Headshot Time

7 days to die headshot time, 7 days to die zombies, 7 days to die weapons, 7 days to die ammo

This mod aims to increase the headshot damage to be able to kill ordinary zombies with one bullet if shot in the head. This works for any damage that is considered piercing damage, bullets, arrows, (probably) spears, excluded are enemies that have armor.

Why?

There are a couple of reasons to why ZehMatt wanted it this way.

  1. Bullets and brains do not like each other, so when he shoot something that has a head that holds the brain in it and there is no magic involved and also has no protection then the bullet should be the last thing the enemy will see. So for him this is usually an immersion breaking thing when bullets seem to be as weak as throwing stones at them.
  2. The pacing of the game is a bit too slow. If you go with a silenced pistol and are a capable shooter this will change the entire pacing of the game, you can now pretend to be John Wick with precise shots.

Why Not XML?

He actually looked at doing it with XML but the damage system in this game is quite complex and he didn’t feel comfortable messing with those, he’s a coder and this was straight forward for him.

Installation (Client)

  1. Download the release
  2. Unpack the archive into “%STEAM_PATH%\steamapps\common\7 Days to Die\Mods” folder.
  3. Disable EAC, the mod will not load otherwise.
  4. Done

Installation (Server)

  1. Download the release
  2. Unpack the archive into “%STEAM_PATH%\steamapps\common\7 Days to Die Dedicated Server\Mods” folder.
  3. Done

NOTE: If you install this on the server the clients will NOT need the mod.

Download

The forum topic of the mod is here.

Credits: ZehMatt

Share this mod with your friends:

Leave a Reply

Your email address will not be published. Required fields are marked *