Zombie Hunter UI & Hud

7 days to die zombie hunter ui hud

How to Install

Unzip Zombie Hunter UI and move all 4 mod folders into your Mods folder.
!!You must have all 4 mods together!!

Introduction

Explore the next level of gameplay with the Zombie Hunter UI & HUD addon, a comprehensive enhancement to the main Zombie Hunter mod.
This addon completely transforms the user interface and heads-up display, featuring a sleek, intuitive design with updated icons, menus, and indicators for seamless navigation.
Immerse yourself in the post-apocalyptic world with dynamic visuals and thematic elements that intensify the experience of surviving against relentless hordes of the undead.

Main Menu

Redesigned Main Menu and all associated windows (new game, continue game, options, etc.).

7 days to die zombie hunter ui hud additional screenshot 1

7 days to die zombie hunter ui hud additional screenshot 2

7 days to die zombie hunter ui hud additional screenshot 3

7 days to die zombie hunter ui hud additional screenshot 4

In-Game HUD

Completely new in-game HUD. This mod enhances visibility with the following features:

  • General Stats: Displays health, stamina, food, water, and stealth on the bottom left side.
  • Level and XP Bar: Shows level, XP bar, and some statistics on the top left side.
  • Compass Design: Redesigned compass and added visibility for enemy health.
  • Toolbelt Inventory: Redesigned and expanded toolbelt inventory to hold up to 15 slots.
  • Backpack Icon: Added a backpack icon on the bottom right to display ammo, along with vehicle stats such as fuel and vehicle health.
  • Location Window: Redesigned Location Window & Difficulty level.

7 days to die zombie hunter ui hud additional screenshot 5

7 days to die zombie hunter ui hud additional screenshot 6

7 days to die zombie hunter ui hud additional screenshot 7

Inventory & In-Game Windows

Character Window in Crafting & Backpack: A character window has been integrated into the crafting and backpack windows, allowing you to easily access your character and view stat changes directly from the backpack.

7 days to die zombie hunter ui hud additional screenshot 8

7 days to die zombie hunter ui hud additional screenshot 9

Expanded Scrollable Backpack & Storages: The backpack has been upgraded to 200 slots with a scrollable interface. Additional slots can be unlocked by purchasing the necessary skills, similar to the vanilla game.

Increased & Scrollable Storages & Vehicle Storages

Redesigned Looting Timer and Block Hitpoints: The looting timer and block hitpoints have been revamped to look significantly more elegant compared to the vanilla version, offering a smoother and more polished experience during gameplay.

Custom Visible Enemy Health: You are now able to see enemy & animal health

7 days to die zombie hunter ui hud additional screenshot 10

Custom Icons

80% of the vanilla icons have been replaced with new ones (more will be replaced in the future updates).
Additionally, the icons for achievements, skills, and all categories have been changed.
These icons will be further adjusted over time to fit as closely as possible with the vanilla style.

7 days to die zombie hunter ui hud additional screenshot 11

7 days to die zombie hunter ui hud additional screenshot 12

7 days to die zombie hunter ui hud additional screenshot 13

7 days to die zombie hunter ui hud additional screenshot 14

7 days to die zombie hunter ui hud additional screenshot 15

More room for skill perks: You can now add even more skill perk mod. You can add up to 15 more skill perks into the skill category.

7 days to die zombie hunter ui hud additional screenshot 16

Important!

This mod will still get many updates in the future.

Mod includes multiple mods necessary for proper functionality. I also do not recommend adding other UI mods, as they will almost certainly cause compatibility issues with this mod.

Credits

A big thanks to 0xSteel, whose mod add-ons are included in the Zombie Hunter UI with his permission. Zombie Hunter UI also contains the “SteelUI – Black UI Theme And Custom HUD”, which adds some of its functions into the Zombie Hunter UI & HUD.

Also thanks to Laydor for his Quartz mod, thanks to which i was able to add scrollable backpack.

I hope you will enjoy this exciting addition to Zombie Hunter main mod.
If you find the mod enjoyable and have any feedback or comments, we would greatly appreciate your endorsement and a short review.
Please note that Zombie Hunter UI receives frequent updates to enhance gameplay and fix any issues.
I recommend tracking this mod to ensure you don’t miss out on any updates.

Your feedback helps me improve and expand the mod further.

Zombie Hunter UI is client & server side mod.
You have to install this mod on your client and server mod folder.

Changelog

28.9.2024:
Added compatibility for 7 days to die v1.1 b5-b14

3.9.2024:
Complete Remake of Zombie Hunter UI & HUD

13.8.2024:
Introduction of Zombie Hunter UI & HUD

DOWNLOAD Zombie Hunter UI v1.1 (b5-b14) (156 MB)
DOWNLOAD Zombie Hunter UI v1.0 (155,9 MB)

Credits: MurluDamn

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If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.

40 Comments
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farfadaY
farfadaY
November 15, 2024 7:30 pm

hey bro !!! Thanx for your awesome job !! really enjoying it !!!
but i have only one issues with it.
i encounter some blue question box wich are everywhere , and can t do anything on it . only when i used this mode :/
can y tell me if u have any idea about it. i can sell u screen of it

MurluDamn
MurluDamn
November 17, 2024 8:36 am
Reply to  farfadaY

Yeah, please send me screenshot of it, so i know whats wrong with your game. You can add me on discord: “murlu”

Noc the Vampire
Noc the Vampire
October 27, 2024 1:13 am

hi I cant redeem the challenge for killing 5 zombies , Ive already started a world but Ive already killed 1264 zombies and its not letting me talk to a trader to redeem my challenge, what can I do ???

MurluDamn
MurluDamn
October 29, 2024 9:00 am

Hello, are you using any other UI mods? Also is there any chance that you might be able to record it and send me link?

aLEN
aLEN
October 16, 2024 8:58 pm

Beautiful UI mod but….too big for my taste (I’m using mods that remove most of the stuff from the screen like poi names, biome, day, time and scale it to 75%) and there is no way I’m using 15 slot tool belt. I did try to delete that ZZZxSteel-UI-15SlotToolbelt folder, but that didn’t do anything…too bad because I really like the style.
BTW, I’m really enjoying Zombie Hunter mod, it’s awesome.

MurluDamn
MurluDamn
October 21, 2024 5:34 am
Reply to  aLEN

Thank you for your review.
I understand, that this UI is not for everyone, thanks alright =)

Good luck and have fun

Redoath
Redoath
October 2, 2024 7:12 pm

As of 10/1/2024 getting these errors. Looks like some ddl references are broken. I’m NOT playing on beta.

2024-10-02T12:06:09 15.959 ERR Error loading types from assembly D:\SteamLibrary\steamapps\common\7 Days To Die\Mods\0-Quartz\Quartz.dll
2024-10-02T12:06:09 15.959 EXC Could not load file or assembly ‘0Harmony, Version=2.13.0.0, Culture=neutral, PublicKeyToken=null’ or one of its dependencies.

2024-10-02T12:06:09 15.960 ERR Error loading types from assembly D:\SteamLibrary\steamapps\common\7 Days To Die\Mods\ZZZxSteel-UI\ZZZxSteel-UI.dll
2024-10-02T12:06:09 15.960 EXC Could not load file or assembly ‘0Harmony, Version=2.13.0.0, Culture=neutral, PublicKeyToken=null’ or one of its dependencies.

2024-10-02T12:06:09 15.960 ERR Error loading types from assembly D:\SteamLibrary\steamapps\common\7 Days To Die\Mods\ZZZxSteel-UI\ZZZxSteel-UI.dll
2024-10-02T12:06:09 15.960 EXC Could not load file or assembly ‘0Harmony, Version=2.13.0.0, Culture=neutral, PublicKeyToken=null’ or one of its dependencies

2024-10-02T12:06:09 15.961 ERR Error loading types from assembly D:\SteamLibrary\steamapps\common\7 Days To Die\Mods\ZZZxSteel-UI-15SlotToolbelt\ZZZxSteel-UI-15SlotToolbelt.dll
2024-10-02T12:06:09 15.961 EXC Could not load file or assembly ‘0Harmony, Version=2.13.0.0, Culture=neutral, PublicKeyToken=null’ or one of its dependencies.

Redoath
Redoath
October 2, 2024 10:21 pm
Reply to  Redoath

Tried re-downloading and installing fresh: Error log shows this now.

Mono path[0] = ‘D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed’
Mono config path = ‘D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc’
[Physics::Module] Initialized MultithreadedJobDispatcher with 15 workers.
Loading player data from D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
Initialize engine version: 2022.3.29f1 (8d510ca76d2b)
[Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1; jobified=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 Ti (ID=0x2486)
Vendor: NVIDIA
VRAM: 8038 MB
Driver: 31.0.15.3623
Begin MonoManager ReloadAssembly
– Loaded All Assemblies, in 0.151 seconds
– Finished resetting the current domain, in 0.001 seconds
Initializing input.

Input initialized.

Initialized touch support.

UnloadTime: 0.760300 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.288700 ms
2024-10-02T15:06:55 0.017 INF Backtrace Initialized
2024-10-02T15:06:55 0.038 INF Version: V 1.1 (b14) Compatibility Version: V 1.1, Build: WindowsPlayer 64 Bit
2024-10-02T15:06:55 0.038 INF System information:
2024-10-02T15:06:55 0.038 INF OS: Windows 10 (10.0.19045) 64bit
2024-10-02T15:06:55 0.038 INF CPU: 12th Gen Intel(R) Core(TM) i5-12600K (cores: 16)
2024-10-02T15:06:55 0.039 INF RAM: 32529 MB
2024-10-02T15:06:55 0.039 INF GPU: NVIDIA GeForce RTX 3060 Ti (8038 MB)
2024-10-02T15:06:55 0.042 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
2024-10-02T15:06:55 0.043 INF Local UTC offset: -4 hours
2024-10-02T15:06:55 0.061 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -noeac -logfile C:\Users\Colin\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-10-02__15-06-54.txt
2024-10-02T15:06:55 0.062 INF UserDataFolder: C:\Users\Colin\AppData\Roaming/7DaysToDie
2024-10-02T15:06:55 0.064 INF [Platform] Init
2024-10-02T15:06:55 0.095 INF [Platform] Using native platform: Steam
2024-10-02T15:06:55 0.096 INF [Platform] Using cross platform: EOS
2024-10-02T15:06:55 0.096 INF [Platform] Using server platform: Steam
2024-10-02T15:06:55 0.096 INF [Platform] Using server platform: XBL
2024-10-02T15:06:55 0.097 INF [Platform] Using server platform: PSN
2024-10-02T15:06:55 0.102 INF Starting PlayerInputManager…
2024-10-02T15:06:55 0.103 INF InControl (version 1.8.9 build 9376, native module = True, XInput = True)
2024-10-02T15:06:55 0.106 INF InControl (version 1.8.9 build 9376)
2024-10-02T15:06:55 0.112 INF InControl Native (version 1.0.6)
2024-10-02T15:06:56 0.191 INF [InControl] NativeInputDeviceManager enabled.
2024-10-02T15:06:56 0.206 INF [Platform] Initializing Steam
2024-10-02T15:06:56 0.319 INF [Steamworks.NET] SteamAPI_Init() ok
2024-10-02T15:06:56 0.320 INF [Steamworks.NET] Registering auth callbacks
2024-10-02T15:06:56 0.320 INF Not running in Big Picture Mode, no on-screen keyboard available
2024-10-02T15:06:56 0.321 INF [Platform] Initializing EOS
2024-10-02T15:06:56 0.389 INF [EOS] Initialize: Success
2024-10-02T15:06:56 0.437 INF [EOS-Voice] Successfully initialized.
2024-10-02T15:06:56 0.438 INF [EOS-ACC] Not started with EAC, anticheat disabled
2024-10-02T15:06:56 0.439 INF [Platform] Initializing XBL
2024-10-02T15:06:56 0.439 INF [Platform] Initializing PSN
2024-10-02T15:06:56 0.441 INF [SaveDataUtils] InitStatic Begin
2024-10-02T15:06:56 0.442 INF [SaveDataUtils] SdPlayerPrefs -> Unity
2024-10-02T15:06:56 0.442 INF [SaveDataUtils] InitStatic Complete
2024-10-02T15:06:56 0.449 INF Last played version: V 1.1
2024-10-02T15:06:56 0.640 INF Localization language from platform: english
2024-10-02T15:06:56 0.643 INF Texture quality is set to 2
Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 5925.
Total: 7.569500 ms (FindLiveObjects: 0.478900 ms CreateObjectMapping: 0.166800 ms MarkObjects: 6.875600 ms DeleteObjects: 0.047900 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.331400 ms
2024-10-02T15:07:04 8.193 INF Awake IsFocused: True
2024-10-02T15:07:04 8.193 INF Awake
2024-10-02T15:07:04 8.368 INF Occlusion: Awake
Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6195.
Total: 8.116700 ms (FindLiveObjects: 0.189500 ms CreateObjectMapping: 0.140800 ms MarkObjects: 7.756400 ms DeleteObjects: 0.029700 ms)

2024-10-02T15:07:04 8.398 INF ApplyAllOptions streaming budget 7234.2 MB
2024-10-02T15:07:04 8.400 INF ApplyAllOptions current screen 1920 x 1080, 143.996hz, window 1920 x 1080, mode FullScreenWindow
2024-10-02T15:07:04 8.401 INF Texture quality is set to 2
2024-10-02T15:07:04 8.401 INF ApplyTextureFilter 0, AF Disable
2024-10-02T15:07:04 8.402 INF ApplyTerrainOptions 1
2024-10-02T15:07:04 8.650 INF [MODS] Start loading from: ‘D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../Mods’
2024-10-02T15:07:04 8.655 INF [MODS] Trying to load from folder: ‘0_TFP_Harmony’
2024-10-02T15:07:04 8.693 INF [MODS] Loaded Mod: TFP_Harmony (1.1.0.4)
2024-10-02T15:07:04 8.693 INF [MODS] Trying to load from folder: ‘0-Quartz’
2024-10-02T15:07:04 8.696 INF [MODS] Loaded Mod: Quartz (3.0.0)
2024-10-02T15:07:04 8.696 INF [MODS] Trying to load from folder: ‘Zombie Hunter UI’
2024-10-02T15:07:04 8.696 INF [MODS] Loaded Mod: Zombie-Hunter-UI (1.0)
2024-10-02T15:07:04 8.696 INF [MODS] Trying to load from folder: ‘ZZZxSteel-UI’
2024-10-02T15:07:04 8.697 INF [MODS] Loaded Mod: SteelUI (1.09.8)
2024-10-02T15:07:04 8.697 INF [MODS] Trying to load from folder: ‘ZZZxSteel-UI-15SlotToolbelt’
2024-10-02T15:07:04 8.698 INF [MODS] Loaded Mod: SteelUI15SlotToolbelt (1.06.2)
2024-10-02T15:07:04 8.698 INF [MODS] Initializing mod code
2024-10-02T15:07:04 8.698 INF [MODS] Initializing mod TFP_Harmony
2024-10-02T15:07:04 8.711 INF [MODS] Found ModAPI in TfpHarmony.dll, creating instance
2024-10-02T15:07:04 8.712 INF [MODS] [Harmony] Init done
Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001FDEA15E0C0.dll
2024-10-02T15:07:04 8.933 INF [MODS] Initialized code in mod ‘TFP_Harmony’ from DLL ‘TfpHarmony.dll’
2024-10-02T15:07:04 8.933 INF [MODS] Initializing mod Quartz
2024-10-02T15:07:04 8.934 INF [MODS] Found ModAPI in Quartz.dll, creating instance
2024-10-02T15:07:04 8.936 INF [Quartz] Loading Patch
2024-10-02T15:07:04 9.104 INF Updated culture for display texts
2024-10-02T15:07:04 9.116 INF [Quartz] Loaded Patch
2024-10-02T15:07:04 9.116 INF [Quartz] Loading ActionSets
2024-10-02T15:07:04 9.118 INF [Quartz] ActionSets file version: 2
2024-10-02T15:07:04 9.119 INF [MODS] Initialized code in mod ‘Quartz’ from DLL ‘Quartz.dll’
2024-10-02T15:07:04 9.120 INF [MODS] Initializing mod SteelUI
2024-10-02T15:07:04 9.120 INF [MODS] Found ModAPI in ZZZxSteel-UI.dll, creating instance
2024-10-02T15:07:05 9.314 INF [MODS] Initialized code in mod ‘SteelUI’ from DLL ‘ZZZxSteel-UI.dll’
2024-10-02T15:07:05 9.314 INF [MODS] Initializing mod SteelUI15SlotToolbelt
2024-10-02T15:07:05 9.314 INF [MODS] Found ModAPI in ZZZxSteel-UI-15SlotToolbelt.dll, creating instance
2024-10-02T15:07:05 9.330 INF [MODS] Initialized code in mod ‘SteelUI15SlotToolbelt’ from DLL ‘ZZZxSteel-UI-15SlotToolbelt.dll’
2024-10-02T15:07:05 9.330 INF [MODS] Loading done
2024-10-02T15:07:05 9.349 INF Pack 2514 us
2024-10-02T15:07:05 9.476 INF Pack 97057 us
2024-10-02T15:07:12 16.259 INF Pack 1150447 us
2024-10-02T15:07:12 16.261 INF [MODS] Loading localization from mod: Quartz
2024-10-02T15:07:12 16.261 INF [MODS] Loading localization from mod: Zombie-Hunter-UI
2024-10-02T15:07:12 16.262 INF [MODS] Loading localization from mod: SteelUI
2024-10-02T15:07:12 16.283 INF Loading permissions file at ‘C:\Users\Colin\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml’
2024-10-02T15:07:12 16.300 INF Loading permissions file done.
2024-10-02T15:07:12 16.345 INF [PartyQuests] Initialized
2024-10-02T15:07:12 16.349 INF Awake done in 8155 ms
2024-10-02T15:07:12 16.458 INF [XUi] Instantiating XUi from default prefab.
2024-10-02T15:07:12 16.463 INF [XUi] XUi instantiation completed in 5 ms
2024-10-02T15:07:12 16.576 INF [Quartz] Loading Fonts
2024-10-02T15:07:12 16.577 INF [Quartz] Loaded Fonts
2024-10-02T15:07:12 16.583 INF [XUi] Loading XUi asynchronously
2024-10-02T15:07:12 16.774 INF [EOS] Read cached (NewsFeatured.xml) completed: 942 bytes
2024-10-02T15:07:12 16.787 INF [EOS] Read cached (News.xml) completed: 8486 bytes
2024-10-02T15:07:12 17.030 INF Reloading serveradmin.xml
2024-10-02T15:07:12 17.030 INF Loading permissions file at ‘C:\Users\Colin\AppData\Roaming/7DaysToDie\Saves/serveradmin.xml’
2024-10-02T15:07:12 17.031 INF Permissions file unchanged, skipping reloading
Couldn’t create a Convex Mesh from source mesh “hull_forklift_tire” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2024-10-02T15:07:13 17.188 INF [XUi] Parsing all window groups completed in 524 ms total.
2024-10-02T15:07:13 17.449 INF [EOS] Read cached (news_featured_bloodmoons.jpg) completed: 129503 bytes
2024-10-02T15:07:13 17.469 INF [EOS] Read cached (news_featured_tfpmerch.jpg) completed: 78916 bytes
2024-10-02T15:07:13 17.488 INF [EOS] Read cached (news_featured_soundtrack.jpg) completed: 235045 bytes
2024-10-02T15:07:13 17.520 INF [EOS] Read cached (news_game_1.1_stable.jpg) completed: 108892 bytes
2024-10-02T15:07:13 17.535 INF [EOS] Read cached (news_game_v1_hotfix.jpg) completed: 545164 bytes
2024-10-02T15:07:13 17.555 INF [EOS] Read cached (news_game_1.0_live.jpg) completed: 66233 bytes
2024-10-02T15:07:13 17.761 ERR [XUi] Failed initializing window group optionsGeneral
2024-10-02T15:07:13 17.763 EXC Object reference not set to an instance of an object
at XUiC_OptionsGeneral.Init () [0x001c1] in :0
at XUiController.Init () [0x00023] in :0
at XUiWindowGroup.Init () [0x00009] in :0
at XUi+d__215.MoveNext () [0x002bd] in :0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
d__215:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2024-10-02T15:07:13 17.967 INF Loaded default EULA
2024-10-02T15:07:13 17.978 INF [XUi] Initialized all window groups completed in 714 ms total.
2024-10-02T15:07:14 18.533 WRN [GameSense Client] Failed connecting to GameSense server – Error: ConnectFailure (No connection could be made because the target machine actively refused it.

Couldn’t create a Convex Mesh from source mesh “Head” within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
2024-10-02T15:07:14 18.952 INF LoadTextureArraysForQuality quality -1 to 2, reload False
2024-10-02T15:07:15 19.226 INF LoadTextureArraysForQuality took 0.273
2024-10-02T15:07:15 19.268 INF Loaded (local): events in 0.01
2024-10-02T15:07:15 19.309 INF Loaded (local): rwgmixer in 0.01
2024-10-02T15:07:15 19.358 INF Loaded (local): archetypes in 0.02
2024-10-02T15:07:15 19.393 INF Loaded (local): loadingscreen in 0.01
2024-10-02T15:07:15 19.430 INF Added 1335 subtitle data entries and 3 speaker colors
2024-10-02T15:07:15 19.434 INF Loaded (local): subtitles in 0.01
2024-10-02T15:07:15 19.476 INF Loaded (local): videos in 0.01
2024-10-02T15:07:15 19.476 INF WorldStaticData.Init() needed 2.000s
2024-10-02T15:07:15 19.484 INF [Steamworks.NET] Login ok.
2024-10-02T15:07:15 19.485 INF [EOS] Login
2024-10-02T15:07:15 19.789 INF AchievementManager: Received stats and achievements from Steam
2024-10-02T15:07:16 20.565 WRN [GameSense Client] Failed connecting to GameSense server – Error: ConnectFailure (No connection could be made because the target machine actively refused it.

2024-10-02T15:07:17 21.421 INF [EOS] Login succeeded, PUID: 0002ccfad661407ba2bd757c32bd3a19
2024-10-02T15:07:17 21.422 INF [EOS] Getting native user for 0002ccfad661407ba2bd757c32bd3a19
2024-10-02T15:07:17 21.423 INF [EOS] CopyIdToken result: Success
2024-10-02T15:07:17 21.963 INF [EOS] ResolvePermissions(_perms: [Multiplayer, Communication, HostMultiplayer], _canPrompt: False)
2024-10-02T15:07:18 22.680 INF [EOS] Read (NewsFeatured.xml) completed: Success, received 942 bytes
2024-10-02T15:07:18 22.783 INF [EOS] Player may have active sanctions
2024-10-02T15:07:18 22.783 INF [EOS] SanctionsQuery finished with: 0 sanctions
2024-10-02T15:07:18 22.784 INF [EOS] CheckSanctionsEnumerator: hasSanctions False
2024-10-02T15:07:18 22.990 INF [EOS] Read (News.xml) completed: Success, received 8486 bytes
2024-10-02T15:07:19 23.407 INF [EOS] Read (eula_english) completed: Success, received 26643 bytes
2024-10-02T15:07:20 24.345 INF [EOS] Read (news_featured_bloodmoons.jpg) completed: Success, received 129503 bytes
2024-10-02T15:07:20 24.553 INF [EOS] Read (news_featured_tfpmerch.jpg) completed: Success, received 78916 bytes
2024-10-02T15:07:20 24.657 INF [EOS] Read (news_game_1.1_stable.jpg) completed: Success, received 108892 bytes
2024-10-02T15:07:20 24.865 INF [EOS] Read (news_game_1.0_live.jpg) completed: Success, received 66233 bytes
2024-10-02T15:07:20 24.969 INF [EOS] Read (news_featured_soundtrack.jpg) completed: Success, received 235045 bytes
2024-10-02T15:07:21 26.006 INF [EOS] Read (news_game_v1_hotfix.jpg) completed: Success, received 545164 bytes
2024-10-02T15:12:13 318.120 INF [EOS] ResolvePermissions(_perms: [HostMultiplayer], _canPrompt: True)
2024-10-02T15:12:14 319.085 INF [EOS] Player may have active sanctions
2024-10-02T15:12:14 319.085 INF [EOS] SanctionsQuery finished with: 0 sanctions
2024-10-02T15:12:14 319.085 INF [EOS] CheckSanctionsEnumerator: hasSanctions False
2024-10-02T15:12:15 319.122 INF NET: Starting server protocols
2024-10-02T15:12:15 319.151 INF NET: LiteNetLib server started
2024-10-02T15:12:15 319.151 INF [Steamworks.NET] NET: Server started
2024-10-02T15:12:15 319.151 INF Started thread SteamNetworkingServer
2024-10-02T15:12:15 319.151 INF [EOS-P2PS] Server started
2024-10-02T15:12:15 319.152 INF [PlatformApplication] restart required = False
2024-10-02T15:12:15 319.152 INF StartGame
2024-10-02T15:12:15 319.153 INF NetPackageManager Init
2024-10-02T15:12:15 319.184 INF [XUi] Instantiating XUi from default prefab.
2024-10-02T15:12:15 319.196 INF [XUi] XUi instantiation completed in 11 ms
2024-10-02T15:12:15 319.204 INF Persistent GamePrefs saved
GamePref.AdminFileName = serveradmin.xml
GamePref.AirDropFrequency = 72
GamePref.AirDropMarker = True
GamePref.AllowSpawnNearBackpack = True
GamePref.AutopilotMode = 0
GamePref.BedrollDeadZoneSize = 15
GamePref.BedrollExpiryTime = 45
GamePref.BlockDamageAI = 100
GamePref.BlockDamageAIBM = 100
GamePref.BlockDamagePlayer = 100
GamePref.BloodMoonEnemyCount = 8
GamePref.BloodMoonFrequency = 30
GamePref.BloodMoonRange = 0
GamePref.BloodMoonWarning = 8
GamePref.BuildCreate = False
GamePref.ConnectToServerIP = 127.0.0.1
GamePref.ConnectToServerPort = 26900
GamePref.CreateLevelDim = 4096
GamePref.CreateLevelName = My Level
GamePref.CreativeMenuEnabled = False
GamePref.DayCount = 3
GamePref.DayLightLength = 18
GamePref.DayNightLength = 60
GamePref.DeathPenalty = 1
GamePref.DebugMenuEnabled = False
GamePref.DebugMenuShowTasks = False
GamePref.DebugPanelsEnabled = ,Ply,Ge,Sp,Fo,Pr,
GamePref.DebugStopEnemiesMoving = False
GamePref.DropOnDeath = 1
GamePref.DropOnQuit = 0
GamePref.DynamicMeshDistance = 1000
GamePref.DynamicMeshEnabled = True
GamePref.DynamicMeshLandClaimBuffer = 3
GamePref.DynamicMeshLandClaimOnly = True
GamePref.DynamicMeshMaxItemCache = 3
GamePref.DynamicMeshMaxRegionCache = 1
GamePref.DynamicMeshUseImposters = False
GamePref.DynamicSpawner =
GamePref.EACEnabled = False
GamePref.EnableMapRendering = False
GamePref.EnemyDifficulty = 0
GamePref.EnemySpawnMode = True
GamePref.EulaLatestVersion = 1
GamePref.EulaVersionAccepted = 1
GamePref.FavoriteServersList =
GamePref.FragLimit = 20
GamePref.GameDifficulty = 1
GamePref.GameGuidClient =
GamePref.GameMode = GameModeSurvival
GamePref.GameName = 1.0 7DayZ
GamePref.GameNameClient = My Game
GamePref.GameVersion = V 1.1
GamePref.GameWorld = West Xuyofu Territory
GamePref.HideCommandExecutionLog = 0
GamePref.IgnoreEOSSanctions = False
GamePref.JoiningOptions = True
GamePref.LandClaimCount = 3
GamePref.LandClaimDeadZone = 30
GamePref.LandClaimDecayMode = 0
GamePref.LandClaimExpiryTime = 7
GamePref.LandClaimOfflineDelay = 0
GamePref.LandClaimOfflineDurabilityModifier = 4
GamePref.LandClaimOnlineDurabilityModifier = 4
GamePref.LandClaimSize = 41
GamePref.Language =
GamePref.LanguageBrowser =
GamePref.LastGameResetRevision = 13
GamePref.LastLoadedPrefab =
GamePref.LastLoadingTipRead = 30
GamePref.LootAbundance = 100
GamePref.LootRespawnDays = 7
GamePref.LootTimer =
GamePref.MatchLength = 10
GamePref.MaxChunkAge = -1
GamePref.MaxQueuedMeshLayers = 40
GamePref.MaxSpawnedAnimals = 50
GamePref.MaxSpawnedZombies = 64
GamePref.MaxUncoveredMapChunksPerPlayer = 524288
GamePref.NoGraphicsMode = False
GamePref.OptionsAllowController = True
GamePref.OptionsAmbientVolumeLevel = 1
GamePref.OptionsAudioOcclusion = False
GamePref.OptionsBackgroundGlobalOpacity = 0.96
GamePref.OptionsChatCommunication = True
GamePref.OptionsControllerAimAssists = True
GamePref.OptionsControllerCursorHoverSensitivity = 0.5
GamePref.OptionsControllerCursorSnap = True
GamePref.OptionsControllerIconStyle = 0
GamePref.OptionsControllerJoystickLayout = 0
GamePref.OptionsControllerLookAcceleration = 4
GamePref.OptionsControllerLookAxisDeadzone = 0.1
GamePref.OptionsControllerLookInvert = False
GamePref.OptionsControllerMoveAxisDeadzone = 0.1
GamePref.OptionsControllerSensitivityX = 0.35
GamePref.OptionsControllerSensitivityY = 0.25
GamePref.OptionsControllerTriggerEffects = False
GamePref.OptionsControllerVehicleSensitivity = 1
GamePref.OptionsControllerVibration = True
GamePref.OptionsControllerVibrationStrength = 2
GamePref.OptionsControllerWeaponAiming = False
GamePref.OptionsControllerZoomSensitivity = 0.5
GamePref.OptionsControlsResetRevision = 7
GamePref.OptionsControlsSprintLock = True
GamePref.OptionsDisableChunkLODs = False
GamePref.OptionsDisableXmlEvents = False
GamePref.OptionsDynamicMusicDailyTime = 0.45
GamePref.OptionsDynamicMusicEnabled = True
GamePref.OptionsFilterProfanity = False
GamePref.OptionsForegroundGlobalOpacity = 1
GamePref.OptionsGfxAA = 1
GamePref.OptionsGfxAASharpness = 0
GamePref.OptionsGfxBloom = False
GamePref.OptionsGfxBrightness = 0.5
GamePref.OptionsGfxDOF = False
GamePref.OptionsGfxDynamicMinFPS = 30
GamePref.OptionsGfxDynamicMode = 0
GamePref.OptionsGfxDynamicScale = 1
GamePref.OptionsGfxFOV = 69
GamePref.OptionsGfxGrassDistance = 3
GamePref.OptionsGfxLODDistance = 0.4
GamePref.OptionsGfxMotionBlur = 0
GamePref.OptionsGfxMotionBlurEnabled = False
GamePref.OptionsGfxObjQuality = 1
GamePref.OptionsGfxOcclusion = True
GamePref.OptionsGfxQualityPreset = 5
GamePref.OptionsGfxReflectQuality = 0
GamePref.OptionsGfxReflectShadows = False
GamePref.OptionsGfxResetRevision = 4
GamePref.OptionsGfxResolution = 0
GamePref.OptionsGfxShadowDistance = 0
GamePref.OptionsGfxShadowQuality = 1
GamePref.OptionsGfxSSAO = False
GamePref.OptionsGfxSSReflections = 1
GamePref.OptionsGfxStreamMipmaps = True
GamePref.OptionsGfxSunShafts = False
GamePref.OptionsGfxTerrainQuality = 1
GamePref.OptionsGfxTexFilter = 0
GamePref.OptionsGfxTexQuality = 2
GamePref.OptionsGfxTreeDistance = 4
GamePref.OptionsGfxViewDistance = 5
GamePref.OptionsGfxVsync = 1
GamePref.OptionsGfxWaterPtlLimiter = 0.2
GamePref.OptionsGfxWaterQuality = 0
GamePref.OptionsHudOpacity = 1
GamePref.OptionsHudSize = 1
GamePref.OptionsInterfaceSensitivity = 0.5
GamePref.OptionsIntroMovieEnabled = True
GamePref.OptionsInvertMouse = False
GamePref.OptionsJournalPopup = True
GamePref.OptionsLiteNetLibMtuOverride = False
GamePref.OptionsLookSensitivity = 0.45
GamePref.OptionsMenuMusicVolumeLevel = 0.2792793
GamePref.OptionsMicVolumeLevel = 0.75
GamePref.OptionsMumblePositionalAudioSupport = False
GamePref.OptionsMusicVolumeLevel = 0
GamePref.OptionsOverallAudioVolumeLevel = 0.2998713
GamePref.OptionsPlayChanceFrequency = 3
GamePref.OptionsPlayChanceProbability = 0.983
GamePref.OptionsPlayerModel = playerMale
GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
GamePref.OptionsPOICulling = 1
GamePref.OptionsQuestsAutoAccept = True
GamePref.OptionsQuestsAutoShare = True
GamePref.OptionsScreenBoundsValue = 1
GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
GamePref.OptionsShowCompass = True
GamePref.OptionsShowCrosshair = True
GamePref.OptionsStabSpawnBlocksOnGround = True
GamePref.OptionsSubtitlesEnabled = False
GamePref.OptionsTempCelsius = False
GamePref.OptionsUiCompassUseEnglishCardinalDirections = False
GamePref.OptionsUiFpsScaling = 1
GamePref.OptionsVehicleLookSensitivity = 0.2
GamePref.OptionsVoiceChatEnabled = True
GamePref.OptionsVoiceInputDevice = {cc21ea9a-ca4d-4059-a54a-f639f89c18af}
GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{93521d92-2221-40ca-85a4-b18e62764d45}
GamePref.OptionsVoiceVolumeLevel = 0.8
GamePref.OptionsWeaponAiming = False
GamePref.OptionsZoomAccel = 0.5
GamePref.OptionsZoomSensitivity = 0.3
GamePref.PartySharedKillRange = 100
GamePref.PersistentPlayerProfiles = False
GamePref.PlayerAutologin = False
GamePref.PlayerKillingMode = 2
GamePref.PlayerName = Redpath
GamePref.PlayerSafeZoneHours = 7
GamePref.PlayerSafeZoneLevel = 5
GamePref.PlayerToken =
GamePref.PlaytestBiome = 3
GamePref.QuestProgressionDailyLimit = 4
GamePref.RebuildMap = False
GamePref.Region = NorthAmericaEast
GamePref.SaveDataLimit = -1
GamePref.SelectionContextMode = 0
GamePref.SelectionOperationMode = 0
GamePref.ServerAdminSlots = 0
GamePref.ServerAdminSlotsPermission = 0
GamePref.ServerDescription =
GamePref.ServerDisabledNetworkProtocols =
GamePref.ServerEnabled = True
GamePref.ServerIP =
GamePref.ServerIsPublic = True
GamePref.ServerLoginConfirmationText =
GamePref.ServerMaxAllowedViewDistance = 12
GamePref.ServerMaxPlayerCount = 4
GamePref.ServerMaxWorldTransferSpeedKiBs = 512
GamePref.ServerName = Default Server
GamePref.ServerPort = 26900
GamePref.ServerReservedSlots = 0
GamePref.ServerReservedSlotsPermission = 100
GamePref.ServerVisibility = 0
GamePref.ServerWebsiteURL =
GamePref.ShowFriendPlayerOnMap = True
GamePref.SkipSpawnButton = False
GamePref.TelnetEnabled = False
GamePref.TelnetFailedLoginLimit = 10
GamePref.TelnetFailedLoginsBlocktime = 10
GamePref.TelnetPort = 25003
GamePref.TerminalWindowEnabled = True
GamePref.TwitchBloodMoonAllowed = True
GamePref.TwitchServerPermission = 90
GamePref.UNUSED_ControlPanelEnabled = False
GamePref.UNUSED_ControlPanelPort = 8080
GamePref.UNUSED_LastLoadedPrefabSize =
GamePref.UNUSED_NewGameSetDefaults =
GamePref.UNUSED_OptionsBloom =
GamePref.UNUSED_OptionsDOF =
GamePref.UNUSED_OptionsFieldOfViewNew =
GamePref.UNUSED_OptionsGamma =
GamePref.UNUSED_OptionsGfxGameplayResolutionHeight =
GamePref.UNUSED_OptionsGfxGameplayResolutionWidth =
GamePref.UNUSED_OptionsGfxUMATexQuality =
GamePref.UNUSED_OptionsMotionBlur =
GamePref.UNUSED_OptionsObjectBlur =
GamePref.UNUSED_OptionsReflectionBounces =
GamePref.UNUSED_OptionsReflectionCullList =
GamePref.UNUSED_OptionsReflectionFarClip =
GamePref.UNUSED_OptionsReflectionRefreshMode =
GamePref.UNUSED_OptionsReflectionShadowDistance =
GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
GamePref.UNUSED_OptionsSSAO =
GamePref.UNUSED_OptionsStreamingMipmapsBudget =
GamePref.UNUSED_OptionsSunShafts =
GamePref.UNUSED_PlayerId =
GamePref.UNUSED_SaveGameFolder =
GamePref.UNUSED_UserDataFolder =
GamePref.WebDashboardEnabled = False
GamePref.WebDashboardPort = 8080
GamePref.WebDashboardUrl =
GamePref.WorldGenSeed =
GamePref.WorldGenSize = 8192
GamePref.XPMultiplier = 100
GamePref.ZombieBMMove = 1
GamePref.ZombieFeralMove = 0
GamePref.ZombieFeralSense = 0
GamePref.ZombieMove = 0
GamePref.ZombieMoveNight = 0
GamePref.ZombiePlayers = True
GameStat.AirDropFrequency = 0
GameStat.AirDropMarker = True
GameStat.AllowedViewDistance = 12
GameStat.AnimalCount = 0
GameStat.AutoParty = False
GameStat.BedrollExpiryTime = 45
GameStat.BlockDamagePlayer = 100
GameStat.BloodMoonDay = 0
GameStat.BloodMoonEnemyCount = 8
GameStat.BloodMoonWarning = 8
GameStat.ChunkStabilityEnabled = True
GameStat.CurrentRoundIx = 0
GameStat.DayLightLength = 18
GameStat.DayLimitActive = False
GameStat.DayLimitThisRound = 0
GameStat.DeathPenalty = XPOnly
GameStat.DropOnDeath = 1
GameStat.DropOnQuit = 0
GameStat.EnemyCount = 0
GameStat.EnemyDifficulty = Normal
GameStat.EnemySpawnMode = True
GameStat.FragLimitActive = False
GameStat.FragLimitThisRound = 0
GameStat.GameDifficulty = 2
GameStat.GameDifficultyBonus = 1
GameStat.GameModeId = 0
GameStat.GameState = 0
GameStat.GlobalMessageToShow =
GameStat.IsCreativeMenuEnabled = False
GameStat.IsFlyingEnabled = False
GameStat.IsPlayerCollisionEnabled = True
GameStat.IsPlayerDamageEnabled = True
GameStat.IsResetMapOnRestart = False
GameStat.IsSaveSupplyCrates = True
GameStat.IsSpawnEnemies = True
GameStat.IsSpawnNearOtherPlayer = False
GameStat.IsTeleportEnabled = False
GameStat.IsVersionCheckDone = False
GameStat.LandClaimCount = 3
GameStat.LandClaimDeadZone = 30
GameStat.LandClaimDecayMode = 0
GameStat.LandClaimExpiryTime = 3
GameStat.LandClaimOfflineDelay = 0
GameStat.LandClaimOfflineDurabilityModifier = 32
GameStat.LandClaimOnlineDurabilityModifier = 32
GameStat.LandClaimSize = 41
GameStat.LoadScene =
GameStat.LootTimer =
GameStat.OptionsPOICulling = 0
GameStat.PartySharedKillRange = 100
GameStat.PlayerKillingMode = KillStrangersOnly
GameStat.QuestProgressionDailyLimit = 4
GameStat.ScoreDiedMultiplier = -5
GameStat.ScorePlayerKillMultiplier = 1
GameStat.ScoreZombieKillMultiplier = 1
GameStat.ShowAllPlayersOnMap = False
GameStat.ShowFriendPlayerOnMap = True
GameStat.ShowSpawnWindow = False
GameStat.ShowWindow =
GameStat.TimeLimitActive = False
GameStat.TimeLimitThisRound = 0
GameStat.TimeOfDayIncPerSec = 20
GameStat.TwitchBloodMoonAllowed = True
GameStat.UNUSED_ShowZombieCounter =
GameStat.XPMultiplier = 100
GameStat.ZombieHordeMeter = False
2024-10-02T15:12:15 319.226 INF StartAsServer
2024-10-02T15:12:15 319.349 INF Loaded (local): events in 0.01
2024-10-02T15:12:16 320.679 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
2024-10-02T15:12:16 320.679 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
2024-10-02T15:12:16 320.679 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
2024-10-02T15:12:16 320.689 INF Loaded (local): materials in 1.31
2024-10-02T15:12:16 320.730 INF Loaded (local): physicsbodies in 0.01
2024-10-02T15:12:16 320.773 INF Loaded (local): painting in 0.01
2024-10-02T15:12:16 320.858 INF Loaded (local): shapes in 0.02
Unloading 3 Unused Serialized files (Serialized files now loaded: 14)
2024-10-02T15:12:27 331.624 INF Block IDs with mapping
2024-10-02T15:12:27 331.632 INF Block IDs total 23973, terr 29, last 24195
2024-10-02T15:12:27 331.643 INF Loaded (local): blocks in 10.57
Unloading 75468 unused Assets to reduce memory usage. Loaded Objects now: 152856.
Total: 223.158600 ms (FindLiveObjects: 10.176700 ms CreateObjectMapping: 6.992600 ms MarkObjects: 186.368000 ms DeleteObjects: 19.620700 ms)

2024-10-02T15:12:27 331.960 INF Loaded (local): progression in 0.07
2024-10-02T15:12:27 332.095 INF Loaded (local): buffs in 0.09
2024-10-02T15:12:28 332.127 INF Loaded (local): misc in 0.01
2024-10-02T15:12:28 332.526 INF Loaded (local): items in 0.32
2024-10-02T15:12:28 332.614 INF Item IDs with mapping
2024-10-02T15:12:28 332.614 INF ItemIDs from Mapping
2024-10-02T15:12:28 332.617 INF ItemClass assignLeftOverItems 66882 of 81920
2024-10-02T15:12:28 332.659 INF Loaded (local): item_modifiers in 0.05
2024-10-02T15:12:28 332.740 INF Loaded (local): entityclasses in 0.05
2024-10-02T15:12:28 332.780 INF Loaded (local): qualityinfo in 0.01
2024-10-02T15:12:28 332.863 INF Loaded (local): sounds in 0.03
2024-10-02T15:12:28 332.920 INF Loaded (local): recipes in 0.03
2024-10-02T15:12:28 332.961 INF Loaded (local): blockplaceholders in 0.02
2024-10-02T15:12:28 333.023 INF Loaded (local): loot in 0.03
2024-10-02T15:12:28 333.065 INF Loaded (local): entitygroups in 0.01
2024-10-02T15:12:28 333.106 INF Loaded (local): utilityai in 0.01
2024-10-02T15:12:29 333.148 INF Loaded (local): vehicles in 0.01
2024-10-02T15:12:29 333.190 INF Loaded (local): rwgmixer in 0.01
2024-10-02T15:12:29 333.231 INF Loaded (local): weathersurvival in 0.01
2024-10-02T15:12:29 333.273 INF Loaded (local): archetypes in 0.01
2024-10-02T15:12:29 333.325 INF Loaded (local): challenges in 0.02
2024-10-02T15:12:29 333.411 INF Loaded (local): quests in 0.05
2024-10-02T15:12:29 333.453 INF Loaded (local): traders in 0.01
2024-10-02T15:12:29 333.500 INF Loaded (local): npc in 0.02
2024-10-02T15:12:29 333.544 INF Loaded (local): dialogs in 0.01
2024-10-02T15:12:29 333.591 INF Loaded (local): ui_display in 0.02
2024-10-02T15:12:29 333.635 INF Loaded (local): nav_objects in 0.01
2024-10-02T15:12:29 333.682 INF Loaded (local): gamestages in 0.01
2024-10-02T15:12:29 333.914 INF Loaded (local): gameevents in 0.19
2024-10-02T15:12:29 333.993 INF Loaded (local): twitch in 0.04
2024-10-02T15:12:29 334.030 INF Loaded (local): twitch_events in 0.01
2024-10-02T15:12:29 334.089 INF Loaded (local): dmscontent in 0.03
2024-10-02T15:12:30 334.127 INF Loaded (local): XUi_Common/styles in 0.01
2024-10-02T15:12:30 334.169 INF Loaded (local): XUi_Common/controls in 0.01
2024-10-02T15:12:30 334.210 INF Loaded (local): XUi/styles in 0.01
2024-10-02T15:12:30 334.252 INF Loaded (local): XUi/controls in 0.01
2024-10-02T15:12:30 334.371 INF Loaded (local): XUi/windows in 0.01
2024-10-02T15:12:30 334.412 INF Loaded (local): XUi/xui in 0.01
2024-10-02T15:12:30 334.418 INF [Quartz] Loading Fonts
2024-10-02T15:12:30 334.418 INF [Quartz] Loaded Fonts
2024-10-02T15:12:30 334.425 INF [XUi] Loading XUi asynchronously
2024-10-02T15:12:30 334.781 INF Loaded (local): biomes in 0.08
2024-10-02T15:12:30 334.964 INF Loaded (local): worldglobal in 0.06
2024-10-02T15:12:31 335.339 INF [XUi] Parsing all window groups completed in 806 ms total.
2024-10-02T15:12:31 335.452 INF Loaded (local): spawning in 0.07
2024-10-02T15:12:31 335.864 INF ShapeControllers: 96
2024-10-02T15:12:31 335.874 INF Loaded (local): loadingscreen in 0.06
2024-10-02T15:12:32 336.210 INF Added 1335 subtitle data entries and 3 speaker colors
2024-10-02T15:12:32 336.383 INF Loaded (local): subtitles in 0.22
2024-10-02T15:12:32 336.412 ERR [XUi] Failed initializing window group ingameMenu
2024-10-02T15:12:32 336.412 EXC Object reference not set to an instance of an object
at XUiC_InGameMenuWindow.Init () [0x0015d] in :0
at XUiController.Init () [0x00023] in :0
at XUiWindowGroup.Init () [0x00009] in :0
at XUi+d__215.MoveNext () [0x002bd] in :0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
d__215:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2024-10-02T15:12:32 336.684 INF [XUi] Initialized all window groups completed in 1210 ms total.
2024-10-02T15:12:32 336.704 INF Loaded (local): videos in 0.01
2024-10-02T15:12:32 336.725 INF Loading players.xml
2024-10-02T15:12:32 336.745 INF createWorld: West Xuyofu Territory, 1.0 7DayZ, GameModeSurvival
2024-10-02T15:12:32 336.746 INF Occlusion: Enabled
2024-10-02T15:12:32 336.752 INF Started thread ChunkRegeneration
2024-10-02T15:12:32 336.752 INF Started thread ChunkCalc
2024-10-02T15:12:32 336.752 INF Started thread ChunkMeshBake
2024-10-02T15:12:32 336.774 INF World.Load: West Xuyofu Territory
2024-10-02T15:12:32 336.783 INF BloodMoon SetDay: day 44, last day 14, freq 30, range 0
2024-10-02T15:12:32 336.785 INF BloodMoon SetDay: day 37, last day 7, freq 30, range 0
2024-10-02T15:12:32 336.799 INF Started thread WaterSimulationApplyChanges
2024-10-02T15:12:37 341.809 INF Started thread GenerateChunks
Unloading 1 Unused Serialized files (Serialized files now loaded: 14)
Unloading 1954 unused Assets to reduce memory usage. Loaded Objects now: 372960.
Total: 605.931900 ms (FindLiveObjects: 18.210700 ms CreateObjectMapping: 6.911300 ms MarkObjects: 579.098800 ms DeleteObjects: 1.710800 ms)

2024-10-02T15:12:38 343.099 INF Calculating world hashes took 252 ms (world size 266 MiB)
2024-10-02T15:12:38 343.101 INF Initial ENABLE_FILE_BACKED_ARRAYS == False
2024-10-02T15:12:39 343.176 INF Loading dtm raw file took 1361ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 372960.
Total: 577.107800 ms (FindLiveObjects: 26.226800 ms CreateObjectMapping: 5.016300 ms MarkObjects: 545.473100 ms DeleteObjects: 0.391000 ms)

2024-10-02T15:12:40 344.193 INF Biomes image size w= 1024, h = 1024
Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 372960.
Total: 579.644900 ms (FindLiveObjects: 19.115300 ms CreateObjectMapping: 4.901800 ms MarkObjects: 555.141600 ms DeleteObjects: 0.485600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 372960.
Total: 619.834500 ms (FindLiveObjects: 22.361600 ms CreateObjectMapping: 5.258900 ms MarkObjects: 591.776100 ms DeleteObjects: 0.437300 ms)

2024-10-02T15:12:43 347.403 INF Loading and creating biomes took 4226ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 372960.
Total: 603.084300 ms (FindLiveObjects: 19.083900 ms CreateObjectMapping: 5.209600 ms MarkObjects: 578.406200 ms DeleteObjects: 0.383900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 372961.
Total: 615.467100 ms (FindLiveObjects: 26.246600 ms CreateObjectMapping: 7.256300 ms MarkObjects: 581.501400 ms DeleteObjects: 0.462500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 372962.
Total: 625.057900 ms (FindLiveObjects: 25.191100 ms CreateObjectMapping: 6.893100 ms MarkObjects: 592.513700 ms DeleteObjects: 0.459600 ms)

2024-10-02T15:12:47 351.628 INF Loading and creating shader control textures took 4224ms
Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 372964.
Total: 586.492700 ms (FindLiveObjects: 18.623000 ms CreateObjectMapping: 5.119700 ms MarkObjects: 562.345600 ms DeleteObjects: 0.403600 ms)

2024-10-02T15:12:49 353.145 INF Loading and parsing of generator took 1517ms
2024-10-02T15:12:49 353.169 INF Computed 1176 chunk groups containing a total of 30737 chunks. Largest group contains 460 chunks.
2024-10-02T15:12:49 353.188 INF Started thread SaveChunks C:\Users\Colin\AppData\Roaming\7DaysToDie\Saves\West Xuyofu Territory\1.0 7DayZ\Region
Unloading 0 Unused Serialized files (Serialized files now loaded: 14)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 372964.
Total: 597.638000 ms (FindLiveObjects: 19.805000 ms CreateObjectMapping: 5.175900 ms MarkObjects: 572.264000 ms DeleteObjects: 0.392800 ms)

2024-10-02T15:12:51 355.456 INF [DECO] read 139498
2024-10-02T15:12:51 355.538 INF Dynamic Music Initialized on Server
2024-10-02T15:12:51 355.547 INF Dynamic Music Initialized on Client
2024-10-02T15:12:51 355.686 INF AstarManager Init
2024-10-02T15:12:51 355.872 INF WeatherManager: Init 8 weather packages
2024-10-02T15:12:51 356.031 INF WeatherManager: ApplySavedPackages
2024-10-02T15:12:51 356.033 INF createWorld() done
2024-10-02T15:12:57 362.071 WRN [GameSense Client] Failed connecting to GameSense server – Error: ConnectFailure (No connection could be made because the target machine actively refused it.

2024-10-02T15:18:38 702.786 WRN [GameSense Client] Failed connecting to GameSense server – Error: ConnectFailure (No connection could be made because the target machine actively refused it.

2024-10-02T15:19:44 768.395 INF Created player with id=171
2024-10-02T15:19:44 768.402 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=Redpath, id=171]
2024-10-02T15:19:44 768.577 INF Loaded player
2024-10-02T15:19:44 768.695 INF 122902 VehicleManager read #0, id 764, vehicleBicycle, (26.1, 35.0, -178.7), chunk 1, -12
2024-10-02T15:19:44 768.695 INF VehicleManager C:\Users\Colin\AppData\Roaming/7DaysToDie\Saves/West Xuyofu Territory/1.0 7DayZ/vehicles.dat, loaded 1
2024-10-02T15:19:44 768.695 INF DroneManager C:\Users\Colin\AppData\Roaming/7DaysToDie\Saves/West Xuyofu Territory/1.0 7DayZ/drones.dat, loaded 0
2024-10-02T15:19:44 768.696 INF TurretTracker C:\Users\Colin\AppData\Roaming/7DaysToDie\Saves/West Xuyofu Territory/1.0 7DayZ/turrets.dat, loaded 0
2024-10-02T15:19:44 768.732 INF [EOS] Registering server
2024-10-02T15:19:44 768.738 INF [PlayerInteractions] JoinedMultiplayerServer not supported with current platforms
Unloading 3 Unused Serialized files (Serialized files now loaded: 15)
Unloading 3694 unused Assets to reduce memory usage. Loaded Objects now: 379722.
Total: 626.747800 ms (FindLiveObjects: 20.748900 ms CreateObjectMapping: 5.566300 ms MarkObjects: 598.197200 ms DeleteObjects: 2.235100 ms)

60sec delta: 0,current: 1642313,desired: 1643849
2024-10-02T15:19:45 769.881 INF [Backtrace] Updated Statistics
2024-10-02T15:19:45 769.938 INF [DECO] written 139498, in 17ms
2024-10-02T15:19:45 769.940 INF [DECO] write thread 2ms
2024-10-02T15:19:45 769.988 INF OpenSpawnWindow
2024-10-02T15:19:46 770.224 WRN load material: @:Entities/Zombies/Gibs/Materials/ZombieGibs_caps.mat
2024-10-02T15:19:46 770.224 INF Loading dymesh settings
2024-10-02T15:19:46 770.225 INF Dynamic Mesh Settings
2024-10-02T15:19:46 770.225 INF Use Imposter Values: False
2024-10-02T15:19:46 770.225 INF Only Player Areas: True
2024-10-02T15:19:46 770.225 INF Player Area Buffer: 3
2024-10-02T15:19:46 770.225 INF Max View Distance: 1000
2024-10-02T15:19:46 770.225 INF Regen all on new world: False
2024-10-02T15:19:46 770.228 INF Dymesh: Prepping dynamic mesh. Resend Default: True
2024-10-02T15:19:46 770.228 INF Dymesh: Mesh location: C:\Users\Colin\AppData\Roaming/7DaysToDie\Saves/West Xuyofu Territory/1.0 7DayZ/DynamicMeshes/
2024-10-02T15:19:46 770.228 INF StartGame done
2024-10-02T15:19:46 770.239 INF [Steamworks.NET] GameServer.Init successful
2024-10-02T15:19:46 770.414 INF [EOS] Server registered, session: aff9f2ae851c48a38ce262e3b7a43233
2024-10-02T15:19:46 770.417 INF [EOS] Session address: 17*.5*.21*.15*
2024-10-02T15:19:46 770.422 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
2024-10-02T15:19:46 770.632 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775242011478494, server SteamID=, server public IP=17*.5*.21*.15*, server port=26900
2024-10-02T15:19:46 770.636 INF [Steamworks.NET] Lobby entered: 109775242011478494
2024-10-02T15:19:46 770.749 INF Dymesh: Warming dynamic mesh
2024-10-02T15:19:46 770.749 INF Dymesh: Creating dynamic mesh manager
2024-10-02T15:19:46 770.751 INF Dymesh: Awake
2024-10-02T15:19:46 770.751 INF Dymesh: Mesh location: C:\Users\Colin\AppData\Roaming/7DaysToDie\Saves/West Xuyofu Territory/1.0 7DayZ/DynamicMeshes/
2024-10-02T15:19:46 770.752 INF Dymesh: Loading Items: C:\Users\Colin\AppData\Roaming/7DaysToDie\Saves/West Xuyofu Territory/1.0 7DayZ/DynamicMeshes/
2024-10-02T15:19:46 770.758 INF Dymesh: Loaded Items: 3
2024-10-02T15:19:46 770.758 INF Dymesh: Loading all items took: 0.0059999 seconds.
2024-10-02T15:19:46 770.764 INF Meshlist count is now 1
2024-10-02T15:19:46 770.764 INF Meshlist count is now 2
2024-10-02T15:19:46 770.765 INF Force load took 0 seconds
2024-10-02T15:19:46 770.766 INF Clearing queues.
2024-10-02T15:19:46 770.766 INF Cleared queues.
2024-10-02T15:19:46 770.766 INF Dynamic thread starting
2024-10-02T15:19:46 770.768 INF Dymesh door replacement: imposterBlock
2024-10-02T15:19:46 770.847 INF 122927 Vehicle PostInit [type=EntityBicycle, name=vehicleBicycle, id=764], (26.13, 35.02, -178.69) (chunk 1, -12), rbPos (0.00, 0.00, 0.00)
2024-10-02T15:19:46 770.852 INF 122927 VehicleManager loaded #0, id 764, [type=EntityBicycle, name=vehicleBicycle, id=764], (26.1, 35.0, -178.7), chunk 1, -12 (1, -12), owner EOS_0002ccfad661407ba2bd757c32bd3a19
2024-10-02T15:19:46 770.852 INF 122927 VehicleManager Update loaded 1
2024-10-02T15:19:46 770.969 INF Respawn almost done
2024-10-02T15:19:46 770.974 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 28, 35, -178): localplayer
2024-10-02T15:19:47 771.994 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90202241473594396, public IP=17*.5*.25*.13*
2024-10-02T15:19:47 771.995 INF [Steamworks.NET] Exiting Lobby
2024-10-02T15:19:47 771.996 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
2024-10-02T15:19:48 772.232 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775242011478546, server SteamID=90202241473594396, server public IP=17*.5*.25*.13*, server port=26900
2024-10-02T15:19:48 772.234 INF [Steamworks.NET] Lobby entered: 109775242011478546

MurluDamn
MurluDamn
October 3, 2024 3:31 am
Reply to  Redoath

Hello, first of all, you should reinstall the game. Simply uninstall it and then install it back. This error is on your client side, not the mod side.

Redoath
Redoath
October 3, 2024 5:43 pm
Reply to  MurluDamn

Thank you for your help! I re-installed both the game and the mod, made sure it was v1.1 – and now I’m back to the dll errors I initially got.

Here’s the first few – don’t want to spam the entire log here…

2024-10-03T10:37:36 9.056 ERR [MODS] Failed initializing ModAPI instance on mod ‘SteelUI’ from DLL ‘ZZZxSteel-UI.dll’
2024-10-03T10:37:36 9.048 ERR [MODS] Failed initializing ModAPI instance on mod ‘Quartz’ from DLL ‘Quartz.dll’
2024-10-03T10:37:36 9.057 ERR [MODS] Failed initializing ModAPI instance on mod ‘SteelUI15SlotToolbelt’ from DLL ‘ZZZxSteel-UI-15SlotToolbelt.dll’

Anton
Anton
September 26, 2024 3:57 pm

hello, will there be a version for the latest patch b 14? I have a lot of mods errors

MurluDamn
MurluDamn
September 28, 2024 7:55 am
Reply to  Anton

Can you post here error console log?

MurluDamn
MurluDamn
September 28, 2024 8:35 am
Reply to  MurluDamn

Nevermind, i have added compatibility for newest beta version

Богдан
Богдан
September 5, 2024 3:46 pm

Здрастуйте, очень понравился Ваш мод. Но, есть очень не удобные вещи:
В меню крафта не виден таймер, потому что он находится под иконкой а не по верх неё,
Меню достижений очень не пракчичное. Не понятно какие уже выполнены, а какие нет. Сделайте пожалуйста хотя-бы тон у выполненных заданий, чтоб он отличался от общей цветовой палитры, например все иконки красные, а выполненые – зеленые,
Иконка жизни очень пытается в общем баре, лучше было бы видеть её над панелью инструментов в виде полосы
И как мелочь, ваша ветка развития не переведена на украинский или хотя-бы русский, ето не проблема, но на фоне адаптированого контента игры, она сильно лезет в глаза.
А в общем это один из лучших модов, продолжайте в том же духе, и радуйтесь нас и дальше основами и улучшениями.

MurluDamn
MurluDamn
September 5, 2024 5:53 pm
Reply to  Богдан

Здрастуйте, спасибо за Ваш отзыв. Все упомянутые Вами ошибки будут исправлены в следующем обновлении, за исключением русского перевода, который я пока не планирую добавлять.

Удачи и приятной игры!

(used translator)

ChuRa
ChuRa
September 4, 2024 7:22 pm

Hello. I can’t get past the loading screen either. I’ve removed all mods and only have yours. So Zombie Hunter and this one. Here is the error from the console. Sorry for my bad English.

2024-09-04T18:12:11 86.971 ERR [XUi] Control parameter ‘cell_size’ undefined (in: width=”${cell_size}”) — hierarchy: toolbelt_item_stack (0) -> rect
2024-09-04T18:12:11 86.971 ERR [XUi] Control parameter ‘cell_size’ undefined (in: height=”${cell_size}”) — hierarchy: toolbelt_item_stack (0) -> rect
2024-09-04T18:12:11 86.972 ERR [XUi] Control parameter ‘cell_size’ undefined (in: width=”${cell_size-6}”) — hierarchy: toolbelt_item_stack (0) -> rect -> texture (backgroundTexture)
2024-09-04T18:12:11 86.973 ERR [XUi] Control parameter ‘cell_size’ undefined (in: height=”${cell_size-6}”) — hierarchy: toolbelt_item_stack (0) -> rect -> texture (backgroundTexture)
2024-09-04T18:12:11 86.973 ERR [XUi] Control parameter ‘cell_size’ undefined (in: width=”${cell_size-10}”) — hierarchy: toolbelt_item_stack (0) -> rect -> sprite (itemIcon)
2024-09-04T18:12:11 86.974 ERR [XUi] Control parameter ‘cell_size’ undefined (in: height=”${cell_size-10}”) — hierarchy: toolbelt_item_stack (0) -> rect -> sprite (itemIcon)
2024-09-04T18:12:11 86.974 ERR [XUi] Control parameter ‘cell_half’ undefined (in: pos=”${cell_half},${-cell_half}”) — hierarchy: toolbelt_item_stack (0) -> rect -> sprite (itemIcon)
2024-09-04T18:12:11 86.975 ERR [XUi] Control parameter ‘cell_half’ undefined (in: pos=”,${-cell_half}”) — hierarchy: toolbelt_item_stack (0) -> rect -> sprite (itemIcon)

XeroT
XeroT
September 5, 2024 1:52 am
Reply to  ChuRa

Yeah… this is happening to me as well…. also getting ERR XML loader: loading and parsing ‘spawning.xml’ failed….. huge bummer……

MurluDamn
MurluDamn
September 5, 2024 8:56 am
Reply to  XeroT

Did you move all four mod folders inside your Mods folder?
Also do you have Harmony inside your Mods?

XeroT
XeroT
September 6, 2024 12:52 am
Reply to  MurluDamn

I do, yes. I was running your old version, and that worked fine. I replaced it with the updated Mod, and things broke. I got those error messages posted above, and could never get into the game. It got stuck on “loading UI” and stayed there. I reverted to the old files, and those didn’t work either… the crafting window ended up unresponsive. The main window in your inventory. Craft, repair, Mod, wear. That sort of thing. Tried a new game too, same result the the new version. I had to remove the Zombie hunter mod al together in the end…. Just the UI one, thankfully. We love your main mod. I wonder what could have changed in the updated version… We are running quite a few mods, nothing else that has to do with UI, and like I mentioned, the old version worked fine…. the new sexy one!! did not. Sad face.

MurluDamn
MurluDamn
September 6, 2024 6:19 am
Reply to  XeroT

How exactly did you replace it? Did you just move new files into the Mods folder and clicked on “replace all” or you removed the old Zombie Hunter UI & HUD and then placed a new version?

XeroT
XeroT
September 7, 2024 2:17 am
Reply to  MurluDamn

I did an overwrite at first. The “replace all”. Ran the game, forgot to remove the the old backpack file that wasn’t included anymore, it came up with those errors. Removed the backpack mod, the file. Same errors. Reinstalled the old version, that got me back into the game, however the main window, craft, modify, use, those controls didn’t work anymore. Could still use the Keyboard functions. But mouse click did not work. Could I have installed it wrong? Or incorrectly? Confuses me, I had it running just fine.

I also tried a new too, wouldn’t get to “in game” either.

MurluDamn
MurluDamn
September 7, 2024 6:43 am
Reply to  XeroT

Please remove mods from your Mods folder:
– Zombie Hunter UI
– ZZZxSteel-450SlotBackpack
– ZZZxSteel-UI
– ZZZxSteel-UI-10SlotCraftQueue
– ZZZxSteel-UI-15SlotToolbelt

After that, place the new ones from the new version of Zombie Hunter UI & HUD.

XeroT
XeroT
September 8, 2024 10:49 pm
Reply to  MurluDamn

Ahh all of it huh? I will try it. Thank you!

Kloner
Kloner
September 4, 2024 1:09 am

Hello. I have a question. I come across some parts of the mod. Is there somewhere a link to all the Zombie Hunter mods? Collected into one. Global?

MurluDamn
MurluDamn
September 4, 2024 12:23 pm
Reply to  Kloner

There are only two main Zombie Hunter Mods for now
– This one (Zombie Hunter UI & HUD) and main Zombie Hunter mod:
https://7daystodiemods.com/zombie-hunter-lootable-harvestable-zombies/

There is also older Zombie Hunter Enemy Health Bar, but its not gonna be updated anymore.
https://7daystodiemods.com/zombie-hunter-zombie-health-bar/

There are gonna be more mods in the future.

Raymondo
Raymondo
September 3, 2024 6:42 pm

Can’t get past the loading screen. When I try to start the world it does nothing.

MurluDamn
MurluDamn
September 3, 2024 11:54 pm
Reply to  Raymondo

Cant help you with that if you dont provide me more info, for example console error logs.

However most problems are caused because of other mods (mostly UI mods) so if ur using them, please deactivate them.

XeroT
XeroT
August 27, 2024 5:11 am

Okay…. I was using the “Mod Manager” Mod. I removed it, game boots up fine now… I guess they don’t like each other….

I do have a question though…. can I modify the Inventory size… like set to a certain number of spaces?

MurluDamn
MurluDamn
August 28, 2024 2:54 am
Reply to  XeroT

Hello, you cant actually. However full release will be soon, which will add scrollable backpack, that adds up to 200 slots.

XeroT
XeroT
August 28, 2024 1:25 pm
Reply to  MurluDamn

Ah okay. Had to ask. We usually only play with about 60.. The different pages of INV is a cool feature I’ve never seen before…. Both Zombie Mods are looking like its gonna be a blast!

XeroT
XeroT
August 27, 2024 4:23 am

So, main menu does not load… I am getting a red message.

ERR [XUI] Failed initializing window group mainMenu

Any ideas on that one? Can’t even get into the game to check out the UI…..

Psychose
Psychose
August 24, 2024 5:53 am

i dont know why but when i start the game, on the main menu it is written in the console :
WRN XML patch for “XUi_Common/controls.xml” from mod “Zombie-Hunter-UI” did not apply: remove xpath,controls@name=backpack_item_stack (line 3 at pos 2)

MurluDamn
MurluDamn
August 24, 2024 12:08 pm
Reply to  Psychose

You can ignore that as it is just yellow error, which is not important.

The only important errors are the red ones.

JinxedCoyote
JinxedCoyote
August 18, 2024 4:38 am

Is there an easy way for me to add back the “windowLocation”?

MurluDamn
MurluDamn
August 18, 2024 11:03 am
Reply to  JinxedCoyote

Hello, im already working on an update that will add windowLocation.
I dont think you can add it on your own, but you can for sure try it.

SlayerSZN
SlayerSZN
August 15, 2024 1:16 am

Hello, is there an issue when anyone loads up the game the main menu doesn’t come up and just stops loading

MurluDamn
MurluDamn
August 15, 2024 6:35 am
Reply to  SlayerSZN

Hello, no one reported that issue so far. Are you maybe using any other UI mods, that might be in conflict with Zombie Hunter UI?

PanLimontop
PanLimontop
August 14, 2024 3:02 pm

Hello, is it possible to change it to slot 10 and not 15?

MurluDamn
MurluDamn
August 14, 2024 7:25 pm
Reply to  PanLimontop

Hello, currently its for 15 slots only. I might add 10 slots version later.

PanLimontop
PanLimontop
August 15, 2024 2:43 pm
Reply to  MurluDamn

Hello, I would like to ask because it will make the game more efficient