Extend Turret Active Range

7 days to die extend turret active range, 7 days to die weapons, 7 days to die traps
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This mod doubles the range that you can travel from your turret and keep it active/awake.

  • Default Values
    • Level 0) Nothing: 10 Blocks
    • Level 1) Science Projects: 14 Blocks
    • Level 2) Basic Robotics: 15 Blocks
    • Level 3) Automated Weaponry: 16 Blocks
    • Level 4) Advanced Robotics: 17 Blocks
    • Level 5) Robotics Expert: 18 Blocks
  • New Values
    • Level 0) Nothing: 20 Blocks
    • Level 1) Science Projects: 28 Blocks
    • Level 2) Basic Robotics: 30 Blocks
    • Level 3) Automated Weaponry: 32 Blocks
    • Level 4) Advanced Robotics: 34 Blocks
    • Level 5) Robotics Expert: 36 Blocks

7 days to die extend turret active range additional screenshot

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Credits: LordHesbic

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One thought on “Extend Turret Active Range

  1. Great! Thanks for this! Makes turrets useful now. I never bothered before since almost immediately after placing them I’d move out of range, even at level 5. This now helps us do some mining and have a little protection 🙂

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