This is an XML mod, only requiring it to be included in the Hosts or Servers mod folder.
This mod introduces custom crafting recipes in 7 Days to Die, allowing players to craft essential items like vehicle wheels, battery acid, arrows, and more using new combinations of resources at various crafting stations. It enhances crafting flexibility and resource management, making survival and progression more accessible.
- Vehicle Wheels: Craftable at campfire with iron, scrap polymers, wood, acid, and gas.
- Battery Acid: Two recipes, one at chemistry station (battery + scrap polymers) and one at campfire (scrap polymers, coal, water, steroids).
- Sewing Kit: Craftable at workbench with nails, coins, duct tape, and cloth.
- Stone Arrow: Craftable with rock, wood, and cloth.
- Iron Arrow: Craftable with scrap iron, wood, and feather.
- Repair Kit: Craftable at workbench with leather, duct tape, and metal pipes.
- Glue: Two recipes, both at campfire, using eggs, rotting flesh, clay, or bones.
- Duct Tape: Craftable at chemistry station with glue and scrap polymers.
- Molotov Cocktail: Craftable at chemistry station with cloth, oil, and gas.
- Campfire: Craftable with yucca fibers.
- Scrap Polymers: Craftable at chemistry station with oil shale.
- Small Engine: Craftable at workbench with scrap polymers, metal pipes, mechanical parts, oil, and a generator bank.
- Beaker: Craftable at workbench with scrap polymers, coal, lead, and sand.
- Farm Plot: Craftable at workbench with wood, yucca fibers, potassium nitrate, and clay.
These recipes are some of my personal favorite and help myself and many others enjoy the vanilla experience just a bit more.
Works with Version 1.0
DOWNLOAD (2 KB)
Credits: Tumeden
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.