[1.0] Vita – Enhanced Weapons and Mods Pack (Serverside)

7 days to die vita enhanced weapons and mods pack serverside, 7 days to die backpack, 7 days to die traps, 7 days to die tools, 7 days to die ammo, 7 days to die weapons

This was by far, my most work. Hope you can enjoy.

  • This Serverside Modlet adds 63 new Items to the Game, 23 Weapons, 37 Modifications and 3 Ammo-Types for the Junk Turret
  • Every Item needs a Parent to be crafted. (Example: (V) AK47 needs at least 1 normal AK47.)
  • Every Weapon will be learned also, when you learn the Parent Item.

Weapons have

  • ~5-10% more Damage
  • ~30% more Magazine Size
  • ~30-60% more Durability
  • ~10-20% more Range
  • Bow: Can store up to 2 Arrows at once
  • Crossbow: Can store up to 5 Bolts at once
  • Auger: Much more Block Damage

Aviable Weapons

AK, AR, M60, SMG, Sniper, Pumpgun, Auto-Shotgun, Compound Bow, Compound Crossbow, Desert Vulture, Junk Sledgehammer, Junk Turret.

Aviable Tools

Auger

Aviable Modifications

Backpack, Arrow Reloader, Drum Magazine Extender, Magazine Extender, Bipod, Blessed Metal Mod, Muzzle Brake, Foregrip, Retracting Stock, Barrel Extender.

These Mod’s have higher Values than Vanilla Mod’s. More Magsize, more Weapon Handling, more Damage… etc. Just check it out.

All Items will be crafted in Inventory/Workbench.

Full Serverside compatible.

7 days to die vita enhanced weapons and mods pack serverside additional screenshot 1

7 days to die vita enhanced weapons and mods pack serverside additional screenshot 2

7 days to die vita enhanced weapons and mods pack serverside additional screenshot 3

7 days to die vita enhanced weapons and mods pack serverside additional screenshot 4

Changelog

Update 1.2

  • Adjusted the (V) Junk Turret to have minimal more Magazinesize
  • Added custom Ammo for the (V) Junk Turret
    • (V) Junk Turret 9mm Ammo
    • (V) Junk Turret Shotgun Shells
    • (V) Junk Turret 7.62 Ammo
  • These Ammo can be crafted at the Workbench without needing any Shematic or Perk
  • You can convert 100x normal Ammo to 100x Junk Turret Ammo (Example, 100x 9mm Ammo convert to 100x 9mm Junk Turret Ammo)
  • These Ammo can only be used with the (V) Junk Turret and not with the normal Junk Turret
  • Each Convert have a low crafttime and dont grant any EXP on craft to avoid abuse

Added 3 New Mods

  • (V) Brass Catcher
  • (V) Bullet Tip Catcher
  • (V) Fuel Catcher (only for Auger)
  • You can only install one mod in a weapon, each Mod have a 30% Chance to give the Item on fire. (Bullet Case or Bullet Tip, depends on which mod is installed in your weapon.)

Update 1.1

Added Following Weapons

  • (V) 9mm Pistol
  • (V) Hunting Rifle
  • (V) Hunting Knife
  • (V) Sledgehammer
  • (V) Steel Club
  • (V) Baseballbat
  • (V) Steel Knuckles
  • (V) Steel Spear
  • (V) Stun Baton
  • (V) Machete

Added Following Modifications

  • (V) Rad Remover / Removes Rad-Healing for a longer Time
  • (V) Barbed Wire / 40% Chance to left a Bleeding, 60% for Heavy Attacks
  • (V) Metal Chain / 20% Chance to knockdown the Target on hit
  • (V) CrippleEm / Higher Chance to slow Targets on hit
  • (V) Silencer / Lower Damage reduction and lower Range-Lose, compared to vanilla Supressor
  • (V) Weighted Head / Higher Chance to stun Target on hit
  • (V) Fortifying Grip / Heals few more HP every 5 seconds, if you are below 50% HP
  • (V) Ergonomic Grip / Reduce Stamina-Usage by 15% for Attacks. Bows and Crossbows get 15% increased Weapon handling
  • (V) Gravedigger / +40% Damage against Dirt
  • (V) Trigger Group Automatic / Increased Firerate
  • (V) Structural Brace / Reduce Degration-Rate by 35%
  • (V) Wood Splitter / +30% Damage against Wood
  • (V) Slay Up! / 5% Chance on Hit, to recive a +60% Meele-Attackspeed Buff.
  • (V) Tempered Blade / +20% Block Damage and -25% Degration-Rate
  • (V) Diamond Blade Tip / +40% Block Damage
  • (V) Armor Shredder / Each hit reduce the Armor of the Target by 20%
  • (V) Rod and Spring / Increase Firerate by 15% – even for Selfloader Weapons
  • (V) Bunker Burster / +40% Damage against Stone
  • (V) Iron Breaker / +30% Damage against Iron
  • (V) Flammable Oil / Each hit have a 30% chance to set the Target on Fire
  • (V) Shock Battery / Each hit have a 30% chance to shocks the Target
  • (V) Feel the Heat / After 3 Hits in a short time, the 4th Hit deals +100% Damage
  • (V) Nightvision Googles / Fullscreen Nightvision without a Blackbox
  • (V) Fire Up! / 5% Chance on Hit, to recive a 60% Range-Attackspeed Buff.

All items are craftable in the Workbench.

DOWNLOAD (24 KB) (The link goes directly to my Cloud, where you can find all of my mods)

If you like what i do, feel free to support me.

If you need help, you can use this support link.

Credits: Solvita, The Fun Pimps

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8 thoughts on “[1.0] Vita – Enhanced Weapons and Mods Pack (Serverside)

  1. Vita, this mod is SO GOOD and i using on my Dedi Server 1.0, is perfect. But you can up for 21.2? Thanks for this great mod!!!

    1. Never tested out on a21, i think the recipes would cause a issue, because you need the legendary parts and have a new structure since 1.0.

      Try it out, but sadly, i dont go down to a21

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