the Mod Launcher)

Make a copy of your 7 Days to Die folder first!

Download the zip file at the link below. Unzip the Mods folder and Darkness Falls Icon and Serverconfig.xml to your 7 Days to Die folder. Overwrite when prompted.

Video here for folks who find that easier.

Installation Instructions for macOS Users

Important Note: He does not have a mac. This is a guide he found for Starvation Mod and Ravenhearst, but it also works on War of the Walkers so it should be fine here.

  • 1) Uninstall 7dtd. Open Finder, from taskbar choose Go -> Home. Open Library -> Application Support -> Steam -> steamapps -> common. Delete 7 Days to Die folder. Reinstall 7 Days to Die.
  • 2) Unzip downloaded mod. Open unzipped folder. You should see 3 folders: 7DaysToDie_Data, Data, and Mods. He will be referring to this as a “home screen”.
  • 3) Open Steam. In your games Library, right-click 7 Days to Die and choose Properties from the drop-down menu. Choose the LOCAL FILES tab and choose BROWSE LOCAL FILES.
  • 4) Copy & paste (do not drag-and-drop) the Mods folder to this location.
  • 5) Open 7DaysToDie_Data -> Managed.
  • 6) Right-click 7DaysToDie.app and choose Show Package Contents. Here you should see 2 folders: Contents and Data. This will be the other “home screen”.
  • 7) Open Contents -> Resources -> Data -> Managed.
  • 8) Copy & paste (do not drag-and-drop) the .dll files into this location. Mac OSX will ask if you want to keep both or replace. Choose replace.
  • 9) Navigate back to each home screen.
  • 10) Drag-and-drop the 7DaysToDie_Data and Mods folders into this location.
  • 11) Open the Data folders in each location. You will see there are Config, Prefabs, and UMATextures folders in each.
  • 12) For each of these three folders, open up its corresponding folder so you can see the contents. Drag-and-drop the mod’s contents into its respective folder. For duplicate files, mac OSX will ask if you want to Skip, Stop, or Replace. Check the “Apply to All” checkbox, then choose Replace.
  • 13) Start 7 Days to Die and enjoy the mod!(edited)

Social Media Stuff

Buy Him a Coffee

There’s been more than just his wife and personal friends nagging him to add ways to donate to the mod, so here’s a few different ways to do so that will keep him happily stocked up on coffee while he poke the XML.

Bluefang Solutions provide the mod pre-installed for you (if selected on ordering) and this link gives him a cut of however much you pay!

Logic Servers are also very good and have provided him with a free server for testing purposes.

FRAG Servers are a new company who have provided a US-based testing server since all his testers are in the USA (Link is a refferal which gives you $5 off your first month!)

Paypal for those who just want to make a one-off donation.

Patreon for the insane folks who want to contribute on a monthly basis.

Donations/Monetary support are never expected or encouraged. No-one will be getting preferential treatment for deciding they want to support the mod in this manner. His personal suggestion, if you want to do so, is to go the Bluefang route if you’re thinking of ordering a server. It helps out them AND him at the same time, so win/win?

Terms of Use

The use of SDX has allowed him to add various models and sound effects into the game, but some of these had to be purchased. As such, a Terms of Use is now required so he can properly detail what may and may not be used by other people in their projects. Personal use is fine, but they may not be redistributed. As such, here are the lists of what may and may not be used by other modders.

Available for Use

  • Any XML as this is originally property of TFP and KhaineGB has simply expanded upon it.
  • Combat Axe – Available for free on the Unity store.
  • Water Barrel – Available for free on the Unity store.
  • Tomato Plant + Tomato – Available for free online and legally.
  • Original Behemoth – Property of TFP.
  • Frostbitten Worker – Property of TFP.
  • Female Lab Zombie – Property of TFP.
  • Health/Stamina/Food/Water bars – Property of TFP.
  • Item Icons – Either provided for use by Valmar on forums, icons from previous alphas or icons altered by KhaineGB.
  • Roadhog and sounds.

Not Available for Use

  • New UI textures.
  • Lockpicks.
  • Stone Hammer.
  • Stone Spear.
  • Radio.
  • Oil Pump.
  • Metal Workbench.
  • Laser Workbench.
  • Lathe.
  • Big Forge
  • Advanced Forge.
  • Fusion Forge.
  • Any of the “Sci Fi” stuff, like doors, desks, etc.
  • Laser Rifle, Pistol, Sword and new tool.
  • Male Lab Zombie.
  • AR-15.
  • Combat Shotgun.
  • P225.
  • Apple Tree’s + Apple.
  • Banana Tree’s + Banana.
  • Carrot Plant’s + Carrots.
  • Palm Tree’s + Coconut.
  • Wheat Plants.
  • Female Voice Lines for Bandit.
  • Female Voice Lines for Caitlin.
  • Winchester Rifle.
  • Laser Weapons.
  • Coil guns.
  • Steel Wrench.
  • Both Demons.
  • Armoured Car.

Permission will never be granted to use items in the “not available for use” list due to EULA’s, so please don’t ask! All of them are available on the Unity store and he is happy to provide links to the various store items if people want them (and if they are still available). Any mods found using those assets will be repoted to the moderators. You have been warned.

Changelog

Darkness Falls V5.1.0 is now OUT and ready for download!

Now…

If you are on 5.0.1, a new save is ABSOLUTELY REQUIRED. If you are on 5.1.0-DEV-B10, then you SHOULDN’T need a new save, but it is strongly recommended.

Patch notes included are for the changes between B10 and B11. He’ll sort out some full patch notes into a pastebin later.

DF-V5.1.0-DEV-B11

  • (IDC) Updated Hydroponics mod.
  • (IDC) Added a patch that shows perk requirements even if the requirements aren’t met.
  • (IDC) Added a patch that tints the border of food/drink/med items to show how much wellness they give at a glance.
  • (OCBMaurice) Fixed the lawnmower to work with DF crops.
  • Fixed incorrect xpath for unlocking the levelling shovel.
  • Fixed rain catchers generating too much heat.
  • Fixed an incorrect tag on fruit trees from when he was trying to fix the great TFP Tree @%$# up.
  • Added signs to traders to show that vending machines take old cash. (This will need a chunk reset or new save to show)
  • Removed some unnecessary XML that was causing seeds to be dropped from crops when it shouldn’t.
  • Removed localization from Restore Power saying it’s night only when it’s not.
  • Lowered stamina cost of the Levelling Shovel as it’s just a tool to make things look pretty.
  • Adjusted Razor, Eve and Anna’s quests to send the player back to the correct trader.

Also…

YES THIS MEANS IT’S ON THE LAUNCHER! However a manual install will ALWAYS be recommended.

Go have fun or something. 😛

Alpha 21 Version
DOWNLOAD V5.1.0 for A21.2 (Client and Server. Not EAC Friendly. Click the 3 dots, select download as zip) (5,5 GB)
Alpha 20 Version
DOWNLOAD V4.1.2 for A20.7 (Client and Server. Not EAC Friendly. Click the 3 dots, select download as zip) (5,1 GB)

The forum topic of the mod is here.

Credits: KhaineGB

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yw.
yw.
November 15, 2024 12:33 pm

Hello again guys. Khaine has released the experimental version (V6-DEV-B16). Here it is:

” Here we go folks! New save is not needed unless you were on the navezgane map.

The lawnmower hasn’t been included because ocbMaurice does weird stuff with the config, so it’s taking me a hot minute to get it all sorted out.

DF-V6.0.0-DEV-B16

– (Krunch) Updated Razor’s POI so it looks cooler.
– (Krunch) Updated the DFalls version of Navezgane to add missing boss POI.
– (IDC) Fixed random issues with V.O.I.D, the UI and MP.
– Fixed missing effect group in buffPerkAbilityUpdate that was stopping some things from firing correctly.
– Fixed missing upgrade action on lockable cabinets so they can be used with the broadcast feature.
– Fixed intellect mod adding to craft time rather than subtracting, cos I’m dumb and forgot a – on it.
– Fixed spotlights causing NRE’s when you try to craft them.
– Fixed “running” while swimming using no stamina.
– Fixed incorrect perk tag on the burning shaft mod that meant Demo Expert level 1 was breaking it.
– Fixed Pulse and Fusion rockets not working.
– Fixed rigging not being installable in power armor chest.
– Fixed leather armor not properly unlocking with The Huntsman perk.
– Fixed missing Stallion recipes.
– Fixed missing Vehicle Armor mod and Vehicle Plow mod recipes.
– Slightly lowered the range of behemoths and other “strong” zombies as it was causing them to miss the player or fail to attack.
– Changed DF plant seeds to small grass texture since that’s the best one I can find for now.
– Added more biome spawn variety to traders.
– Added a game event to the Kill Lucifer quest to force-reset the POI to POTENTIALLY fix the issue with Lucifer not spawning. (this has worked for the bunkers in the past)

Download: http://darknessfallsmod.co.uk/DF-V6-DEV-B16.zip

Note: This is a full build of my Mods folder, including the TFP-Harmony folder so you can just yeet and replace. Yes, it includes all other previous builds.

KNOWN ISSUES.

– Some models may sit incorrectly in the hands. (especially melee)
– The new “sounds” when you move items around that TFP added in V1 are missing. We need to decide if we want to put those back or not.
– Mods don’t always display on the UI, or display incorrectly, for some reason. (have confirmed this is a vanilla thing, especially with armor) “

Eron
Eron
November 16, 2024 7:46 am
Reply to  yw.

hmmm, my chrome has issues downloading the link, for anybody else having same problem just use another browser. Microsoft edge works fine for me

Kirill
Kirill
November 16, 2024 2:52 pm
Reply to  yw.

After I download the file, I try to extract it to mods and it throws up a bunch of errors and says that the file is damaged

D K
D K
November 19, 2024 10:36 pm
Reply to  yw.

Good day.
My skills don’t work.
I’ve completed all the farmer quests.
I’ve leveled up several farmer skills.
But farm plots still cost 100%. I still only get 1 plant from a bush, etc.

Ore, earth, and wood mining also don’t level up. I’ve leveled up the drill skill. But there’s no reduction in stamina costs for power and normal attacks. Damage to blocks hasn’t increased, etc.

At the same time, skills that open up new recipes work fine.

What could be the problem? Thanks for your reply.

yw.
yw.
November 8, 2024 7:04 pm

Hi guys. Khaine has released the experimental version (V6-DEV-B15). Here it is:

” This ABSOLUTELY requires a new save as IDC has been messing with the player journal.

DF-V6.0.0-DEV-B15

– (IDC) Added a mod that re-enables hotkeys for slots 11-15 of the toolbelt. Default key is Left Alt+number instead of Shift+number.
– Added the harmony folder to the build as I have been informed it should be fine to do due to being open source.
– Added back random zombie HP, but with different values to vanilla.
– Fixed incorrect hold type on the titanium pickaxe so power attack should now work properly.
– Fixed incorrect spectrum for the wasteland biome.
– Fixed bonus HP to zombies applying twice.
– Fixed healing bandages not working correctly on other people.
– Fixed bandages and such not removing various bleeding effects.
– Fixed Dew Collector recipe.
– Fixed max stamina bonus not counting down.
– Fixed blocks missing various tags for the challenge system.
– Fixed missing military fibre harvests with appropriate perk.
– Fixed cigars giving infinite stamina.
– Fixed titanium blade traps throwing NRE’s.
– Fixed powered doors throwing NRE’s. (Let me know if you spot more)
– Fixed landmines throwing NRE’s.
– Fixed trigger plates throwing NRE’s. (thanks Hiyleos!)
– Fixed invisible seedlings.
– Fixed incorrect radius display on various explosives.
– Fixed knuckles being unable to be repaired.
– Fixed incorrect rotation on left knuckle for scrap knuckles and power fist. (there’s still a little clipping to fix)
– Fixed missing left knuckle on MC’s Human Skin Knuckles.
– Changed “drink from water source” challenge to “drink bowl of water” since it’s not working for some reason. (and more appropriate for DF)

Download: http://darknessfallsmod.co.uk/DF-V6-DEV-B15.zip

Note: This is a full build of my Mods folder, including the TFP-Harmony folder so you can just yeet and replace. Yes, it includes all other previous builds.

KNOWN ISSUES.

– Some models may sit incorrectly in the hands. (especially melee)
– The new “sounds” when you move items around that TFP added in V1 are missing. We need to decide if we want to put those back or not.
– Mods don’t always display on the UI, or display incorrectly, for some reason. (have confirmed this is a vanilla thing, especially with armor) “

stier
stier
November 9, 2024 12:49 pm
Reply to  yw.

zip can’t be downloaded

yw.
yw.
October 31, 2024 6:49 pm

Hi guys. Khaine has released the experimental version. Here it is:

” Alright degenerates. It’s past midnight for me, and I planned for this to drop on halloween (which it now is), so…

Darkness Falls V6 Experimental is now available!

Now, I know these patch notes may not look like a lot, but I want to make it clear these are only the changes for DF V6 vs DF V5.1. The actual patch notes with all the crap we fixed are WAY longer, but most of that isn’t necessary info for you guys. It’s mostly for the testers.

If folks WANT all the patch notes, I’m happy to post them. Just thought I’d keep the reading amount low. 😉

Finally, before anyone asks, NO IT IS NOT ON THE MOD LAUNCHER!!! I never put experimental builds on the mod launcher. Yes, it’s for 7DTD V1.1. Yes, it’s an experimental and there is a POSSIBILITY you could lose your save.

DF-V6.0.0-DEV-B1 to B14

– Updated DF C# for compatibility with V1.1.
– Updated DF XML for compatibility with V1.1.
– (Sphereii) Updated SCore to 1.1.21.1123.
– (IDC) Updated IDCCore for compatibility with V1.1.
– (IDC) Updated V.O.I.D for V1.1 compatibility.
– (IDC) Updated hydroponics mod for V1.1 compatibility.
– (BDubya) Updated BDubs Vehicles for compatibility with V1.1.
– (ocbMaurice) Updated custom texture mod for V1.1 compatibility.
– (IDC) Added a patch that allows kills via fire/bleeding to count for quest credit.
– (IDC) Added back the player journal. (Entries may need to be re-written)
– (IDC/Khaine) Fixed screamers to work more like A21. (spawn on 100% heat, not 25%, still has vanilla cooldown, but it is lower)
– (KySoto) Fixed reflex sights on all ranged weapons.
– (KySoto) Fixed aim down signts on all ranged weapons.
– Changed the random class book to use the new random_item property in vanilla.

– Changed Aloe Cream to directly add to health, unlike bandages, so it potentially has a use at later levels.
– Changed Yeah Science to increase shock chance of batons by 5%/lvl which stacks with the master scientist perk.
– Added a workaround for healing bandages not working. (may not work with drones)
– Added new light armor that works more like the old DF armor. (Padded, Leather, Military, Kevlar)
– Added new heavy armor that works more like the old DF armor. (Scrap, Iron, Steel, Titanium)
– Added new power armor.
– Added a couple of SCore options to the main menu. (Headshot Only and Spreadable Fire)
– Added zombie HP scaling based on difficulty. (-25% at scavenger, no change at adventurer/nomad, +25%/+50%/+75%/+100% for Warrior/Survivalist/Insane/HoE)
– Added new boss mob.
– Added new POI for the boss mob.
– Added new quest for Anna to kill the boss mob. (new quest and bunker are repeatable for players to get materials)
– Added new hoe model and updated XML. (Currently using Iron Pickaxe hold type, may change this later but I think it’s fine)
– Adjusted progression for new armor.
– Adjusted recipes for new armor.
– Adjusted pocket mod recipes. Single pocket mods are no longer locked, double is now T1, triple is now T2 and quad is T3.

– Adjusted rad resistance for hazmat mods and power armor.
– Adjusted leather knuckles recipe so they’re a little easier to craft.
– Adjusted titanium blocks from 30k hp to 40k hp.
– Adjusted primitive armor so it’s a little easier to repair.
– Fixed (temporarily) class quests causing NRE’s due to requiring making items that don’t exist or rewarding items that don’t exist. (this may have further adjustment later)
– Fixed backpacks being returned to the player after use.
– Fixed backpacks not showing the amount of carry capacity granted on the UI.
– Fixed Anna’s eyes disappearing.
– Fixed various traders being stuck in “jump” pose. (though Eve now thinks she’s a zombie, will fix this later)
– Fixed upgrading steel to stainless steel turning into a cube no matter the shape.
– Fixed explosives being somewhat inconsistent with their damage.
– Increased carry capacity granted by tactical rigging mods and the pack mule perks to allow players to fully unlock the backpack.
– Slightly increased the amount of screamers spawned from the Silence of the Lambs quest to make it a little easier to complete.
– Slightly adjusted RWG so there’s a chance for cities to spawn in other biomes.
– Slightly lowered the stamina usage of knives and knuckles.

Download: http://darknessfallsmod.co.uk/DF-V6-DEV-B14.zip

Alia
Alia
October 27, 2024 2:49 am

Pls update fast we need this mods

yw.
yw.
September 21, 2024 7:54 am

To those eagerly waiting for the v1.0 release 🙂 :

Khaine posted an announcement on his Discord server https://imgur.com/a/6J4bwKF

Bacon Overlord
Bacon Overlord
September 21, 2024 5:33 am

C’mon bro… please update this. I had to try WarezUK’s mod pack and it takes almost 5 minutes just to load up the game and they break most simple aspects like electric fences only shock the first zombie through it, I tried Afterlife and it’s grindy just for the sake of being grindy, etc. We NEED THIS MOD! Help us, Obiwan!

Kyle23
Kyle23
September 14, 2024 10:21 pm

How long until update I know it’s alot but it’s been 4 months while other overhaul mods have already been updated

Leo
Leo
September 14, 2024 10:09 pm

KhaineGB where is my darkness falls update for 1.0, i have cave markings in my room and my mom has been complaing about the green aura ive been having espacilly in my room. I havent ate, drink or had any sleep because this is really have been bothering me that there has been no 1.0 darkness falls update.

Jacob Foerster
Jacob Foerster
September 9, 2024 4:45 am

i cant play the game. When i go to create a new world for the first time after installing the mod i get this message nonstop:
ERR [XUi] Error while updating window group ‘newContinueGame’:
Object reference not set to an instance of an object
ive never gotten this before i got a new computer and i cant play the mod and ive been playing this mod for years now. Please help me as this is my fav mod

martin
martin
September 21, 2024 1:22 am
Reply to  Jacob Foerster

You have to delete all config files (directory where save files are)

Jacob Foerster
Jacob Foerster
September 21, 2024 2:07 am
Reply to  martin

Thanks for the response. I actually was able to fix it a few minutes after I posted this by simply pressing continue game then going to new game. Not sure why that made it work but it whatever ig.

martin
martin
September 21, 2024 3:08 am
Reply to  Jacob Foerster

I had to install beta (alpha 21) to launch this mod. Seems that alpha is much better than full version – looks better and works 2x more FPS. Also this mod is best. A lot better than warzuk, alpha and preapocalipse (my 3 next beloved mods)

Kaiser
Kaiser
August 27, 2024 9:15 pm

Hi, I really like this mod, but can something be done about wellness death penalty? The idea itself is fine in my opinion, but I don’t like that it’s permanent, could you add a way to remove it?

Leonalayja
Leonalayja
August 3, 2024 12:43 am

It will be released at least August 30th or Q4 2024

Zephyrs
Zephyrs
August 9, 2024 10:54 pm
Reply to  Leonalayja

Is there any confirmation on that? i would love this mod on 1.0 release

mooka
mooka
August 1, 2024 6:04 pm

we neeeeeeeeeeeeed this mod on 1.0

leonalayja
leonalayja
July 28, 2024 2:26 am

will be an update for 1.0?

as
as
July 28, 2024 3:15 pm
Reply to  leonalayja

+

CraftManiac
CraftManiac
July 28, 2024 7:34 pm
Reply to  leonalayja

The update process for Overhaul Mods takes a bit longer than other mods, so be patient.

yw
yw
July 29, 2024 3:42 pm
Reply to  CraftManiac

waiting patiently for v1 compatibility 🙂 thanks man for update

Ken
Ken
July 27, 2024 4:18 pm

currently bugged and my antivirus recognizes the file to have a virus, just wait for the fix for now

Michael Scarn
Michael Scarn
July 27, 2024 10:06 pm
Reply to  Ken

This version was released a long time ago. Thousands of players have used it, are using it. Some weird antivirus software can block mods that contain .dll. So there is NO virus in the mod.

Dani.w
Dani.w
June 17, 2024 12:39 am

Wieso wachsen keine Pflanzen in Beete oder auf dem Boden ? Wasser hab ich daneben gemacht Hacke bringt auch nichts und diese komische Wasserpumpe geht auch nicht. Was mache ich den falsch bitte um hilfe.

lenni
lenni
June 30, 2024 10:46 am
Reply to  Dani.w

du musst eine strohpuppe hin stellen wenn du das nicht tust wachsen die pflanzen nur wenn du in der nähe stehst

GoLdEnSuNnN
GoLdEnSuNnN
May 28, 2024 1:02 pm

IDCStorageMachine remote control stop working 100m away, can this be extended?

jhonny
jhonny
May 18, 2024 4:46 am

razor mission not complete

aichan
aichan
May 8, 2024 11:00 am

The mining quest in the laser quest has come out with a quest that does not end I hope it will be fixed.

Emily Smith
Emily Smith
May 7, 2024 1:47 am

I just noticed that 7 days to die is leaving early access… I love this game with Khaines awesome darkness falls mod. Will this be something to will follow with the game progression?

HeuDevil
HeuDevil
April 29, 2024 5:18 pm

Day 2, A zombie with 925 HP one shotted me and I couldn’t do anything about it. Is this a feature or a bug? it was annoying

ItzRaiden
ItzRaiden
August 21, 2024 8:44 am
Reply to  HeuDevil

Darkness Falls makes early game VERY difficult to survive. You have to think smarter than you normally would when playing vanilla. My recommendation, stick to the traders as the quests they send you to are fairly easy and can get you going pretty quickly

maddogkiller66
maddogkiller66
April 29, 2024 8:53 am

why is it just infinitely loading?

Jester
Jester
May 21, 2024 1:27 pm
Reply to  maddogkiller66

do missions for traders and upgrade perks that can help you early stages then once youve got guns and stuff go for the bigger badder zombies

yw
yw
April 13, 2024 4:02 am

For those who want to use the Experimental (DEV) version:

DF-V5.1.0-DEV-B1 to B7 patch notes

– Updated Quartz.
– (IDC) Updated IDCCore.
– (IDC) Updated Trader Overhaul.
– (IDC) Added V.O.I.D.
– (IDC) Added patch to allow icon tint to show in ammo selection wheel.
– (Myth) Updated PEP.
– The Lord of Hell now has a unique ability.
– Removed unintended extra damage on Incubi/Succubi.
– Removed some unnecessary code and patches from the main DF DLL file as it wasn’t being used.
– Removed all references to the nightvision “eye” item in loot so it cannot drop anymore as that was not intended.
– Removed the gamestage bonus to Hell on Earth and made it the same as Insane as it has plenty of other changes as-is.
– Fixed missing tag on Porkins Shotgun which meant it couldn’t take a magazine extender.
– Fixed Liquid Nitrogen not scaling with Demolition Expert when it’s supposed to.
– Fixed missing unlockedby on the two reconstructor repair kits.
– Fixed incorrect spelling of craft_tool on the 4×4 parts.
– Fixed incorrect spelling of always_unlocked on one of the steel crossbow bolt recipes.
– Fixed overcharged energy cell MOD being installable in ranged weapons.
– Fixed Fusion Forge being outside of the “placement” box.
– Fixed Master Hunter Localization.
– Fixed upgrading to Titanium Log Spike needing Forged Steel instead of Forged Titanium.
– Fixed Titanium Log Spike being repaired with Forged Steel instead of Forged Titanium.
– Fixed numerous bundle localization issues.
– Fixed Incubus regen getting “stuck” occasionally so they became immune to damage.
– Fixed some localization issues.
– Fixed customized fittings mods not being installable in power armor (which was only the case due to an old, vanilla bug which is now fixed).
– Fixed incorrect noise values on sounds used by the Thermal Cooling mod.
– Fixed “young” coconut tree’s (the stage between seedling and grown) having incorrect model.
– Fixed missing Scrap Sledgehammer recipe.
– Fixed missing coffee recipe from loot lists.
– Fixed buckets of water created from sources other than collecting water, not being able to place water.
– Fixed the stamina regen issue when the player has less than 75 water.
– Fixed coilammo bundle amounts.
– Added extra difficulty beyond Insane – Hell on Earth.
– Added extra animal feed recipes using plant fibre and tree seeds.
– Added ability for sap to be gathered from player planted trees that have started to grow (NOT the seedlings).
– Added back MOST of grumpybeard’s expanded lockable storage (some models don’t exist anymore, so those blocks were removed).
– Added ability for larger zombies to crouch so they can fit through doors.
– Added more knives and machetes so they scale fully from bone up to laser.
– Added IDC’s ammo disassembly.
– Added IDC’s Trader Overhaul.
– Added IDC’s patch that returns fuel from vehicles if you modify them (like when you add/remove mods to guns and it returns the ammo).
– Added IDC’s hydroponics.
– Added new Legendary Icons by Tobi so they stand out more.
– Added Crucible unlock to Forge Ahead 3.
– Added biome limitations to vanilla traders so they won’t spawn in the wasteland in RWG.
– Added a gore block for demons that will drop demonic essence on harvest.
– Added Titanium Log Spike recipe so they can just be crafted.
– Added lower degradation use for light melee weapons to Flurry of Blows.
– Added a new perk to Security: Mobile Gunner. Increases ammo capacity and reduces kick and spread of auto weapons.
– Added 10% run speed bonus while holding automatics to Security mastery.
– Added class book to give the player a random class, rather than picking one, for people who want more of a challenge.
– Added some benefits to using sledges as weapons to Breaking and Entering.
– Added some extra T6 quests to Caitlin just so the quest list can fill out and hopefully not bug her out.
– Added “Good To Be Home” Buff that grants extra benefits to the player when nearby their campfire while indoors and in a land claimed area.
– Added Scrap Iron Sledgehammer (shut up Tobi).
– Added armor scaling on zombies based on difficulty and the tier of the zombie.
– Added bonus XP to action skills on hit/kill headshots.
– Added magazine increase for bows to the Robin Hood perk.
– Added screamers specifically for the scout quests that now actually spawn zombies. Have fun!
– Added new Food Poisoning buff that works more like Dysentery so it’s less severe and curable.
– Added new buff for the flamethrower at Demo Expert 1 or higher so it’s useful against demons (but ONLY with Demo Expert).
– Added new armor events when taking critical hits (sprain/break/concussion/laceration/fall damage)
– (Dobbers) Adjusted armor protection values for better scaling.
– Adjusted the degradation use bonus from Well Maintained so it won’t hit -100% when stacked with mods and Flurry of Blows. This only applies to weapons, not tools.
– Adjusted XP amounts for levels. 1-50 will be a little slower, while 51-150 will be a bit faster. This is a first pass and may need further adjustment (I have concerns 100-150 is too fast atm)
– Adjusted junk turret so iron and titanium darts do less damage when used as ammo.
– Adjusted iron and titanium darts so they do more damage when used in dart traps.
– Adjusted loot stage of titanium items so they drop later.
– Adjusted gun safe loot (ONLY lockpicked version, not smashed open version).
– Adjusted cash register loot to remove casino coins and increase old cash since vending machines now need it.
– Adjusted buy value of items in vending machines.
– Adjusted ingredient requirements of vegetable soup.
– Adjusted drop rate of some books.
– Adjusted spear stamina usage so it’s more like sledgehammers (attack speed NOT changed).
– Adjusted knives to do damage similar to knuckles.
– Adjusted machetes to do damage similar to clubs.
– Adjusted clubs lower than titanium for better damage scaling.
– Adjusted machete attack speeds again (especially Jason’s that I forgot about).
– Adjusted armor penetration of spears to be less obscene.
– Adjusted gunpowder requirements for AP/HP ammo.
– Adjusted fertilizer to trigger plant growth nearby on left click rather than being used as an upgrade item. (this uses a game event)
– Adjusted Scrap Iron Arrowhead recipe.
– Adjusted Behemoth, Titan, Incubus, Succubus, all variants of the previous AND Lord of Hell loot.
– Adjusted wellness loss for Hell on Earth difficulty when you die (you WILL be set to 50 wellness, no matter the perks).
– Adjusted HP ammo so it now has a -50% effective range rather than adding armor to whatever you’re shooting.
– Adjusted mod slots of bdubs vehicles to better match DF vanilla vehicle scaling.
– Adjusted the effect that triggers from Feel The Heat so it should fire more consistently.
– Adjusted hardened chest loot (end POI for T4/T5) as it was a bit insane.
– Adjusted rain catcher to work like a dew collector, except it creates buckets of water and needs buckets (iron buckets, not clay) as fuel.
– Adjusted the Crossbow Autoloader to add a small damage penalty (like silencers) for balance reasons.
– Adjusted beer drop rate as it was too common.
– Adjusted all drink drop rates for better scaling regarding wellness.
– Increased duration of slow down from Liquid Nitrogen mod so it’s similar to the shotgun stun.
– Increased stack size of irrigation pipes to 25.
– Increased stack size of boiled water/water to 125 like murky water/empty jars.
– Increased amount of Iron/Steel/Titanium arrowheads made per recipe.
– Increased Leather and Duct Tape requirements for Hazmat clothing, but did not increase the Hazmat Fiber.
– Increased all coin rewards of all traders to make them more profitable vs scout quests when considering time investment.
– Increased durabuility of the junk turret.
– Increased crafting cost of Improved Heating Element since people kept @%$#ing it was OP.
– Increase HP of both demonic behemoths so they’re a little more threatening.
– Increased dirtbike storage since it lost a lot of mod slots.
– Slightly increased XP from injuring things when using archery weapons.
– Slightly lowered spear attack speed.
– Slightly lowered wellness increase from vitamins.
– Slightly lowered the duration of vitamins.
– Slightly increased dart trap fire rate.
– Slightly increased the amount of empty jars made from the recipe.
– Lowered coin rewards of “go here, kill these” quests on the scout, and fixed some T6 coin rewards that were FAR too low.
– Lowered the damage fall off range of shotgun SHELLS, but increased the damage fall off range of shotgun SLUGS. This is to make shells less OP and give slugs a point.
– Lowered bonus run speed from Automatics Action skill to 10% from 20%.
– Moved Improved Heating Element from Hammer and Forge to Master Laborer as level 10 is too early.
– Vending machines now require old cash to purchase items. Amounts may need adjustment, so looking for feedback on that.
– Drastically lowered Hazmat Fiber requirements for making Radiation Ready mods.
– Behemoths can now crouch and will no longer get stuck in the bunker.
– Dog Days Are Over T5 has been changed to Hellwolves. Have fun.
– Rewrote all scout item quest rewards for better scaling.
– Swapped over First Aid Kit and Herbal Antibiotics in the Physician perk.
– Moved Crossbow Autoloader from Science Crafting 3 to Science Crafting 5.
– Archery action skill no longer grants a reload speed bonus to crossbows (but still does for bows) for balance reasons.
– Most recipes (Food and Resources) that use jars/bowls should now return jars/bowls on CRAFT.
– Changed gore block that can drop on zombie death, and adjusted resource drop amounts when harvested.
– Re-ordered the Advanced Engineering perk so things unlock slightly earlier so it’s better balanced vs the Electric Traps perk.
– Coilturrets are now unlocked with Advanced Engineering 5.
– Combined Pain Tolerance and Armor Training into 1 perk, and renamed Armor Training to Martial Training. Also added Sprained arm and concussion resistance in addition to the other pain tolerance effects.
– Changed Nightvision to Black and White.
– Reduced military fiber cost of the tactical rigging mods.
– Rewritten all trader rewards to make them more unique on a per-trader basis and hopefully fix the random NRE we’ve never been able to track down.

Main Download: https://drive.google.com/file/d/1PgKPNmnHSV0L56RmRD3pOW82JNXqFTha/view?usp=sharing
Backup Download 1: https://drive.google.com/file/d/109aqCGFo0-i9zYpW8v5NMT7lGUdOc8JT/view?usp=sharing
Backup Download 2: https://mega.nz/file/liMxAbAB#Z_sBpNQAp96l8BAku4LLFDdWS51QV9h5pqTvl1JyQhk (you will need to copy and paste this)

Steve Oh
Steve Oh
May 10, 2024 8:20 am
Reply to  yw

Robin Hood is a terrible skill. It adds a second round to the bow, but at the cost of an awkward reload time, and the second shot is pretty much always at garbage power coz it will often not let you power it up.

It would be fine if say it loaded two shots, and fired two shots at once, so each time you reload, you could power up without this issue, but as it stands it makes the bow much weaker than it is without this skill.

iChi
iChi
June 28, 2024 6:33 am
Reply to  yw

DOes this work with the new patch? any1 know?

yw
yw
June 30, 2024 4:28 am
Reply to  iChi

No, this is old version. 1.0 is still experimental and was released a few days ago. We need to be patient for overhaul mods.

Nathan
Nathan
August 7, 2024 8:14 pm
Reply to  yw

So what’s the new Xbox version out is it possible to make mods or put mods on the Xbox version like Minecraft?

Cai Olson
Cai Olson
August 27, 2024 3:01 am
Reply to  Nathan

Mods for 7d2d for consoles won’t be possible

Cai Olson
Cai Olson
August 27, 2024 3:02 am
Reply to  yw

Kaine, i can’t wait for DF to updated for 1.0 much love <3

azure
azure
March 23, 2024 2:16 am

Do chicken nests generate heat map? cause i get screamers seemingly nonstop with very little running so i am wondering do snares and coops generate heat map?

Zrandon
Zrandon
March 11, 2024 6:58 pm

I might be missing something, but I have gained the Hunter Mastery skill yet I do not see the Titanium combat axe recipe anywhere. Is there something else I need to unlock it to see the recipe?

illybeans
illybeans
March 10, 2024 2:03 pm

Is there any setting that can prevent the loss of wellness but still have a higher difficulty for zombies?

Manuel
Manuel
February 26, 2024 1:09 am

Has it happened to anyone else that many waves of zombies arrive? Sometimes I spend hours fighting and they don’t stop, is it a bug or is that the mod?

Gabrielle
Gabrielle
March 9, 2024 10:03 pm
Reply to  Manuel

it happens to me too,and there’s so many that I can’t stop them,and it never stops.

nick
nick
March 29, 2024 9:24 am
Reply to  Manuel

You will never stop them, unless you have to kill the female zombies, when they appear they will scream and bring the zombies to them, don’t try to kill the zombies, kill the female zombies, or run far enough away. After about 1 minute of returning to the base, the zombies will disappear. Go back slowly when you get to the base because there are still female zombies. Kill them. After defending the blood moon, go to the highest position you can and look around. Use a sniper gun to kill the female zombies. They will appear after the blood moon, around 5 am.

Curt
Curt
February 18, 2024 9:34 pm

What about a T/+ Junction for irrigation pipes? Is that in the works?

Tobias
Tobias
February 14, 2024 1:41 pm

Can anyone tell me if this works eith Izayos weapons pack mods?

vietnam
vietnam
February 6, 2024 8:33 pm

everything is ready until the “loading ui” but it doesn’t enter the game

azure
azure
December 28, 2023 12:26 am

Working sink doesnt fill glasses and such. anyone else having this problem.

Anonymous
Anonymous
January 14, 2024 3:16 am
Reply to  azure

I hold the glass in my hand and use the action to drink, while looking at the Working Player Sink, which seems to work.

I can’t figure out how to make the hand-held water barrel to work from water in the world, though. Maybe they work with this sink? I have not tried this on an instance with a sink, because at that time, I have friends who make many empty water jars.

hulyn
hulyn
January 16, 2024 8:00 pm
Reply to  Anonymous

Yea, I’ve not been able to fill the water barrel either.

Silence in MInecraft
Silence in MInecraft
December 24, 2023 12:05 pm

First off all Merry Chrsitmas 🙂

When i start this mod the game is stuck on “loading UI’.
And it says it can´t overwrite mods?

BR
Me

Eric
Eric
January 9, 2024 10:08 pm

Had the same issue, my problem was that I was a beta version of 7DTD change it to just be the base vanilla version in steam and it works just fine now.

azure
azure
December 19, 2023 8:18 pm

Is anyone else having trouble getting laser work bench? the zombies destroy the work bench i need to make my first one!

Sonkai
Sonkai
December 23, 2023 1:46 am
Reply to  azure

You now craft your first laser workstation using the portal power supply that you get from the portal that appears in the quest that used to contain the workbench. Just mine the giant portal to get it.

Eric
Eric
January 9, 2024 10:09 pm
Reply to  azure

probably suggest cheating one in, not worth taking the quest again and re-doing everything

kambyo
kambyo
March 20, 2024 6:21 am
Reply to  azure

You need to get something item (I totally forgot what the name of the item) in portal at wasteland, the portal is all scattered across the wasteland you have to brake it with laser tool to get the item for the crafting of laser workbench.

azure
azure
December 12, 2023 3:21 am

Anyone know how to get the trader to teach the class mastery? It shows i can purchase it but he wont sell it to me.

Brownie Smith
Brownie Smith
December 13, 2023 9:16 pm
Reply to  azure

You have to do quests for that vendor to gain rep with them. When you gain high enough rep, that vendor will gradually sell you skills leading towards the Mastery. You must be in that path of the Mastery you wan. For example: Rep high enough with Trader Rekt and he will teach you the Farming Mastery (if you’re a farmer), everyone can learn his smaller stuff with rep, but only the Farmer class will be able to purchase the Mastery when available. Each trader will teach something different, when rep is high enough.

Falaffel
Falaffel
January 23, 2024 12:45 pm
Reply to  azure

You need to carry enough money for it.

azure
azure
December 5, 2023 7:57 pm

Does nitrate spawn only in a certain biome? I cant find any in the forest.

Twitch
Twitch
December 6, 2023 2:36 am
Reply to  azure

Hey man. I had this problem but eventually found that its really abundant in the snow biome

azure
azure
December 7, 2023 3:07 am
Reply to  Twitch

ok thanks

hossein
hossein
November 29, 2023 10:51 am

Hello, I installed this mod, version 5, and it gave me the IDCCoreV2 file error. I tried many times, but it didn’t work. Can anyone fix it?

azure
azure
November 25, 2023 6:27 am

for the darkness falls maps what is the difference between pep and nonpep

Maiku
Maiku
November 28, 2023 4:48 am
Reply to  azure

PEP means POI Expansion Pack, the other is just vanilla and DF POIs

ToesNose
ToesNose
December 1, 2023 11:31 pm
Reply to  azure

PEP is the POI Expansion Pack adding over 300 POIs, non PEP will have the Vanilla POIs only

MahDudeBoo
MahDudeBoo
September 13, 2023 2:10 pm

Any new on the update for this anyone? Much appreciated.

guitarguy
guitarguy
September 16, 2023 4:12 am
Reply to  MahDudeBoo

It’s available in development mode, Khaine is up to dev branch 22 which is one of the final ones before going public with it. You can goto https://community.7daystodie.com/topic/4941-darkness-falls-they-mostly-come-out-at-night/ and search near the end of the thread for the dev22 link. It should be here http://darknessfallsmod.co.uk/DF-V5-DEV-B22.zip

But it is still in beta, in development so there are still some bugs but there doesn’t seem to be many and it’s very playable at this stage.

yw
yw
October 16, 2023 12:09 am
Reply to  guitarguy

” And Build 27 is up! Notes and stuff.

DF-V5.0.0-DEV-B27

– (IDC) Fixed a random biome NRE that shouldn’t happen.
– Fixed a couple of warnings regarding hand items.
– Fixed sell prices on hatches and the helipad.
– Fixed missing tags on armor so the armor specialist perk can work properly.
– Fixed Master Hunter localization stating it unlocks titanium arrows/bolts, when it doesn’t. It’s Bow Crafting 5.
– Fixed Titanium Arrows not being locked when they should be.
– Fixed Mk2 turrets floating slightly.
– Fixed players being able to stuff tools into the empty tool slots and still getting the benefits.
– Fixed missing buff for the arc gun so that should now shock properly and also chain to other zombies.
– Fixed that annoying bit of overlapping grey when an item is selected in the backpack.
– Fixed missing sound on Black Sky when using full auto mod.
– Fixed incorrect sound on Black Sky when using a silencer.
– Fixed occasional empty lootbags on zombies.

– Added an “upgrade” path to buried treasure chests to fix issues with players using the crowbar on it, which shouldn’t work ANYWAY but there we go.
– Added resistance and immunity to fatigue to the security Pain Tolerance perk.
– Added tomato seed unlock to Basic Farming.
– Added a sell price to titanium spears.
– Added flaming arrow/bolt and explosive arrow/bolt recipes to Bow Crafting.
– Added 25% resource gathering bonus to the Laborer Class and Laborer Mastery.
– Added stun baton (and pipe baton) damage increase to Yeah Science.
– Adjusted Salvage Operations and Mechanic Mastery. Ratchet now unlocks at Salvage Operations 4 instead of 5, and Impact Driver now unlocks with Salvage Operations 5 instead of Mechanic Mastery.
– Adjusted Metal Spikes mod so it can now be installed in all blunt weapons (clubs, sledges, knuckles, batons).
– Adjusted trader inventory regarding resources (wood, clay, etc).
– Removed working vending machines, ovens and sinks from the bunkers in case of POI reset issues in multiplayer.
– Lowered max sap duration to 15 mins as 30 was a little nuts. Should still be useful.

Main Download: http://darknessfallsmod.co.uk/DF-V5-DEV-B27.zip (you will need to copy and paste this)
Backup Download 1: https://drive.google.com/file/d/1GfPeLsBywyyYbJNEfd9aKVb4nG7U8GtB/view?usp=sharing
Backup Download 2: https://drive.google.com/file/d/1g4Dsj-sdoSS8-X1ngvZcwsZXWxLH9ka4/view?usp=sharing

yw
yw
October 22, 2023 7:30 pm
Reply to  yw

” Next build is up.

1) Still only for A21.1.
2) New save not needed.

DF-V5.0.0-DEV-B28

– (IDC) Updated IDCCore.
– (IDC) Fixed workbenches eating mods when items are combined.
– Fixed incorrect UI display for Mining Helmet (stated it was Light when actually Heavy).
– Fixed random smoke issue after firing on Black Sky (the black square thing).
– Fixed various machete speeds.
– Fixed coffee being listed under sous chef 5 AND sous chef 2. Sous chef 2 was the correct entry.
– Fixed anti-rad time display in the bottom left buffs list.
– Added a recipe to make coal from wood to help people who wish to mass produce ammo.
– Added a Supercity map.
– Adjusted max quality of dropped power armor as farming it was easier than making it and thus not intended.
– Adjusted particle from the cryogrenade/liquid nitrogen mod so heads are more visible (there’s still some zombies that need tweaks, but that’s XML).
– Increased the fuel value of the Fuel Log item from 200 to 300 (so 5 minutes burn time instead of 3 minutes, 20 seconds).
– Increased the special buffs granted by master farmer food/drink to 10 mins instead of 2, EXCEPT the ‘grandpas’ drinks that were increased to 5 mins as 10 would be silly.
– Removed some unnecessary unity files to help with size and RAM usage.

Main Download: http://darknessfallsmod.co.uk/DF-V5-DEV-B28.zip (you will need to copy and paste this)
Backup Download 1: https://drive.google.com/file/d/1ogGfDZXgrTBCSZKLGFHCB38AVJTkrcQ4/view?usp=sharing
Backup Download 2: https://drive.google.com/file/d/1m4VEd5SxTuMC9KjNv0faRqSNQDHcqCeb/view?usp=sharing

Kai
Kai
February 2, 2024 3:31 pm
Reply to  yw

why does it say the file does not exist anymore ?

Vettona
Vettona
February 29, 2024 6:40 am
Reply to  yw

can you please put a download link at the top, thats a lot of TLDR scrolling just to get to it

MahDudeBoo
MahDudeBoo
October 21, 2023 3:09 am
Reply to  MahDudeBoo

Hey all, its late October now and would still like to know if there is any update on this for A21?

yw
yw
October 22, 2023 7:32 pm
Reply to  MahDudeBoo

Still in development version. The stable version is still not released.

Nelsinfinity
Nelsinfinity
August 21, 2023 11:09 pm

When will we likely see the alpha 21 update to the mod? I’m huge into the mod, been for a very long time, just would love to see it continue to be current if possible. Thank you for all your hard work, it has brought a lot of fun to me, my wife and our friends.

Rizzano
Rizzano
August 18, 2023 3:36 am

I have a friend in the DF discord. I was told he read that the dev said that if all goes well then next week there will be an A21 release.

ELber Gudo
ELber Gudo
August 2, 2023 2:08 am

friend, are you going to update it to a21?

tclgames
tclgames
August 1, 2023 4:04 am

Alpha 21 plz!!!

crss
crss
July 25, 2023 8:31 pm

Will there be an update for alpha 21?

Ronnie Karlsson
Ronnie Karlsson
May 28, 2023 6:32 pm

Hello.
I can make my crops to grow.
How do i do that?
Is there any wiki to Darkness fall?
Mvh Ronnie

Loumos
Loumos
May 21, 2023 11:06 am

Sad they use the Azur git repository. Azur is notorious for throttling downloads.

Starbeanz
Starbeanz
May 5, 2023 12:21 am

Well, discovered something lately.
The Survivor NPCs have been having a detrimental effect on my server.
During bounty missions issued by the White River Scout, the Survivor NPCs are nearly ALWAYS right by, and kill zombies that my players and I were supposed to kill, delaying mission completion until we can find those targets elsewhere.
They also… can cause a vehicle to explode? Took out half of my health as I was next to the vehicle they were attacking. In addition, the NPCs seem to enjoy going into buildings and riling up groups of zombies. I got killed by a wave of enraged zombies from the end of a POI that rampaged and found me as I was in a small room.
I’m looking into a way to reduce the number of Survivor NPCs that spawn, or removing them completely. It’d be nice if they stuck to the Trader locations.

Starbeanz
Starbeanz
April 30, 2023 7:19 pm

I’m digging this a lot, so far. So much work went into this, and it really shows.
There are only a few changes I’m not exactly fond of, but I feel like they work to balance things, so I wouldn’t want to roll them back to how they work in vanilla.

I am trying to get the current Sorcery Mod to work, but it looks like there’s a major conflict with the files loading the main menu. I can’t even get to my Mod Manager to try out Sorcery on its own without removing all of DF.
I’m not too cross about it, though. After all, DF does have a lot to offer, but I would like to be able to run one or the other. It seems that both alter the main menu, and that may be the conflict.

Ethan
Ethan
April 16, 2023 8:21 pm

There’s a random bug where when I eat something, even if I’m at 80% food/hunger or more, the hunger bar drops all the way down to zero, starving my character. I also have the Sexy Trader Jen & the latest Friendly Animals mod.
Anyone found a fix for this yet?

Anonymous
Anonymous
January 14, 2024 3:20 am
Reply to  Ethan

Maybe you got food poisoning? That seems to drop all food status bars to zero, which really sucks.

burak
burak
April 4, 2023 4:58 pm

indir indir bitmedi 😀

RCrider185
RCrider185
March 26, 2023 9:21 pm

First Off We are loving the Mode on my dedicated server! great work team
Just a quick question about the updated v4.04 Map pack 1 that can be used with v4.1 – Darknessfalls A20.6 -4.1.2.
Our old 4.1.2 server crashed with DFalls-Large1-NoPEP “my fault” so we started new with DFalls-Large2-NoCP but we are noticing no new POI from PEP-POIExpansionPack, is this do to DFalls-Large2-NoCP not using “NoPEP” files and looking for “NoCP” files to generate world?
I know NoPEP is just updated NoCP and just doesn’t use the “often called non-realistic POIs”. our biggest concern is not having the later main Quest POIs populating the world.-Thank for for time in advance –

THEsquid
THEsquid
March 13, 2023 10:48 pm

Hi, this is great mod, however I sadly ran into bugged floor in (I think) last story quest. Once goingthru the big lab down and down, one of the floors is “empty” and stepping into it teleports me in the sky to platform with some blue teleport. Then the floor starts to collapse and I can only fall to my death, even if jumping to the port. Anyone got advice?

Tushar Wetzels
Tushar Wetzels
February 19, 2023 12:48 pm

hey guys im playing darkness falls with a friend on multiplayer and it has run just fine until we came to the quest of anna ‘research for hell’ i think it is called but ours is glitched half in the ground did some research on how to help this and someone suggested to reset our world so we did that and its still glitched out we are playing on darkness falls large1 pep

i hope someone can help me with this problem

qwertynutz
qwertynutz
February 14, 2023 12:09 am

Anyone have any idea how to get this mod to launch in gaming mode on steam deck got it to launch in desktop mode but really need it to launch from gaming mode any help would be awesome

Zach
Zach
February 2, 2023 6:19 am

Warning… (*Spoilers*)

I was playing on the medium1 map and reached the Research Lab from Hell quest from Anna. The bottom layers that require the red key card clipped below the chunk and wouldn’t load. I Just wanted to make this bug known if it wasn’t.

Niflheimex
Niflheimex
February 1, 2023 8:20 am

Can I use an already generated map for this or do I need to create a new one using the default world gen/Teragon?

azure
azure
January 31, 2023 10:49 pm

can you make a stand alone for the scrap polymer recipe please?

Eli
Eli
January 23, 2023 11:15 pm

so in every world i make the research from hell quest in the quest i have to go to a camp and the camp always spawns lower than the terrain around it and once i get to the bottom floor or what seems to be it teleports me high into the air and everything there i cannot interact with

Dan Shen-Halav
Dan Shen-Halav
January 22, 2023 6:18 pm

The Mac/OSX guide is wrong and confused the hell out of me.

This is how I made it work:
– Alpha 20.
– OSX Ventura 13.

It’s that simple:
– Open the game’s local files via Steam -> Right click -> Properties -> Local Files -> Browse.
– Copy the entire folder into a different location.
– Download the Mod ZIP from the Gitlab/Azure link.
– Copy over the `mods` folder from the download into the root of the new folder (make sure you don’t have existing `mods` folder. If you do, reinstall the game and do this again).
– Start the game via `7DaysToDie.app`.

That’s it

y88022
y88022
January 8, 2023 3:44 pm

Make a turret that uses more powerful bullets. Coiled bullets or laser bullets.

MICSTEEL
MICSTEEL
January 6, 2023 9:58 pm

I’m having a great time playing and streaming this mod but, since the last update, the audio, especially in wooded areas, is so bad it is actually causing ALL audio on my pc to crack, lag, and drop. I have not been able to find any solutions or even anyone else having the same issue.

jan Bach
jan Bach
January 2, 2023 7:36 pm

Bunker colapsing
Hi the millitarie bunker keep failing, blocks falling down and only zombies at the last flor by the portal. anyone got an idear whats rong ?

vergerg
vergerg
December 24, 2022 4:14 pm

the zip file never stops downloading why?

codyZ
codyZ
December 23, 2022 2:20 am

HI, general question ive been on this mod for a few days now and i still havent found any forged iron and i cant seem to be able to craft an anvil in a forge workbench or the big forge at the traders

karlsnutz
karlsnutz
December 23, 2022 1:03 am

So It wont let me start a new game

Duros
Duros
December 19, 2022 5:41 am

Just a request if anything, If we are able to get some compatibility with quickstack?

Mat Sullivan
Mat Sullivan
December 6, 2022 2:42 am

I am having an issue where I unable to see the higher-end mobs like the succubus and other demons. They are there on the server and other players are able to see them.

I get the command screen when they appear and it starts generating error messages. Sometimes it freezes me and I can’t do anything but stand there and die.

Message is Date & Time and then “EXEC NullReferenceException: Object reference not set to an instance of an object”

kim
kim
December 5, 2022 2:42 am

PEP_Littleleague seems to be fixed from randomly falling apart (at least in his tests).

-not fixed, i keep getting errors on thisE.

“ERR: Could not load prefab ‘PEP_LittleLeagueBaseball_Curmudgeon’. Skipping it”

Cesar Sahyl Hernandez Hernandez
Cesar Sahyl Hernandez Hernandez
November 24, 2022 11:50 am

plz hay un sin numero de errores en rojo cuando no aparece un item o llegas con la doctora que tiene la mesa laser los almacenes tiran error de loota mesa a

PapaGrizzly
PapaGrizzly
November 22, 2022 7:10 am

Is there a way to restore class quest? I am a new player and hit the wrong button not knowing what it did and now I can’t complete the 6th laborer class mission. I’ve tried to reread the class book but that doesn’t work.

Nuunu
Nuunu
November 20, 2022 11:30 pm

Is there a similiar mod, or ability to modify this mod to have everything else except demon thingys, because i do not like that idea, but i love skill progression and ability to make different vehicles and forges etc, i just dislike the hell idea of this mod personally

Mason Benson
Mason Benson
November 10, 2022 12:43 pm

Is anyone else having trouble with their classes, I’ve done all six of the quests and it keeps telling me that for the level two part I have to complete the quest and it’s got a red check mark saying requirements not met but I can’t complete any more quests cuz all six are done? I’m very confused

Rico
Rico
November 9, 2022 11:51 am

Why can’t we finally repair the elevator? Something’s missing here? In the video you can see a part that doesn’t exist in the game. Controller level

Plurrberry
Plurrberry
October 29, 2022 1:03 am

I’m new to DF so i might be missing something, i’m also playing HC (i die i delete world)
since i play HC i have been trying all the maps and the vsmall2-PEP map the white river citizen isn’t giving any quest. I went to 3 diferent traders to check, 2 in the desert 1 in snow and none of them had the option to accept a quest. i checked vsmall1-PEP no issues on that one from what i can tell and no issues on other PEP maps that i can report.

RaozSkillz
RaozSkillz
October 23, 2022 11:55 am

Meh, I guess there’s nothing in this that really makes the game less realistic and most of this mod is definitely awesome and what this game should be in a lot of ways.

I’ll try it in my current save, doesn’t look like there’s anything that really takes away from the immersion. Maybe a thing here and there but the default game has a lot of semi-unrealitic things to come up with excuses for anyway lol.

RaozSkillz
RaozSkillz
October 23, 2022 8:41 am

There’s just a few things in this that seem a bit ridiculous and unrealistic compared to original Alpha 20. Great mod but not worth downloading since a lot of it is less realistic than the original. Please focus on Sci-fi not fantasy for your updates. Like don’t remove grass, small plants only require watering if it doesn’t rain. Instead of them needing rivers right next to them. The player shouldn’t be able to hold tons more items then the original number.

Really you should just add the demons, weapons, perks and materials to the game instead of changing the game and ruining it basically.

Simon Thomas
Simon Thomas
November 2, 2023 12:48 pm
Reply to  RaozSkillz

I love it, the original game get’s a bit repetitive and stale. I know this might come as a surprise…you only speak for yourself…shocking I know….It’s pretty simple, if you don’t like the mod…don’t use it!

Devin.Drach
Devin.Drach
October 16, 2022 2:37 pm

Hello, me and my friends started a new game recently and it appears that the White river scout is not giving jobs, we can see her inventory but the option for jobs wont appear. I checked other worlds and I can get jobs in there.
Is there a way to reset her so jobs appear? We’d rather not have to reset and loss a days worth of work

Guncle_Flo
Guncle_Flo
October 3, 2022 11:53 pm

For those wondering: The file is 3.8gb.

For some reason I can’t find the download size anywhere, so I thought I’d share.

guest
guest
November 16, 2022 3:03 am
Reply to  Guncle_Flo

Thank you, I was looking for this too

Nel
Nel
September 24, 2022 9:37 am

err xml loader loading and parsing failed
excel index was outside the bounds of the array

↑ It keeps appearing and I can’t play
What should I do

ipapotihus
ipapotihus
September 5, 2022 1:36 pm

Why only one seat vehicule?? It’s something that hurts.

Y88022
Y88022
August 25, 2022 7:02 pm

I want a higher level turret that’s stronger than it is now, like a coil or a laser

Skyxen
Skyxen
July 27, 2022 9:42 am

After installing the mod and creating 3 worlds by now i’m encountering a problem, No zombies are spawning, even when i’m putting almost 100 zombies to spawn. even on the start there’s nothing

azure
azure
July 6, 2022 6:08 am

laser shotgun says it does 0 damage.

azure
azure
July 6, 2022 6:08 am

also stats go down on titanium items when i make them level 80

azure
azure
July 6, 2022 5:56 am

The laser weapons are showing that they do only 12 to 13 damage seems low for high tier weapons.

robert borowczyk
robert borowczyk
July 5, 2022 8:23 am

any hints on whats comming next please and thank you

robert borowczyk
robert borowczyk
June 7, 2022 8:18 am

tried what you did in video but could not get it to work at all . says invalid path

Blake
Blake
June 3, 2022 2:40 am

Hello,

I installed Darkness Falls and was really enjoying it, then it started throwing up lots of exceptions/errors. Then I deleted and re did the install process, but it will not work. It keeps stopping at “Building Environment”. I made sure to use the non-eac installer, also made sure to remove the MODS folder from Vanilla. In fact I followed KhaineGB’s video and it still will not work for me for some reason. I used win-rar to unzip the file and it says the file is corrupted. Can anyone help me with this please?

Moopers
Moopers
May 13, 2022 2:29 am

Quick Question: Do I have to use a pre-gen Darkness Falls map in order to get the custom PIO’s, or will they generate using the in-game system? Also, if I have already got a pre-generated map, with the Darkness Falls PIO’s be added to this on starting a new game, or do I have to re-generate the world to get them?

Myriad
Myriad
May 9, 2022 6:03 am

So uh, not sure if this is a bug but playing on the DFalls-XLarge1 map and at the perimeter of ~7160 S on the map, there is just an endless White void – I haven’t scouted the entirety of this edge but it instant kills and deletes anything which goes through. Was in a convoy with the squad exploring the wilderness and the lead vehicle was going over the cliff through the air and went over the edge. The players are now permanently stuck with no way to respawn as even with force suicide it’s respawning them (despite bedrolls) over the perimeter in the white void that they had to just start new characters.

This is the first time I’ve seen this in Darkness Falls where there is no warning before reaching the edge of the map (if this indeed the edge).

Besides all that, great mod. Was just super surprised and wanted to confirm this wasn’t a bug.

Bigollie
Bigollie
May 5, 2022 6:53 pm

my skill point page isnt working, help please

Drae
Drae
May 11, 2022 3:00 pm
Reply to  Bigollie

for some reason the ui for the skills, journal and quests dont change and i can’t figure out why.

Horny Rooster
Horny Rooster
May 3, 2022 3:13 pm

So I got mastery in two different classes, but I die alot and now I notice my mastery is gone, and a lot of my perks disappeared and the quests that give me all the unlocks though completed are showing as if they aren’t completed. Does this wear off? Is this really the punishment for death, that you lose your mastery of a class and a lot of the class perks, cause that is what happened to me and I don’t know how to fix it.

Hellstone
Hellstone
April 25, 2022 12:25 am

hay it seems on my game i can`t craft the forge. the forge still has a lock although i unlock by reading forge ahead. Dose anyone know is this a bug or that i also have to have the forge and hammer skill in order to unlock and craft the forge

Jock_The_Major
Jock_The_Major
April 25, 2022 5:28 am
Reply to  Hellstone

I had to unlock the forge ahead perk and read the Book to be able to craft it. Go into your crafting menu and select the descriptions book or the lock can’t remember off the top of my head. This should tell you the requirements to unlock and create it as well.

CaptainDynamic
CaptainDynamic
April 19, 2022 11:51 pm

So everything seems to run just fine other than the fact that the custom vehicles seem to be unusable and they’re indestructible, only reaching one health.

Morgan
Morgan
April 15, 2022 8:27 pm

Are you Planning on Adding or make changes to SMG auto/ Auto Turrets where it can use coil and/or laser ammo?

William
William
April 14, 2022 9:18 pm

i have ben trying to install this and all i get is network error my network is fine cuz it can install everything else fine just the overhalls idk what im doing wrong

Devenie
Devenie
April 7, 2022 8:25 pm

HI having an issue in a solo game, I’ve got nothing showing in my inventory, not even the individual boxes where items would go. No other mods installed, using a default DF map. I’ve opened the backpack, I’ve punched to get some items, crafted a couple of things, but nada. Thanks for any help you can offer

Devenie
Devenie
April 7, 2022 9:21 pm
Reply to  Devenie

I think I’ve “fixed” it, just did a fresh install of the mod and seems to be working fine. Thank you for a great and FUN mod.

Michal
Michal
March 31, 2022 5:26 pm

Hey everyone! Can wait to try Darkness falls on Alpha 20. Just wondering if the compo pack is working on Alpha 20. It says in the description it has been added, but then in the game there are only No-CP maps. Do I need to run random gen for that? Would be super super grateful for any info or tips! Thanks in advance good people of apocalypse! 🙂

Willy W
Willy W
March 31, 2022 4:15 pm

Love the mod, but please fix where demonic zombies can hit you multiple floors up through POI floors. We are trying to complete the laser workbench POI but being burned and blasted from lower floors is to the point where we cannot complete the encounter.

JamesK
JamesK
March 29, 2022 3:48 am

So have to open survivalist backpack, and all is answered 🙂
Oops.

JamesK
JamesK
March 29, 2022 3:32 am

2 Questions: A) how do you get a “class”
B) How do do you find a small backpack to complete the initial quest, as it can’t be crafted?

David
David
May 2, 2022 3:21 am
Reply to  JamesK

You start with one in your inventoy.

Taisa
Taisa
June 1, 2022 9:20 pm
Reply to  David

Hello! just started a multiplayer server with my friends, all seems to run greate! but, when we first loggin, we do not spawn with the backpack for the class book, so i am assuming i have done something wrong? is it a common bug or should i look more into it?

Dr.EvilZ
Dr.EvilZ
March 28, 2022 6:15 am

me and my friends are playing on dfalls-navezgane map and was wondering if it has the modded poi’s in it like the labs can we find everything from the mod just wondering if the map is modded for it since it says “dfalls-navezgane” instead of normal navegane so if it has the labs let me know otherwise we have to start over on the other maps.

willpill35
willpill35
March 28, 2022 12:29 am

Is there a standalone mod to add in all of the non special zombies? My group of friends isnt ready for the crazy that this mod offers but adding in just the new zombie types should help them get better and get ready to fully use this mod later.

Grow Gooooo
Grow Gooooo
March 21, 2022 7:10 pm

‘If you don’t want to run vanilla AND the mod, drag all the files from the zip you opened (and should’ve kept open) into the window where 7 Days to Die is’

Where do I install the mod files if I DO want to play vanilla and the DF mod?

Anon
Anon
January 14, 2024 3:23 am
Reply to  Grow Gooooo

I’ve been wondering the same thing, each time I read that sentence.

Phil
Phil
March 7, 2022 11:13 pm

All working fine except vehicles. I cannot interact with any vehicle. I press (Y) on my controller, I have also tried (E) on the ketboard. Nothing happens, well, I just move a little bit closer to the vehicle. I even tried the horn, it is deafening by it’s silence.

Problem solved. It was a mod by you, yep i9t was the one that will do damage to those pesky zeds.

Rammi
Rammi
March 6, 2022 7:45 am

Anyone know how to not put yourself on fire when using the flamethrower from the Scientist Class?

Thanks!

jason
jason
February 27, 2022 6:00 am

A bug I encountered. sneaking and shooting a stone arrow at a sleeping(leaning against wall) zombie. I died immediately after shooting the arrow. I was in the middle of the first fetch job.

CW
CW
February 19, 2022 3:08 am

Thanks for the amazing work! Truly.

Some things going on with latest build (V4, alpha 20.2 stable):

I’m playing on Mac, no other mods installed. Playing both DF small map and DF Navezgane.

Traders have no guards, just turrets without ammo or power.

Only spawning with one class book.

Survivor npcs can’t be interacted with.

This is my first time with DF, so I’m basing my observations on descriptions from this webpage and forum posts. If the issues I listed are intentional, right on, gotcha.

Thanks again!

Zen
Zen
February 16, 2022 5:44 pm

Every time I arrive at the trader there’s no dialogue for buying only the dialogue for jobs and the trader always replies I don’t trust you bla bla. There’s also no bodyguard for the traders.

CW
CW
February 19, 2022 2:55 am
Reply to  Zen

Similar issue: the trader works fine, but no npc guards at any trader base I’ve found so far. Only turrets without ammo or power. Also, only started with one class book. Thought I’d get two.

Doughnut
Doughnut
February 11, 2022 2:32 am

Downloading and there is no data in the zip file

robert borowczyk
robert borowczyk
February 8, 2022 5:58 am

i keep getting disappearing chunks you turn one was things disappear turn the other way they reappear

broko
broko
January 30, 2022 8:16 am

A20 plz

azure
azure
January 28, 2022 7:44 am

when is darkness falls coming to A20

Thuban
Thuban
December 30, 2021 5:43 am

Thank you for your effort.

Cervantes
Cervantes
December 26, 2021 11:14 pm

Yes, An Test Version is out for the Discord users. The official Version will be coming soon.

Ken the Man
Ken the Man
December 22, 2021 3:05 pm

Is it planned to get it updated to run on Alpha 20? My Girlfriend and me love this mod. Does anyone know anything?

Noob2Mods
Noob2Mods
November 12, 2021 6:25 am

I know 7 Days vanilla alone is taxing on RAM. I was wondering how much RAM would someone need to run this mod. Any suggestions or ideas?

8mono
8mono
November 21, 2021 3:20 am
Reply to  Noob2Mods

From trying out DfSmall1 which would be one of the smallest I was capping out my 10 GB with nothing else running on this PC and was barely able to run this so I’d recommend at least 12 and probably 16 or more to run the other larger maps, good luck

Shiskibab
Shiskibab
November 10, 2021 4:53 pm

i got no custom ui ?

shiskibab
shiskibab
November 10, 2021 4:32 pm

I got this prob where the custom hotbar is not working and i got 2 hotbars stacked on top of each other? help?

Michael
Michael
November 2, 2021 11:53 pm

Hello, Can u help me … i have problem with this…
“Easy Anti-cheat blocked the followed game file because it has been modified “7DaysToDie_Data\Managed\assembly-csharp.dll” If you have run mods that changed this file you have to run the game without EAC! Otherwise, validate your game from the Steam game settings.”

Do u know what can I do ? when i deleted this file.. game didnt work…
Thanks for your help

Marc Ames
Marc Ames
November 11, 2021 7:53 pm
Reply to  Michael

Hiya, you can launch the game without the anti cheat, if on steam, use the “Show Game Launcher” option when starting up

Miras
Miras
October 19, 2021 6:06 pm

Please repair elevators !!!

Miras
Miras
October 18, 2021 7:54 pm

Beacher confirmed that 19.6 b80 elevator is broken, dunno why.

irenejin
irenejin
October 15, 2021 4:11 am

Hello! I’m playing this mod in Korea!
But recently ..I found some problem that the elevator could not set up over the ground 3×3 🙁
My verseon is A19.6..
Could you reply me how can I fix it..?
Thank you!

Beacher
Beacher
October 16, 2021 2:46 am
Reply to  irenejin

https://youtu.be/UROwGQUvcbI
here’s a link to a youtube vide for it. “Working Elevator | Darkness Falls” if you’d rather search it on YT. It’s ultra glitchy but can work

Alma
Alma
October 2, 2021 9:24 pm

I accidently removed the hunters class quest from my quest logs and now I cant figure out how to continue it or restart it. Is there some way to do that or is there a console command I can use?

Beacher
Beacher
October 16, 2021 1:57 am
Reply to  Alma

you can use CM for creative mode which adds a menu to the right (lightbulb) of the craft menu. There you can search for that class book and use it to get going again.

Raymond J Drake
Raymond J Drake
September 26, 2021 3:53 pm

What is SDX, I cant seam to find SDX which has 3 folders. You say these are needed for your mod. The only SDX i can find Seams to be a mod Launcher Which i did fiddle with. BUT it had an error when trying to create. Can you please clarify what exactly this is and where to find the 3 files? Please? Thanks. Mod looks very cool. Ive been wanting to try it. BUT Cant find these files.

AC
AC
September 4, 2021 11:29 pm

do the cars respawn using this mod or do i need to download another mod to enable this?

Vanblam
Vanblam
August 21, 2021 11:19 pm

Love the mod, very very very hard. For example, If you don’t have a cast and you break your leg you might as well just kill yourself lol because a splint does absolutely nothing haha. So either you kill yourself, find a cast (extremely rare), or wait hours!!. Would be nice if you changed the description for the splint though ;). Great mod all around.

Nick
Nick
August 17, 2021 12:11 am

Help: I have zero idea how to install this on my Nitrado server as it only uploads zip files. which was simple for small mods but this has multiple folders and im confused

Nick
Nick
August 18, 2021 12:19 pm
Reply to  Nick

ignore: i finally got it working… but i did notice that you can hide in the traders guarded sections and that seems kind of cheesy imo

Nick
Nick
August 16, 2021 3:35 pm

new notice. i randomly go frrom 79 hunger to 2. and ive been wondering why ive been randomly dying all the time. hope this is a bug and im assuming 0 hunger in this mod is instant death rather than trickle health?

Nick
Nick
August 17, 2021 12:12 am
Reply to  Nick

edit: i didnt know this was an a18 thing. not a fan

Nick
Nick
August 16, 2021 12:15 pm

Sorcery does not work with this mod. at least when i set it up. sorcery is enabled but you cant loot the sorcerers to start sorcery quests you just get command line errors when trying to loot them. also ive found that lootable zombies mod does work si far

Jacob
Jacob
August 11, 2021 9:24 am

Darkness falls no longer works for multiplayer after the last update. I installed it as I usually do and set up a server, then install it the same way on my friends computers to make sure it’s the same way, and they can’t join. I deleted all old saves so nothing from 19.5. We even unnistalled and reinstalled the game and mod numerous times each. I look everywhere and only see single player games out there, no one seems to talk about the multiplayer issue.

Beacher
Beacher
September 9, 2021 2:51 am
Reply to  Jacob

We’ve been playing this multiplayer. We all set it up just like we did previously but we all had to all start with a fresh image of 7d2d. Not sure that anything special was needed on the server-side but we had it up 7/30 and have been playing fine ever since. I join through Steam Friends and don’t try to find the server in the game as it’s hit or miss if it gets listed

Dan Cross
Dan Cross
August 9, 2021 5:46 am

I wish we could take some of the DF features to the core game. Man i really love the apple,orange and the others trees of DF.

WoodNight
WoodNight
August 2, 2021 9:17 pm

Следовал инструкции, при создании игрока консоль вся красная и её нельзя закрыть

Looney
Looney
August 2, 2021 11:52 am

I can’t create new save on A19.6 but my server can, but if i try to join this server on A19.6, console pops up in all red messages.

Beacher
Beacher
July 31, 2021 2:51 am

Ok… mod works great for the A19.6 update BUT if you load a DF A19.5 save file, you’re screwed. Infinite loop of “Object Not Set to Instance of Object”. Works perfect if start new game and/or load a game that originated in 19.6.

Daniel
Daniel
July 19, 2021 5:58 pm

i want to play this mod with my friend but we can’t do it we can only play it alone please could someone help me

Luis Pereira
Luis Pereira
July 10, 2021 10:34 pm

I tried this mod with a friend and we got really long loading screens, we played it in the 19.5 version . My friend got 15-20 minutes of loading time, we both have decent computers and internet connection and the game is a legit version from steam. For some reason the loading time was really big , for me was about 8-9 minutes. Anyone can tell me what could cause this long loading time? we used 75 for the max zombies alive and the world was 6172×6172

Stiletto
Stiletto
July 2, 2021 4:56 pm

Help. Mod downloads and plays great but I can’t join a friend’s game and the friend can’t join mine. We can each play single player with few issues but attempting to load into each other’s game just sits there loading configs, etc., never actually joining.

Dovak
Dovak
June 15, 2021 1:12 pm

anyone know how to make weapons stop dropping levels when repaired? its getting really boring that the weapon always drops in level with each repair

Dovak
Dovak
June 10, 2021 2:40 am

can you add more guns from vanilla fire arme pls

-M1 garand
-1911 .45 ammo
-Scar-L 5.56 ammo
-Scar-H

and more, more guns guns pls

Smith
Smith
May 29, 2021 4:32 am

Plz update for 19.5

haseeb nawaz
haseeb nawaz
May 7, 2021 9:31 pm

my game version is 19.2 b3 and when I installed darkness falls it changed it to 19.4 b3 and when loading the world it gives an error. ressource.assets corrupted delete the file and restart unity.
Can anybody help?

Moon
Moon
May 7, 2021 2:10 pm

Can someone please help me I beg! I have a Mac and ive been following the directions and I cant get it to work, ive been trying for over an hour and a half and I don’t know what im doing wrong, please please please somebody help me, ive been wanting to play this mod for so long! my discord is Moon.#1095 so we can talk about it there to make it easier! please help me 😭

4thera
4thera
April 30, 2021 5:31 am

Hey Guys i have a question for anyone thats knowledgeable on the subject. Im aware that this mod takes away the input slots and values stored on furnaces/forges. Does anyone know if it is possible to revert that change and keep the rest of the mod, as in editing .Xml files? Any help is appreciated thanks!

The Frankman
The Frankman
April 27, 2021 8:27 pm

https://community.7daystodie.com/topic/4941-darkness-falls-they-mostly-come-out-at-night/

already posted in the OP. Author is pretty quick to respond there.

Ataiyu
Ataiyu
April 23, 2021 11:58 pm

Is there an active discord for this mod?

janos
janos
April 20, 2021 10:30 am

hello i have a server and i try to install the mod darkness fall i follow the guide to install but when i try to open, the game don’t work, why? please help me

Llanwe
Llanwe
April 3, 2021 5:31 am

Greetings!

Downloaded the mod but after the initial log in, I can no longer connect to the server–I get server timed out messages every time, and then the server disappears from the server list for 5 minutes before reappearing. Any ideas?

eddiej
eddiej
April 1, 2021 1:19 pm

hello, i have a problem with the forges, the area that says what materiasl i have smelted in the forge (iron-brass-lead-stone-clay and so on) is missing. any ideea why , and how i can fix it ? plz help me. thank you

Jay Jenkins
Jay Jenkins
March 7, 2021 5:49 am

how do you uninstall this mod from the 7 days to die local files

Shawn Newman
Shawn Newman
March 8, 2021 9:42 pm
Reply to  Jay Jenkins

I think only way to fully uninstall it is to Delete all the mods from mod folder then completely do a Clean Reinstall I not sure if you can delete it any other way as Most Overhaul mods completely override all files in the folders. In order for me to uninstall a old Overhaul Mod I had I had to do a Clean Reinstall. Which Requires you to completely delete the entire folder in the steam games commons folder then completely reinstall the game. I am unaware of any other method But perhaps others in here have a much better solution.

Nick
Nick
August 16, 2021 12:18 pm
Reply to  Jay Jenkins

my assumption is that if you made a copy of your game like the directions said, replace the current 7d2d folder with the older one or just reinstall the game i guess and delete related mods in mod folder

hieu
hieu
February 11, 2022 5:23 pm
Reply to  Jay Jenkins

delete on modfoder

Shawn Newman
Shawn Newman
March 6, 2021 5:51 am

Curious if this will work with any other overhaul mods or not as I like to know if I could run both overhaul mods or if I would have to switch between them?

Michael Savidis
Michael Savidis
February 25, 2021 2:13 pm

Hey guys there is this bug where like i try and walk through the trader door at the start and its a full block but i can clip through it and then open it up. Is this just a bug temporarily?

ryan m toth
ryan m toth
February 20, 2021 7:52 pm

UMMM HELLO??! How is it, that I am the only person on earth who cannot build a horde base without it collapsing??? if you build over 2 stories your whole base come down around you. I have had 4 different horde bases collapse. The build mechanics have been altered in DF and no one acknowledges it. I cant find a single post on this major flaw.

Allelya
Allelya
February 5, 2021 12:27 am

I had used this mod in the past with no issue. But now, I can’t get it to function properly before even getting into a new save.
I’m using Mod Launcher. I’ve done a clean install, file verification, and when I try to play the mod through the launcher, I get constant red text. Much of it saying it couldn’t install the new entities and a LOT of “null reference exception object reference not set to an instance of an object.”

Michael Savidis
Michael Savidis
February 25, 2021 2:14 pm
Reply to  Allelya

Hey there! I was having that same problem, i decided to just delete the mod and reinstall making sure to pre-sync and now its working. I hope this helps

Summer
Summer
January 16, 2021 3:11 am

When my ffriend or i try to get on a server that pops out: steam kicked you your authentication data is from a different game. Anyone have a solution?

Matt
Matt
January 5, 2021 10:21 pm

So I always use the advanced brass catcher once I master security and ever since the 3.3 update neither brass catcher works for me. What and why?

Серёга
Серёга
January 4, 2021 6:29 pm

I liked the new repair system. But there is a problem. What about Grade 7 subjects? In repairs, these items are lowered to class 5 and there is a chance of losing modifications.

Мне понравилась новая система ремонта. Но есть проблема. Как быть с предметами 7 класса? В ремонте эти вещи опускаются до 5 класса и есть вероятность потерять модификации.

Oboroqoru
Oboroqoru
January 4, 2021 5:58 am

Need help getting multiplayer to work!

debi weaver
debi weaver
December 13, 2023 10:10 pm
Reply to  Oboroqoru

players should just be able to join you, however all players need to have the mod installed

Dough
Dough
December 29, 2020 6:47 am

Hey thanks for updating to 19.3 guys! I’ve been playing a lot with people recently however we did notice a pretty big bug with secruity’s craftable “Advanced Brass Catcher”. It was working then after day 45 it stopped working. This issue happens with both my allies and myself (security class). Tested remake the mod different ammo and weapons and once it stops working you can no longer get it back.

Matt
Matt
January 21, 2021 8:05 pm
Reply to  Dough

Same here it stopped working for my brother and I.

Tansan
Tansan
December 28, 2020 4:51 pm

My bag is 13×6
Why not 12×8?

Littlej1580
Littlej1580
December 23, 2020 2:46 am

Anyone know the install instructions for IOS now that the download files have all changed?

Jack
Jack
December 15, 2020 5:34 pm

Anyone knows how to enable time? I love the mod but i don’t like not having the clock, it arbitrarily sucks.

Coltifus
Coltifus
December 25, 2020 7:02 am
Reply to  Jack

Craft a watch mod, put on gloves. Time will show up on bottom left corner.

debi weaver
debi weaver
December 13, 2023 10:09 pm
Reply to  Jack

you need to do the scientist questline and you will be able to make a watc h

BcAngel42
BcAngel42
November 28, 2020 3:35 am

Ok, so, on single player I forgot that my base was just across the road from a trader and I used “killall” and killed the trader and the guards, is there a way to reset them? Thanks in advance

Broughtvulture
Broughtvulture
November 25, 2020 1:14 am

Just downloaded the mod, I like the realism and class based system. But I’m running into a bug which I’m not sure if anyone is aware about.

When I talk to Trader Bob, on XSmallDarkness map; and ask to see his inventory the game doesnt open his inventory. It just stays stuck and I’m not able to cancel out or move away. Please fix this.

zombiemaster
zombiemaster
November 23, 2020 1:39 am

Hello, I really like the CCTV mod in your darkness falls, is it possible for you to code/create that CCTV with your other downloadable mods so players who are interested in your CCTV mod can use it in their games? Thank you.

thessiv
thessiv
November 14, 2020 10:27 am

This mod is simply amazing. It basically takes 7 Days to Die and makes it 10 times better. Works perfect for me and my friend on a Nitrogen map with CompoPack 45. Can’t recommend it enough!

Asatoras
Asatoras
November 27, 2020 5:21 pm
Reply to  thessiv

Did you download the server datas for the multiplayer or are you both running the normal version?

Have Problems with playing with friends since they cant join my game 🙁

Tom A
Tom A
November 8, 2020 4:19 pm

having trouble DL the mod. Keep getting corrupted file. Anyone know a fix?

Tom A
Tom A
November 8, 2020 1:57 pm

I keep getting error: This archive is corrupt and unexpected end of archive when I DL.
I’ve tried twice now…
Anyone else got it and know how to fix it?

Devin
Devin
November 6, 2020 12:13 am

Same here, soon as i put these files into my game, cant load the main menu. Music comes in finishes loading according tot he console but just 7d2d title is there with trees background and 0 menu buttons. I’m running no mods and followed instructions and “clipit” video to a T, not using a Mac either. Just cant even enter a game with no menu buttons available. Allowed 3 other friends to try instructions and we all get to the invisible menu together.

Kejaboy
Kejaboy
October 30, 2020 12:40 am

Same issue here, would love to try this mod out. Looking forward to a fix or some troubleshooting help.

Von
Von
October 9, 2020 3:22 pm

Hi Guys urgent,
1st time downloaded and ran Darkness Fall mod, facing this error now during loading, it keeps showing “NullReferenceException: Object reference not set to an instance of an object”…
How to solve this?
Downloaded 19.1 Server version for my A19.1…

Judy
Judy
October 5, 2020 6:26 pm

We updated the server for Alpha 19.1 stable version, and have been trying to get into our server for the past 2 days. Our provider is trying everything, but it seems that there is issues with the vehicles, and send tons of error codes. Anybody else having these issues? We have uninstalled 7D2D, along with the mod launcher, and then re-installed, and still have the same error codes. Anybody have suggestions on why this is happening? Our server provider I am sure is very confused as to why we cannot get into the game.

Dwayne
Dwayne
September 27, 2020 4:39 am

Can you turn spiders off in the Mod? And if so, how do you do that?

Gerbil
Gerbil
September 25, 2020 2:22 pm

If you all are having trouble the 7DTD mod launcher helped me

virus kill
virus kill
September 23, 2020 2:56 pm

indexoutofrangeexception: array index is out of range
keeps popping up
tried different maps
only darkness falls mod running

virus kill
virus kill
September 23, 2020 3:04 pm
Reply to  virus kill

sorry its indexoutofrangeexception: Index was outside the bounds of the array
don’t know if this is that the mod needs to be updated to alpha 19.1?

any help would be grateful

orby
orby
September 16, 2020 1:12 am

Stone Hammer ,hammer,nail gun or Laser multi-tool

brandon
brandon
September 10, 2020 5:59 pm

maybe i’m stupid but ho do i upgrade frames or anything in the mod because right click with stone ax just brakes them down any help would be appreciated

William Pigott
William Pigott
November 4, 2020 9:04 pm
Reply to  brandon

Use the stone hammer not the stone axe

Lady Najera
Lady Najera
August 26, 2020 11:04 pm

Also these mods have worked
Instant Scrapping (Sasha’s Faster Scrapping)
StallionsDen’s No Digging Zombies
PhD Nailgun
More cooked foods
PhD 30k stacks

My partner and I have been using them. They seem to be working without crashes or errors.

M4LEVOLENT;x
M4LEVOLENT;x
September 5, 2020 2:39 pm
Reply to  Lady Najera

I can also confirm working these two:
ZZStallionsdens Stacker
Khaine’s 3-slot Forge Input

Looking forward for more confirmed modlets in the comments ^^

VickovZowsky
VickovZowsky
August 25, 2020 9:37 am

i cant join sv with ma fr

galego
galego
August 23, 2020 3:20 pm

2020-08-23T09:14:41 177.468 ERR XML loader: Loading and parsing ‘progression.xml’ failed
KeyNotFoundException: The given key was not present in the dictionary.

I get this error on the server when taking it, and I can’t get into the game on the client, always make this error, some respect from xlm, proguession can someone help me with that?

Redgar
Redgar
August 22, 2020 10:27 am

Please restore the time you see on the screen, not just at the trader. Mod goes very well with me. Thank you.

MrPandax27
MrPandax27
August 20, 2020 8:58 pm

Hello, KhaineGB

Ive got a question the a19 client download does that mean my friends dont need to download this mod like if im in a world with 2 of my friends will it work for them to play the mod without having need to download it ?

Dio
Dio
June 26, 2020 9:20 pm

Кто знает как убрать изображение персонажа в диалоговом окне?
Who knows how to remove the character image in the dialog box?

nick
nick
June 19, 2020 9:26 am

all building are floating. is there a fix for this?

Steven
Steven
June 17, 2020 8:08 pm

Please HELP

Steven
Steven
June 14, 2020 2:54 pm

Hello I had downloaded darkness falls and all of my poi’s are floating. And nothing I do including deleting darkness falls and the mod loader fixes the problem. Is there a way to fix this problem. Please help me. I’d like to enjoy playing this mod with going to a poi and having it collapse on my head.

Cheryl
Cheryl
June 10, 2020 8:27 pm

I don’t like that the clock is missing with Darkness Falls. 🙁

Hull
Hull
August 28, 2020 8:35 am
Reply to  Cheryl

SAME HERE!!!

One of (if not THE) best overhaul mods yet its killing it for me not knowing the time 🙁

Do I have time to run to the trader before it closes? fk knows, I dont know what time it is until i get there 🙁

William Pigott
William Pigott
November 4, 2020 9:03 pm
Reply to  Hull

The upside is that the trader essentially never closes. You can visit the trader at midnight if you want. You can even camp inside the trader fort for the night.

duggie
duggie
August 31, 2020 4:32 pm
Reply to  Cheryl

I am +1 adding the time back

clayton D hunter
clayton D hunter
November 14, 2021 5:23 pm
Reply to  Cheryl

You realize u make a watch and u get time back right?

Sam
Sam
June 9, 2020 11:42 pm

When we downloaded it, most buildings were floating and then collapse when you approached or go inside. Is there a bug fix for the floating buildings? Has anyone else experienced this?

Captain Positivity
Captain Positivity
June 3, 2020 8:26 am

Hey – Is there any point to survivors? Or are they just random NPCs to walk around.

Justice
Justice
May 30, 2020 12:58 am

If links are ok, here is a video, you can see the issue in the thumbnail https://youtu.be/dFisQZ7nAJ0

Justice
Justice
May 30, 2020 1:01 am
Reply to  Justice

Timestamp 14:08 for a better view.

Justice
Justice
May 30, 2020 12:57 am

Hey, I’m trying to do a play-through but the map keeps generating POIs that are either floating in the sky supported by nothing, or on top of shear cliffs and I am forced to pole my way up to even do a clear. Did I do something wrong? If links are ok I recorded two videos trying to get it to work.

John
John
May 25, 2020 1:02 am

Trying to install darkness falls. How do i know if it launches when I start a game?

Burdog
Burdog
May 24, 2020 3:58 pm

Hello. I downloaded this mod and after starting the game I didn’t have a full loading of the game menu and the process was set to “load block textures” and nothing else happened. Help me please.

Praefectvs
Praefectvs
April 22, 2020 7:32 am

Hey so, I accidentally hit a trader ( the only one I have discovered as yet on this map ) and now he won’t interact with me ( so to avoid being slaughtered by the guards, I tele’d out of there lol ), now my question is, how long will his anger last?
Am I hooped with that trader?

Pinky
Pinky
April 19, 2020 4:48 am

Whitelisted yall from my adblocker. 🙂

Matt
Matt
April 15, 2020 12:47 am

How would i play this with my friends?

Carrroll
Carrroll
March 15, 2023 10:29 pm
Reply to  Matt

yes i wanna know too

help :^(
help :^(
April 1, 2020 2:30 am

Помогите пожалуйста!При загрузке мира(версия 18.3(b4))появляется консольная строка,где говорится что отсутствуют некоторые файлы(скачивал у вас)и игра потом зависает.Очень хочу поиграть в этот мод,но я понятия не имею в чем проблема.Зарание спасибо!

help :^(
help :^(
April 1, 2020 2:32 am
Reply to  help :^(

Скачивал с вашего сайта*

Chris
Chris
March 29, 2020 7:13 am

so, first time installing the mods. After doing everything stated, i opened the game and tried to start a local game to try out the mod… after 15 minutes of “generating detail height data” im still at 21% loaded…. this mod IS NOT PLAYABLE for anyone who doesnt seem to have a high end gaming rig .. and unfortunetly i sold mine n downgraded….RIP asf … i suggest including a small disclaimer for people to know this mod isnt meant for them before they get their hopes up….

Chris
Chris
February 11, 2022 3:01 pm
Reply to  Chris

DF’s and a few other mods allow for massive maps up to 16k the problem DF has that make it take so long is it uses the games default compiler instead of nitrogen your pc’s resoucres are by in large irrelavent a 16k map takje me many hours to build but uses like 4% of my computers resources with an overclocked to hell 12900k 128 gb of ram and a rtx 3090. That being said there are litterally tons of DF maps of various sizes you can download from mod sites and there are several of each size included with the mod itself, if you want to make a new map just set it up before you go to sleep it will be done by morning.

Psychomantys
Psychomantys
March 25, 2020 5:29 am

Hey I’m trying to use the mod on A14 Exp. Server download. I upload the files to my remote server but when I do I get errors that the mods are looking for files in wrong folders is there any way to change the find directory?

Psychomantys
Psychomantys
March 25, 2020 5:39 am
Reply to  Psychomantys

Just double checked and it’s having a mod issue with SphereII’s core mod. Not loding it

Xt
Xt
February 7, 2020 2:11 am

i did what it said and all i get is blackscreen nothing loads does it matter what version i have i am on 18.3.4

Excaliber
Excaliber
March 9, 2020 5:29 am
Reply to  Xt

in your steam library click on the ‘play’ button, it should bring up a box that has 2 options, ‘play 7 days to die’ and ‘show game launcher’
click on ‘show game launcher’ and make sure EAC is disabled, save and run

J B
J B
March 27, 2020 9:46 am
Reply to  Xt

Make sure that you are not using EAC executible, use the one that just says 7daystodie.exe.

Brandi
Brandi
February 2, 2020 12:47 am

Help! I keep installing and doing everything correct and when I pull into darkness falls I have no words to show me what the buttons do!

Shane
Shane
February 3, 2020 11:19 pm
Reply to  Brandi

Do you have any other mods in your Mods folder besides from Darkness Falls? This was happening to me when I had the SMXUI and such mods in the folder.

Kenneth
Kenneth
January 28, 2020 8:03 am

So I downloaded this for my friends server since they are using this mod. They get in it just fine but for some reason I get thrown right into a single player game. I dont even get into the lobby and cant even choose to jump a game. I uninstalled the game and reinstalled without mods and got into the main menu just fine and was able to join games just fine but when I put these files into my 7daystodie file folder it keeps throwing me right into single player. Doesnt give me no options to choose any games and I cant even get into main menu. Any reason why it does this?

MadMax Br
MadMax Br
January 30, 2020 3:03 pm
Reply to  Kenneth

Hello friend, did you get any answer about your problem? For the same thing happens to me! Thanks.

cedar
cedar
December 6, 2020 8:32 pm
Reply to  Kenneth

can you make a video on how to install

Shahiko
Shahiko
February 1, 2022 4:51 am
Reply to  cedar

There is 2 ways to install the mod

#1 unzip all files into the base-game folder so it would say Data and mod folder inside the zip those go in the base game folder

#2 Make a direct copy of ur game folder and just rename it to Darkness Falls 7 days to die and do the same thing.

Shahiko
Shahiko
February 1, 2022 4:48 am
Reply to  Kenneth

If anyone is having any issues launching the mod please make sure you have [Easy-AntiCheat] Disabled if that is on it affects mods.

Jack_Koran
Jack_Koran
August 17, 2022 8:33 am
Reply to  Shahiko

How do I do that?