jasonmbrown threw this mod together for a friend who plays on an Integrated GPU. Basically after 20 minutes of playing when you open a chest the game unloads unused assets, if this process takes 5 seconds or longer, the server will kick you.
This mod is specifically for use between a dedicated server and the players. Essentially if the players log, unloads the assets and then disconnects. This is a temporary work around. Very little is changed and so he expect it to be compatible with future versions, assuming it hasn’t been fixed in the base game.
It is required by the server, and any player who is getting dropped for opening chests. It is optional for everyone else.
He is also in the process of fixing the Unload assets lag spike (this timeout patch is just a temporary fix)
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The forum topic of the mod is here.
Credits: jasonmbrown
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Anyone have an idea if this would work in version 1.0? Currently on a dedicated server using a overhaul, which is the only mods added to the server and the player crafted storage causes a freeze, loss of sound and after about 5-8 seconds the server acts as if the server admin hits the reset button and the server “network timeout” to everyone on the server and then restarts it. When this happens it does not give any kind of error or any notification on the server. Also, others running the overhaul haven’t experienced this, and it does not happen in single player. Kind of a lot, thanks!
im going to test this. thank you jason.