This mod adds a very powerful, feral rabbit. Run Away! Run Away! For those unfamiliar: Wikipedia
NOTE: The rabbit does not spawn rate is usually 1%, and increases up to 3% in the wasteland biome and in certain hordes. If something is set as a “cave” its 5%… which may be excessive if caves come back…
Special thanks and credit where it’s due to: These members of the 7 Days to Die User Forums
+1 Mumpfy: For creating the white rabbit texture.
+1 Mjoelnir.hh: For merging the texture into Textures.unity3d and providing help on how to use it.
Now does not rarely spawn in the random boss groups (no more horde group spawning). Basically this is less XML to deal with and makes it more compatible with other mods as a lot of them mess with the boss groups and would cause them to be renumbered. Doughphunghus is also not sure if a Caerbannog spawned in a horde if it would target you (or hop away) or maybe just kill the entire boss mob before you see it 😉
The forum topic of the mod is here.