MeanCloud wanted surface boulders to be able to regenerate after a while so he can go harvest them again. This makes the game less challenging by not requiring deeper mining for resources, but that’s kind of what he wanted (specifically when paired with other mods that drop materials from boulders).
Using This Mod
With this mod, when boulders are destroyed past their final cracked form, they will turn into a small stone, except you can’t pick it up. You can leave this stone alone and it will eventually turn back into a boulder (after a few real life hours) or you can keep smashing it and it will be permanently destroyed (in case you want to clear the area to build on).
This small stone can’t be picked up and does not give any yield for harvesting, it’s just there to let you know the mod is working and will regenerate in that position.
Updated to be compatible with version Alpha 20.
- Compatible with A19.
- Localization for German, Spanish, French, Italian, Japanese, Korean, Polish, Portuguese (BR), Russian, Turkish, and Chinese (both)
- Perk updates by doughphungus as suggested by Eko
Subversion that supplements his mining mod, which adds regenerating boulder support for copper and zinc boulders.
- Compatible with A18
- Adds support for the ore boulders, including Iron, Lead, Coal, Potassium Nitrate, and Oil Shale
How to Install
Download and extract this mod to your 7 Days to Die Mods folder.
For Steam users, that’s \steamapps\common\7 Days To Die\Mods (create ‘Mods’ if it doesn’t exist).
Alpha 20 Versions
Download for A20
Download for Copper & Zinc (A20)
Alpha 19 Versions
Download for A19
Download for Copper & Zinc (A19)
If you appreciate MeanCloud’s work and you want to show support, use this donate link.
The forum topic of the mod is here.
One thought on “Regenerating Boulders”
Could you do this but add snow and sand, also make then terrain blocks instead of boulders?