Working Jail Doors & Powered Jail Doors

7 days to die working jail doors and powered jail doors, 7 days to die building materials, 7 days to die doors, 7 days to die jail door, 7 days to die powered doors, 7 days to die door mod

If you remember, that jail doors once worked. The doors were working was the last time in Alpha 16 version. So Claymore ported the original recipe over to 7 Days to Die Alpha 18 version. Same recipe, same harvest loot, same everything.

One exception: To make them 100% work again, Claymore had to remove the multiblockdim. But doesn’t really matter, since it simply works great. And he currently added powered jail doors too. Simply add 2 electrical components and craft the powered variants. If you have unlocked it like all powered doors need to.

Compatible with Alpha 18 game version.


  • 1.0.1: Collision: Bullets don’t collide anymore with the jaildoor.
  • 1.0.2: Added: Powered Jaildoors. Gated like other powered doors.
  • 1.0.3: Added: Secondary recipe for Powered Jaildoors: If you already have normal jaildoors crafted, simply add 2 electrical components to it in the workbench.
  • 1.0.4: XPATH correction: Somehow worked, but missed an important thing.
  • 1.1.0: Major bugfix: Powered ones could be crafted without unlocking them via perks or recipe.
  • 1.2.0: Major bugfix: Unlocking via schematic didn’t work properly.
  • 1.2.1: Update for post 18.3 versions: Localizationfix
  • 1.3.0: Missed the repair material. Fixed. (New)


The forum topic of the mod is here.

Credits: Claymore

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