Description
Greatly improves the freedom you get within the settings when continuing a save or making a new one.
Settings changed by this mod:
LandClaim block size
Bedroll deadzone size
AI damage against blocks
AI damage against blocks during bloodmoon
Loot abundance
Loot respawn delay
Blood moon frequency
Blood moon random delay range
Blood moon max zombie number per player
Daily quest limit
Air drop frequency
Player damage to blocks
EXP multiplier
Day light length
Duration of a whole day (day + night)
Party shared exp range
Server side only.
Make a backup just in case before starting a save with different settings.
Changelogs
Version 1.3
Removed customization of zombie number during bloodmoon as it doesn’t appear to work. Added compatibility for update 2.0
Previous Updates
Version 1.2
Fixed setting “airdrops” to disabled would actually cause the game to spam airdrop continuously in a world.
Version 1.1
Added more customization to zombie count during bloodmoon, fixed air drop frequency displaying “every 0 days” as selectable setting and reduced max duration of a day to 200 minutes to avoid issues when going into debug mode.
Download
DOWNLOAD (6 KB)
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Credits: Black Wolf
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
I installed this in my new save and tried setting things differently, but I didn’t see anything that had changed. Specifically I’m looking for DayNightLength (300 or 360 would be ideal), but it only goes to 120, which is what it was at before I added this mod.