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Comments: 7
Type: Server Side
Version 0.0.3: entity unable to hit player when stationary – fixed.
Adds a Zombie Behemoth to the Blood Moon Hordes – beginning with GameStage 247 all the way to end game. Not added to biome, screamer or sleeper hordes just BloodMoon – this ‘may’ change in future depending on user feedback.
This is my first Modlet for 7 Days To Die v1.0
Enjoy!
PS: Does 300 block damage per hit, has 10000 HP, gives 10000 EXP, drops a unique loot container which should now be more lucrative.
DOWNLOAD (4 KB)
Credits: Deadalot
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
Thank you for the mod. However it causes a problem with loot bags from other zombies. Occasionally a zombie will drop coins in their bag. These coins can be looted repeatedly and forever.Once i removed your mod, This stopped happening. And this was on a dedicated server.
I had to change the spawn value from .01 to .1 to get them to spawn, but we had fun seeing them in our bloodmoon yesterday. I made a highlight: https://www.twitch.tv/videos/2279375596
So… how is he friendly?
shows in zombie list but i cant drop it in on F6 nothing appears?
hey Im sorry I only just see this.
Um that is strange as I am able to spawn him in my own game and another user also spawned him in.. I do not know what would cause this issue..
2024-08-30T20:19:59 210.872 ERR XML loader: Loading XML patch file ‘loot.xml’ from mod ‘z_ServerSide_Behemoth’ failed:
2024-08-30T20:19:59 210.877 EXC The ‘config’ start tag on line 1 position 2 does not match the end tag of ‘configs’. Line 26, position 3.
Thank you for report