You start a ‘clear’ quest. Most enemies in the POI are cleverly hidden in ceilings and closets and whatnot, perfectly scripted to surprise you and hopefully jump scare you…
…except all of them show as red dots on your compass, almost completely defeating the purpose.
This mod fixes that by hiding those red dots (orange dots are preserved).
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Credits: Byteblazar
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Love the mod! Red dots are gone. I used to double dip on POI’s so I could enjoy a ‘no red dot’ run before the quest gave’m all away.
I have not seen the orange markers though… have had to play hide and seek to find the last ones. Bit of a pain with a stealth build on a T5 POI.
Glad to hear!
About the orange markers: that happens too without the mod. I haven’t tested 1.0 thoroughly yet but unfortunately the orange markers have always been somewhat elusive in my experience, not to mention up to 21.2 clear quests were still buggy (and most likely remain so). All this mod does is increase to 100% the transparency of the red ones, so I’m confident you will see the orange ones eventually (unless the Fun Pimps broke them or something).