V1.0 B332 EXP Update (B333 Hotfix)

7 days to die v1.0 b332 exp update, 7 days to die news

Experimental V1.0 b332 is out!

Good evening Survivors!
Another round of fixes before you.

b333 Hotfix

Changed

  • Next throw starts charging after the cooldown instead of being ignored
  • Made the throw charging bar more opaque

Fixed

  • ItemClass collide with entity NRE if itemClass or MadeOfMaterial is null
  • Unable to throw explosives if drag dropped into the selected toolbelt slot
  • Clients in a p2p game are immune to zombie attacks

b332 Changelog

Added

  • Chimney Cap Large Smoke Ambient Sound
  • Inventory UI Audio – Plant Fibers & Crops
  • Inventory UI Audio – Various Resources Batch 1

Changed

  • Moved player, chest and trader spawn point in playtest 20m closer to POI
  • Updated several Simplified Chinese strings based on community feedback
  • Initialize Harmony mod code first

Fixed

  • Wrong animations slotted into the ‘3P’ layer of the bow controller causing ‘missing listener’ error
  • Trader in playtest spawning 1m above ground
  • Bow animation delay

Source: Steam

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