Vanilla Expanded: Storage

7 days to die vanilla expanded: storage, 7 days to die storage

Vanilla Expanded: Storage is a module in the Vanilla Expanded series that adds 50+ player storage options, easily crafted via the Furniture Variant Helpers in game. This allows for immersive storage areas, or just decoration choices!

7 days to die vanilla expanded: storage additional screenshot

Latest Changes

v1.0.4

  • Added:
    • Block, icon, and localization for cntPlayerGarmentBag
    • Block, icon, and localization for cntPlayerClosetRod
    • Block, icon, and localization for cntPlayerToolBoxClosed
    • Block, icon, and localization for cntPlayerRollingToolBoxClosed

v1.0.3

  • Fixed:
    • Incorrect max damage value for cntPlayerWaterCoolerFull
    • Incorrect max damage value for cntPlayerMedicLootPileSmall
    • Incorrect max damage value for cntPlayerMedicLootPileMedium
    • Incorrect max damage value for cntPlayerFoodPileSmall
    • Incorrect max damage value for cntPlayerFoodPileMedium
    • Incorrect max damage value for cntPlayerFoodPileLarge
  • Added:
    • Block, icon, and localization for cntPlayerBarrelWoodVert
    • Block, icon, and localization for cntPlayerBarrelWoodHor
    • Block, icon, and localization for cntPlayerBarrelWoodSet
    • Block, icon, and localization for cntPlayerCooler
    • Block, icon, and localization for cntPlayerBookcaseFull

v1.0.2

Fixed: Furniture Variant using wrong Luggage blocks

v1.0.1

Updated custom loot list sounds

v1.0

  • Added:
    • Block, Icon and localization entry for cntStorageGenericHalf
    • Block, Icon and localization entry for cntStorageGenericHalfInsecure
    • Block and localization entry for cntPlayerFireWoodStack
    • Block and localization entry for cntPlayerCementBagStack
    • Block and localization entry for cntPlayerBlueTarp
    • Block and localization entry for cntPlayerBrownBoxes
    • Block and localization entry for cntPlayerBrickPile
    • Block and localization entry for cntPlayerMedicLootPileSmall
    • Block and localization entry for cntPlayerBarrelPlasticSingle00
    • Block and localization entry for cntPlayerBarrelPlasticQuadA
    • Block and localization entry for cntPlayerMedicLootPileMedium
    • Block and localization entry for cntPlayerWaterCoolerFull
    • Block and localization entry for cntPlayerFoodPileSmall
    • Block and localization entry for cntPlayerFoodPileMedium
    • Block and localization entry for cntPlayerFoodPileLarge
    • Block and localization entry for cntPlayerAmmoPileSmall
    • Block and localization entry for cntPlayerAmmoPileMedium
    • Block and localization entry for cntPlayerAmmoPileLarge
    • Block and localization entry for cntPlayerWeaponsBagSmall
    • Block and localization entry for cntPlayerWeaponsBagLarge
    • Block and localization entry for cntPlayerClothesShelfStackShirts02
    • Block and localization entry for cntPlayerLaundryBasketVer2Full
    • Block and localization entry for cntLuggageMediumClosed
    • Block and localization entry for cntLuggagePileBClosed
    • Block and localization entry for cntPlayerBookPile01
    • Block and localization entry for cntPlayerBookPile04
    • Block and localization entry for cntPlayerDuffle01
    • Block and localization entry for cntPlayerBackpack03
    • Block and localization entry for cntPlayerTrashPile09
    • Block and localization entry for cntPlayerCardboardBox
    • Block and localization entry for cntPlayerBarrelRadiatedQuadA
    • Block and localization entry for cntPlayerBarrelRadiatedSingle00
    • Block and localization entry for cntPlayerBarrelOilQuadA
    • Block and localization entry for cntPlayerBarrelOilSingle00
    • Block and localization entry for cntPlayerBarrelGenericQuadA
    • Block and localization entry for cntPlayerBarrelGasQuadA
    • Block and localization entry for cntPlayerBarrelGasSingle00
    • Block and localization entry for cntPlayerBarrelAcidQuadA
    • Block and localization entry for cntPlayerBarrelAcidSingle00
    • Block and localization entry for cntPlayerScrapMetalPile
    • Block and localization entry for cntPlayerHardenedChestSecure
    • Block and localization entry for cntPlayerClothesRackRoundPants
    • Block and localization entry for cntPlayerClothesRackRectanglePants
    • Block and localization entry for cntPlayerGunRackSmallMagazines
    • Block and localization entry for cntPlayerGunRackSmallArmor
    • Block and localization entry for cntPlayerGunRackLargeGuns01
    • Block and localization entry for cntPlayerGunRackLargeGuns02
    • Block and localization entry for cntPlayerMedicineCabinetClosed
    • Block and localization entry for cntPlayerPillCaseClosed
    • Block and localization entry for cntPlayerMunitionsBox
    • Block and localization entry for cntPlayerVendingMachine
    • Block and localization entry for cntPlayerFileCabinetShortClosed
    • Block and localization entry for cntPlayerFileCabinetTallClosed
    • Custom container loot lists for new containers
  • Changed:
    • XUi loot window to fit custom container names
    • Custom container sizes to 6×8

Compatibility

(19.3 b3) This mod should be compatible with all other mods, with the exception that there could be visual duplicates if other mods use the same vanilla models and icons. TSBX will do his best to keep up with the latest stable game releases, but barring any block name changes, there shouldn’t be any problems.

Credit and Thanks

He want to specifically acknowledge Guppycur, Mumpfy, Sphereii, Xyth, Khaine, HaidrGna and Snufkin for all of their guidance and help making this real!

Installation

Extract the “Vanilla Expanded – Storage” folder from the linked file below into your 7 Days to Die/Mods directory.

Download

If you like TSBX’s mods, feel free to show your appreciation via a donation.

Having problems with the mod? Reach out in forum thread, and check out his hosted channel on Guppy’s Unofficial Modding Discord.

Credits: TSBX

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3 thoughts on “Vanilla Expanded: Storage

  1. Question – I see in the blocks.xml there is a setting: property name=”CanPickup” value=”true”

    But I cannot seem to pick any of these items up once placed. Is this a common issue with loot boxes?

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