This mod, as the name suggests, randomizes the loot you get from about everywhere. Additionally, you can loot just about any block or item, most of which aren’t even obtainable in vanilla. Not that they would usually really help you either. Qualities are also equal so the chances of finding a quality one M60 and a quality six one are the same no matter your progression in-game. As you can probably guess, this mod isn’t balanced at all and will not work with mods that add new items or lootable blocks. Gako21 may add patches for mods if certain ones are requested a lot. This mod is again server-side, you can use it on your server without the clients having to download anything.
If you find any errors (items you loot giving errors, loot containers giving errors while looting them) or items that are completely useless, feel free to post about them and he’ll consider them. This mod is still highly unstable, there is about no way for him to check that all the ~150 loot containers and ~3500 lootables work correctly. From his short testing things should be rather stable, but it could turn out to be a false impression. So it is not adviced to use this mod on a save you don’t want to risk losing. At least create a back-up if you want to use this mod in your save. Technically it should work on an existing save too, although it may affect player-placed containers when first installed. Just be careful with your saves and preferably start a new one for this mod.
Changelog
- (new) Set all loot containers have from one to five different items in them.
- (new) Set all items to be in a stack of from one to a hundred. The items will still obey their stack sizes so there won’t be multiple full stacks of the same item (unless that item rolls twice).
- Removed “master” and “hand” items from the list.
The forum topic of the mod is here.
Credits: Gako21
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Mod Review – Randomized Loot Mod for 7 Days to Die:
This randomized loot mod is a blast! It’s not something I would recommend for an entire playthrough though, as you could end up spending hours just looting a single building. However, it’s perfect for adding a little novelty at the beginning. My suggestion? Keep it on for the first day. Loot all the trash piles and check out the trader compound, and just revel in the randomness of the loot you find. It’s hilarious! Then, you can turn it off and go back to playing the game normally.
I personally used this mod alongside the Rebirth mod and several other mods, and it worked flawlessly. I didn’t experience any crashes or glitches that I noticed. It’s a great addition to spice up the early game and add some unpredictability to the looting experience. I would recommend turning it back on for a day whenever you start a new game to keep things fresh.
Overall, if you’re looking for some extra fun and excitement in your 7 Days to Die playthrough, this randomized loot mod is worth checking out. Just remember not to get too caught up in looting for hours on end!
A more appropriate name would be “absurdity chaotic” loot, seeing that couches spawn in birds nests. If you like absurdity, this is the mod for you.