ttr’s (Not So) Useless Skills Books

7 days to die ttr's (not so) useless skills books, 7 days to die medical supplies, 7 days to die armor mods, 7 days to die tools, 7 days to die melee weapons, 7 days to die weapons, 7 days to die books

I found that skill books added in A21 are bit useless. Apart from Forge, med, food and explosives, other books are once-off at best. In fact, I’ve decided to play with out using any of those and by day 15 I had from loot or tasks: lv4 pistol, lv6 ak, 3 wooden bows (all lv 6), iron crossbow lv 6, iron tools lv 4-6.

This confirmed me that weapon/tools/armor skill books are bit of useless. So I did change it a bit.

This mod will add:

  • All gun books will add buff for entity damage 1% -> 35% (lvl 15-100) to respective guns
  • All gun books will add buff for reload speed 1% -> 15% (lvl 15-100) to respective guns
  • All melle books will add buff for entity damage 1% -> 35% (lvl 15-75) to respective weapons
  • All melle books will add buff for stamina reduction 1% -> 15% (lvl 15-75) to respective weapons
  • Armor books will get phisical damage resist 1% -> 25% (lvl 15-75) to both types of armor
  • Med books will add passive healing factor 1% -> 1% (lvl 50-75)

Those buffs will stack with skill perks.

Notes

  • Robotic books, which unlock baton and junkie/sledge turrets – damage buffs are applied only to batons
  • No bonuses for tools/forge/vechicles/electric books (yet?)
  • Demolition books might get same buffs for rockets but none so far.

DOWNLOAD (4 KB)

If you need help, you can use this support link.

Credits: ttr

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