This is a crafting mod for 7 Days to Die v1.x. It reverts the magazine mechanic and restores the perks and schematic system.
As it changes the crafting system, most mods for V1.x that add craft-able items to the game are likely to be incompatible with it or require adjustments.
There are no resources or graphics added.
The mod consists entirely of xpath edits and a Localization.txt file.
To view a copy of the CC BY 4.0 license, visit this page.
Changelog
v1.0.7.0
This is a release for 7dtd v1. It’s know to work with 1.0 – 1.4
This release contains the following fixes/changes:
- Fixed M60 unlock for The Automatic Weapon Handbook Vol. 7
Previous Updates
v1.0.6.0
This is a release for 7dtd v1. It’s know to work with 1.0 – 1.4
This release contains the following fixes/changes:
- Fixed steel club unlock for Batter Up! Vol. 6
v1.0.4.0
Moved schematics to the trader category TCReading.
v1.0.3.0
Fixed Timed Charges and Mining Helmet.
v1.0.2.0
Fixed crafting levels on tools for Miner69.
DOWNLOAD (30 KB)
The forum topic of the mod is here.
Credits: drgnkght
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
The mod is not compatible with other mods adding – weapons, equipment, etc.
Hi are you aware that some of the mining tools you cant craft above lvl 1? or am i missing something? I have been spending all the points but on the shovels and pickaxe will only craft T1