Mickkpewpews Special Zombies v2.3

7 days to die mickkpewpews special zombies

Note incase you didn’t read the full mod, please do NOT install this on a live server if it’s already in progress, always install on a fresh wipe to avoid issues. Thank you.

New Changes to V2.3

Incinerator has been removed for good. 16.Aug.2024

New Changes to V2.2

Added a craftable cure for the Hosting debuff

Tweaked code to play nicer on multiplayer servers from most recent feedback.

New Changes to V2

A cure has been added for the Sirens curse. it’s craftable on your person and will remove all stages of the curse.

All bosses except the Proto Demo have had their lootbag drop chance reduced by half.

All bosses except the Proto Demo have had a bit of a make over.

Flood Vessel

This abomination is a menace to society, if it lands a hit on the player it will call in a swarm of smaller flood creatures, and when I say a swarm… I mean it. but that’s not where it ends, oh no you sweet summer child, being struck by the larger vessel or the smaller flood will also result in you losing all perks and skills for a short time, don’t worry you’ll get them back.. i’m not a monster.

The Siren (New Updated Look)

Spawns instant reinforcements upon touching the player in addition to being wickedly fast and silent until enraged, should this zombie land a single finger on you the following will happen, you’ll be considered “Cursed”, what does this mean for you? well.. every few days in-game a horde will sniff you out and make it their business to give you a hug, This will eventually stop happening but not for roughly 2 weeks after you’ve been first struck, keep in mind, this buff CAN stack once it has progressed, so be careful.

7 days to die mickkpewpews special zombies additional screenshot 2

Radiated Siren (New Updated Look)

Spawns in instant reinforcements when she touches the player, no curse but the reinforcements can be devastating when you’re not expecting it.

The Ghast (New Updated Look)

Upon laying a hand or spitting on the player and making contact, EVERYTHING considered “food” in your inventory and hotbar will be turned into rotting flesh, This debuff does have a built in grace period where it won’t trigger again but best just avoid being spat on eh?.

7 days to die mickkpewpews special zombies additional screenshot 4

The Leshii (New Updated Look)

Calls in a swarm of birds at a distance upon landing a hit on the player.

7 days to die mickkpewpews special zombies additional screenshot 3

Radiated Leshii (New Updated Look)

Calls in a swarm of birds on the player upon landing a hit on the player with either melee or range attacks.

7 days to die mickkpewpews special zombies additional screenshot 1

Prototype Demolition

Big, Bad, Rare to spawn, throws pipe bombs with zero accuracy and more of a spray and pray situation, but should he or his bombs land on the player, you’ll be completely deafened for a short time, making hearing zombies and other threats around you quite difficult.

Will These Spawn Naturally?

Yes, the harder ones will spawn far less often in beginner areas, Night time their spawns have been increased quite a lot.

Is There a Cure for the Curse/Hosting?

Yes.

Is this Serverside?

Yes, Any mod published by me will always be serverside only.

Will This Require a Fresh Start?

Yes, adding mods in later can always cause problems, for this reason I strongly recommend a fresh wipe before installing my mod especially on a live server.

Will This Work With X,Y,Z Mods?

It has not been tested with any other mods, if you’d like me to make it compatible with a mod you like just let me know in the comments.

Can I use this mods code to make my own?

You can you use this in any way you like, no restrictions. – please credit where necessary though.

Bug Fixes

Fixed a bug where the demo’s ranged attack didn’t deafen the player. (found by “TheSilentEnigma”)

DOWNLOAD (12 KB)

If you’d like to support me with a coffee that’d be swell. (PayPal)

Credits: Mickkpewpew

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If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.

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Mad Man Moon
Mad Man Moon
December 1, 2024 9:13 am

These guys add a sense of horror that compliments the game astoundingly. I heard breaking wood & a funny noise in a burnt forest house and I spun around to see the big Flood Vessel speed crawling at me. Jolly good scare that was.

Alezz
Alezz
November 23, 2024 10:21 pm

Works for version 1.1?? for a server with friends

mee
mee
November 13, 2024 9:31 pm

have the fun pimps done somthing the mod is loading but you zeds don’t show up anymore

Joelony
Joelony
October 26, 2024 1:09 am

Do the textures always look like that on the main image zombie with the headcluster? I’m trying to figure out what the pink diamond patch is on the front: NSFW, an eye, part of the skin?

jose
jose
October 6, 2024 12:26 am

too insane mod , impossible to win in begining

Dragonen
Dragonen
August 22, 2024 4:40 am

Are the buffs like cursed etc supposed to hit all members of a players party regardless of distance? The Ghast spat on one player, and players both 200 meters away and one who was 7000 meters away all had their food rotted.

Mickkpewpew
Mickkpewpew
August 22, 2024 5:27 pm
Reply to  Dragonen

sadly yes, the party system TFP added is extremely basic and spaghetti code be spaghetti, if you’re worried i’d just not party up or leave items like that in your vehicle or something.

There is no fix for this unless the fun pimps rework the party system they currently have

Dragonen
Dragonen
August 23, 2024 12:23 am
Reply to  Mickkpewpew

Thank you for the quick reply!

ferrus
ferrus
August 21, 2024 5:47 pm

hi i just installed this mod on my 7 days server, no one has come across any of the zombies in this mod, Is there any settings i need to enable for the zeds to spawn or is it we are just to low lvl at the moment

Mickkpewpew
Mickkpewpew
August 21, 2024 7:43 pm
Reply to  ferrus

They can spawn as soon as the server is launched, they’re not super common in the grass lands, because I feel most people see that as a beginner area, other biomes will have higher chances of spawning them, you can adjust how often then spawn in the entitygroups.xml if you want.

ferrus
ferrus
August 22, 2024 12:04 pm
Reply to  Mickkpewpew

thank you for your quick reply, im not sure what happened but it seems i cant upload the config folder to my servers mod folder.

Mickkpewpew
Mickkpewpew
August 22, 2024 5:29 pm
Reply to  ferrus

if you’re using a home server just drag it in, if you’re using a rented one that used winSCP you could just drag and drop, if you’re running a server that don’t allow you access to the files, I’d recommend a new service

Ratbertt
Ratbertt
August 20, 2024 1:48 am

We are already running an earlier version of this that added the siren and what not. Can we upgrade to this on a live server? Has that been tested at least? I understand you are advertising not adding from scratch to a live server.

Mickkpewpew
Mickkpewpew
August 20, 2024 5:39 am
Reply to  Ratbertt

Your server, your call, I don’t recommend it just incase.

Rhadamanthus
Rhadamanthus
August 18, 2024 5:52 pm

ZOMBIES SHOWING UP WAY TOO EARLY.

they started showing up at games stage 5 and we have seen 90% of them by game stage 25

Mickkpewpew
Mickkpewpew
August 18, 2024 10:22 pm
Reply to  Rhadamanthus

The mods not for everyone, feel free to uninstall it if it’s not your cup of tea.

Noela
Noela
August 16, 2024 12:03 pm

Link not working for the new version, it says the file its deleted

Mickkpewpew
Mickkpewpew
August 16, 2024 2:50 pm
Reply to  Noela

Hey noela, I delete the old one before uploading a patch/update, should be good now.

n4ret
n4ret
August 16, 2024 9:15 pm
Reply to  Mickkpewpew

Thanks for update!!!

Noela
Noela
August 17, 2024 5:44 am
Reply to  Mickkpewpew

Thanks!

Martin
Martin
August 15, 2024 11:57 pm

When i host a server i can see the Incinerators, but my friends that joins not. They can see all the mod zombies, but this one is invisible, they just see the flames he throws and he attacks them and kill them, while they cant do anything.
We all tried to redownload the mod, but it didnt help. Any suggestions ?

Mickkpewpew
Mickkpewpew
August 16, 2024 2:51 pm
Reply to  Martin

yeah i’ve decided to just abandon the incinerator, he’s to much work for the payoff lol

newest patch just released should be buttery smooth.

SAS
SAS
August 15, 2024 11:46 pm

The Incenerator causes exception errors on spawn. Still invisible and continues to attack players. On dedicated Server side

Mickkpewpew
Mickkpewpew
August 16, 2024 2:52 pm
Reply to  SAS

he can’t hurt us anyone, someone took him out back and sh- shoved him into a ditch…

Mickkpewpew
Mickkpewpew
August 16, 2024 2:52 pm
Reply to  SAS

Anymore*

breeece
breeece
August 15, 2024 2:04 am

Also to add another note, the Incenerator causes exception errors on spawn. But is invisible and continues to attack players. Mick if you want the logs and stuff just get at me on discord:breeece

Nozz
Nozz
August 15, 2024 7:58 am
Reply to  breeece

We have the same problem on our server. We run the latest version. Lots of console message so we have to escape the area and restart.

Mickkpewpew
Mickkpewpew
August 15, 2024 1:55 pm
Reply to  Nozz

Are you sure you’re running the latest version? The first day I released the incinerator I also released a patch that fixed his mesh

Nozz
Nozz
August 16, 2024 7:51 am
Reply to  Mickkpewpew

Yes, I will test 2.2 later today on our server and can provide feedback.

Mickkpewpew
Mickkpewpew
August 15, 2024 1:55 pm
Reply to  breeece

Yes I’ll join your discord later today and see what’s going on thank you

breeece
breeece
August 15, 2024 12:58 am

Definitely do not add to existing save game on a 1.0 exp dedicated server if you have other modlets installed. I have too many to list here and it caused my player’s data to become corrupted. Nice job though Mickk. I’ve added other serverside zombie modlets in with no issue don’t know why this one wanted a fresh start. BUT I digress… nice job again.

Alpacalypse
Alpacalypse
August 14, 2024 1:20 pm

how do you deal with hosting ? any cure ?

Mickkpewpew
Mickkpewpew
August 14, 2024 6:51 pm
Reply to  Alpacalypse

Not at the moment, I’ll be adding a cure to the next part of the mod though, for now it’s a 5 min debuff

Turborat
Turborat
August 14, 2024 5:32 am

Hey Mickk, I’m encountering a problem with the Hosting debuff. If one player gets hosted all the other players in my server get hosted too

Mickkpewpew
Mickkpewpew
August 14, 2024 12:16 pm
Reply to  Turborat

that’s very unusual, were you all in a party at the time? is there any other info you can give me so I can narrow it down, or could you link me your servers IP so I can check it out?

berg
berg
August 14, 2024 12:59 am

The zombie is tiny, you can barely see it!

Mickkpewpew
Mickkpewpew
August 14, 2024 10:53 am
Reply to  berg

Yep that’s how I made it, put your skills to the test lad

SAS
SAS
August 13, 2024 12:48 pm

The Incinerator Only on the server side, can’t see the zombie model, can only see the floating fire. Please fix. I like enemies that attack from a distance. Too bad it doesn’t show the model, it’s invisible.

Mickkpewpew
Mickkpewpew
August 13, 2024 3:59 pm
Reply to  SAS

Hey hey, that’s for sure an unforeseen problem I didn’t expect, I will get to fixing it today and thanks for reporting it, as I can’t really test things on a live server people like yourself are invaluable for this kind of thing.

you can expect a fix later today.

Ghost
Ghost
August 8, 2024 6:51 am

Hey Mickkpewpew. so i did say that i wrote a add on to your mod. well it turned into something else. has the same theme as your mod but instead of curse its a mark and you are hunted. little more fast pace with only 10 mins until they find you with about 12 semi bosses but after game stage 200 there will be a boss added to the hunt and after game stage 300 two bosses a lot like Santa. loved Santa and used your mod threw out A19 and A20. However i feel that you need credit before i publish or would love to hear your thoughts. If you want shoot me a message on discord james18045 and ill send you a link for the Head Hunter mod or jump on my server Dark Shadows. Ip 131.226.242.77 port 26980 and check them out for your self.

Mickkpewpew
Mickkpewpew
August 9, 2024 8:24 am
Reply to  Ghost

hey, yeah that’s no problem, I’ll drop by your server one of the days and you can show me, sounds fun ^^

Ghost
Ghost
July 30, 2024 6:30 am

Okay so after doing a lot of testing on single player and my server seems game events wont fire if you are in a party but will fire on server if your not in a party.

Mickkpewpew
Mickkpewpew
July 30, 2024 1:51 pm
Reply to  Ghost

yes sorry I was fairly busy and didn’t get to reply until now, yeah the game event has to fake add the zombies to your party, it’s a minor thing but is a current restriction with the game engine at the moment where you can only have 1 “party” active at a time.

Ghost
Ghost
July 31, 2024 8:20 pm
Reply to  Mickkpewpew

So been testing a lot of stuff trying to find a work around. so when i add this property property name “ignore_multiplier” value “true” param1 “ignoremultiplier” to the “action class=SpawnEntity” it allows game event to fire in a group party but wont fire if your not in a party. Not sure if this helps but maybe two minds are better than one. ive also had this problem in A21.

Ghost
Ghost
August 1, 2024 12:02 am
Reply to  Ghost

Up date the property line works game events are firing in a 5 group party or without party every time even tested it both ways with firing them from 2 players seconds apart. in party or not in party. but note i did cut the curse down to only stage 2 for testing so im only firing stage 2 curse spawns and tool belt tips fires every time. Hope this helps love the mod and wrote a add on before i knew game events were not firing sometimes. also side note not sure if you seen message down below but Alt Mats can be used like old replace mat 10.

Mickkpewpew
Mickkpewpew
August 1, 2024 10:51 am
Reply to  Ghost

Yeah i’ve just experimented with it and i’m going to have so much fun messing with that lol cheers for letting me know I’m glad it gives options now again

Ghost
Ghost
July 30, 2024 12:48 am

Not sure if anyone else is having issues with the game events firing on a public server but im having that issue. its works great on single player but when uploaded to sever buffs work great but when it comes time to fire the game events for spawning nothing happens. reason why on single play the toolbelt tip displays on server toolbelt tip does not display and no spawns.

Voidless
Voidless
July 27, 2024 3:48 am

Any time I try to load in a zombie to test it in debug menu my game instant crashes with an error. EXC NullReferenceException: Object reference not set to an instance of an object

Mickkpewpew
Mickkpewpew
July 28, 2024 9:45 am
Reply to  Voidless

I’ve tested the mod on the current V1.0 and it works perfectly, please check you’re up to date on the game, not sure where your error is coming from but check the following;

Your game version – this mod only works on v1 experimental and v1 release version.
Your other mods – delete them 1 by 1 and see what works and what doesn’t.

if both of those don’t work i’m sorry you’ll have to seek help elsewhere as i’m 100% sure my mod isn’t the one causing your current issue.

dakpil
dakpil
July 26, 2024 12:55 pm

I want to reduce the duration of the Siren’s Curse debuff. What should I change??

Mickkpewpew
Mickkpewpew
July 28, 2024 9:50 am
Reply to  dakpil

in buffs.xml you’ll find the following buffs all in order;

Cursed
CursedStage2
CursedStage3
CursedStage4

under each buff you’ll find “duration”, to change it to what you want you’ll want to change the “value” of the duration to your desired number, for reference 600 is 10 minutes. it’s just (Number x 60) – 60 referencing the 60 seconds in a minute.

Please note I don’t troubleshoot already published mods if you decide to change values after release.

Ripped
Ripped
July 23, 2024 2:01 am

Having a blast with these zombies, thank you very much! I appreciate that they are server-side.

One note, I’m not noticing any effect from getting cursed. I have improved hordes installed as well though, so maybe it’s blending into the crowd so to speak 🙂

Mickkpewpew
Mickkpewpew
July 28, 2024 9:52 am
Reply to  Ripped

The little skull in the corner that indicated you’re cursed will change colour once it has triggered to the next stage, you’ll also get a quick message above your hotbar, it’s all very missable since it’s not a mechanic players are used to playing with, hope this helps though!

Bayolette
Bayolette
July 18, 2024 6:42 pm

Hey, can you make a zombie that shoot fire proyectiles? thanks!

Mickkpewpew
Mickkpewpew
July 19, 2024 5:52 pm
Reply to  Bayolette

There will be a zombie that does exactly that in the next update of the mod as it happens ^^

mooka
mooka
July 16, 2024 2:17 am

i face fps drop when i install this mod 🙁
fps go down from 80 to 15

Mickkpewpew
Mickkpewpew
July 16, 2024 10:21 am
Reply to  mooka

I play with this mod installed myself and don’t face FPS drops?

can you be more specific on when/how you’re experiencing these FPS drops please.

mooka
mooka
July 19, 2024 1:00 am
Reply to  Mickkpewpew

when i do missions in city its drop like hell

Mickkpewpew
Mickkpewpew
July 19, 2024 5:54 pm
Reply to  mooka

That’s base 7 days my friend. Been like that since they forgot to optimize the game during all those alphas, hopefully they fix it before release… oh wait… I guess they just forgot.

mooka
mooka
July 20, 2024 8:57 am
Reply to  Mickkpewpew

looool

Paula
Paula
July 15, 2024 11:31 pm

Hi there, is there a way to turn off the loot bag drops? Thank you

Mickkpewpew
Mickkpewpew
July 16, 2024 11:20 am
Reply to  Paula

Hey, If you go into Entityclasses.xml in the mod you’ll find this

property name=”LootDropProb” value=”1″

just change the “1” to something rarer if you’d like, or delete both the LootDropEntityClass and the LootDropProb for each zombie, be careful doing this though as all the code will shift 2 lines possibly causing issues.

Paula
Paula
July 15, 2024 11:00 pm

Hello, really wanted to try your mod because it looks so awesome! It’s giving question mark error items in our inventory, some of the chests become jammed and one of our players lost his character. Could this be a conflict with our extended backpack mod or larger stack mod? It seems other people are using it with no issues. Thank you very much!

Paula
Paula
July 16, 2024 4:19 am
Reply to  Paula

Update: after extensive testing, process of elimination, your mod works great, just not on custom modded maps. Thanks for a great mod, it’s super fun and scary, we really wished we could use it and I hope it can be updated to work on modded maps 🙂

Mickkpewpew
Mickkpewpew
July 16, 2024 10:22 am
Reply to  Paula

Can you be more specific on what you mean by “modded maps” please?

xSiNiSTAx
xSiNiSTAx
July 13, 2024 11:53 pm

Compatible with A21.2?

Mickkpewpew
Mickkpewpew
July 14, 2024 3:02 am
Reply to  xSiNiSTAx

I’ve not tested it, but I wouldn’t say so sorry.

zombiemaster
zombiemaster
July 11, 2024 4:34 pm

Very nice boss zombies, I would love to see a Demolition/block damage zombie that runs fast and kamikaze’s walls/players on touch. I like to see destruction on the those beautiful and perfect base builds that EVERYONE is doing, always trying to keep it nice, clean and perfect looking where zombies can’t do nothing to get inside. Please create a Demolition suicide zombie! Thanks for all your work.

Mickkpewpew
Mickkpewpew
July 12, 2024 2:45 am
Reply to  zombiemaster

It’s 100% possible yeah, not sure if that’s really my style of mod though, I had something like that before and players didn’t really like it yet loved the concept. It’s a tricky one, regardless thank you for the compliment and the feedback good sir. I won’t say never but I will say maybe not right now.

mooka
mooka
July 11, 2024 1:53 pm

Curse just keep Repeated ! when it will stop ?!

Mickkpewpew
Mickkpewpew
July 12, 2024 2:40 am
Reply to  mooka

Hey Mooka, it’s in the description of this mod just above, are you struggling with it or? If you are you can do the following,

Press F1, type debuff cursed, debuff cursedstage2, debuff cursedstage3, debuff cursedstage4, then close the F1 menu.

please not this may disable achievements for you on that character.

Mickkpewpew
Mickkpewpew
July 12, 2024 2:42 am
Reply to  mooka

Please note*

mooka
mooka
July 8, 2024 3:35 am

i install this mod on days 30 , but its not working ( should i start new game )

Mickkpewpew
Mickkpewpew
July 8, 2024 12:02 pm
Reply to  mooka

Can you see the zombies in the F6 menu?

mooka
mooka
July 9, 2024 3:13 pm
Reply to  Mickkpewpew

how i check that !?

mooka
mooka
July 9, 2024 3:19 pm
Reply to  Mickkpewpew

yes i can see the list now , it showing this mod zombies , but i didnt see any of them in ant POI or horde

Mickkpewpew
Mickkpewpew
July 9, 2024 5:10 pm
Reply to  mooka

They’re to strong to be spawning in pois or quests at the moment, you’ll find them a lot more at night time and if you’re hunting them for some reason you can find them all fairly commonly in the wasteland at night, or in other biomes at night but at a lesser rate.

mooka
mooka
July 9, 2024 9:50 pm
Reply to  Mickkpewpew

nvm , i see them now lol , they fu*** me up in snow biome

GammonBomb
GammonBomb
July 7, 2024 11:04 pm

The description of this mod alone made me very excited. Thank you so much Mickkpewpew.

If this mod is as good as it sounds I’m going to have to consider some donations 😀

People like you have amazing ideas and help make everyones experience so much better. Thank you again 🙂

Mickkpewpew
Mickkpewpew
July 8, 2024 12:13 am
Reply to  GammonBomb

I’m more than happy to provide a free experience for 7 days players, I get a lot of enjoyment hearing people are enjoying the mod and always welcome feedback, I won’t stop you donating but just know all my mods will be free forever <3 thank you for your kind words!

Abacab62
Abacab62
July 7, 2024 10:24 pm

Thank you for your work dude, I enjoy the challenge that your mods bring. Vanilla zombies can be too easy for end game worlds. This spices it right on up.

Mickkpewpew
Mickkpewpew
July 8, 2024 12:14 am
Reply to  Abacab62

You’re most welcome! Hopefully you enjoy the mod!

TheSilentEnigma
TheSilentEnigma
July 7, 2024 1:04 pm

Hello, thanks for another wonderful mod, I’m already testing it on my server. I had one problem with Prototype Demolition. His bombs do not cause any buff effect when they hit a character. His hands are fine, the character gets deafening effect. Could you somehow add a bomb buff effect please?

Mickkpewpew
Mickkpewpew
July 7, 2024 3:32 pm

I can indeed thanks for spotting that! Much appreciated and I’m happy to hear you’re enjoying the mod!

Descythus
Descythus
July 7, 2024 11:45 am

Wow new Zombie Mod!

Solvita
Solvita
July 7, 2024 11:22 am

Sounds very cool!
Will test that out with serverside zombies plus right now. Thanks for the work!

Mickkpewpew
Mickkpewpew
July 7, 2024 3:35 pm
Reply to  Solvita

Thanks for downloading the mod, hope you enjoy it!

Daniel Laenen
Daniel Laenen
July 7, 2024 10:35 am

You are an excellent mod creator, but your zombies are too violent, especially the Screamer who spawns crazy zombies. If you want to create a special zombie, make one that lives in the water and attacks players when they are in it. This will create new gameplay possibilities.

Mickkpewpew
Mickkpewpew
July 7, 2024 3:37 pm
Reply to  Daniel Laenen

I’m sorry to hear you find the zombies too violent, unfortunately it’s not possible to spawn in water, but thank you for the idea and feedback!

Ghost
Ghost
July 11, 2024 4:35 pm
Reply to  Mickkpewpew

Great work! you the man. loving the mod so far it has inspired me to write a server side weapons mod. its taken awhile but almost done. includes starter kit, 10k stacks, increased wondering hordes, increased spawns in cities, vehicle respawn, 3 slot forges, decreased bullet block damage, increased loot bag drops 17%, loot bag de spawn time, also updated the snufkin friend hat mod and threw that in there. just took awhile to get the progression as close to vanilla and loot just right.

Mickkpewpew
Mickkpewpew
July 28, 2024 9:55 am
Reply to  Ghost

Thank you very much for those kind words, really happy to hear it inspired you to make a mod yourself and I look forward to seeing it uploaded on here! sounds like you have your hands full 🙂

Ghost
Ghost
July 28, 2024 5:20 pm
Reply to  Mickkpewpew

Cant wait to see what zombies you add on to this mod. not sure if you figured this out yet but you can use the AltMats like the old ReplaceMaterial10. you can use 3 to 4 different mats like this Entities/Animals/Bear/Materials/zBear there is a chance could spawn vanilla so i just attach a prefab to them in case that happens. i did build 5 more zombies already as a add on to yours. and with your mod in mods folder im piggy backing you cursed buff. however im trigging it a little different in the entity_classes xml on onSelfAttackedOther. saves the item melee had for extra buffs. i did post a video of them on 7days discord under mod creator help. check them out sometime.

Daniel Laenen
Daniel Laenen
July 7, 2024 10:35 am

Vous êtes un excellent créateur de mods, mais vos zombies sont trop violents, surtout la crieuse qui fait apparaître des zombies de fou. Si vous désirez créer un zombie spécial, faites-en un qui vit dans l’eau et qui attaque les joueurs lorsqu’ils y sont. Cela créera de nouvelles possibilités de jeu.