Adds some NPC Soldiers to the game – does not add into spawn groups!
9 new soldiers, slightly different MoCap packages, includes machine gunners, a rocket launcher guy and a flame thrower guy. Be warned, the default AI packages are very limited, so they shoot like storm troopers. Until TFP fixes the NRE that occurs when a bandit class enters a trader protected area, they are pretty limited on what they can include.
The forum topic of the mod is here.
Credits: Guppycur
If you have any questions or have any problems/bugs, please use the support link (Discord, Forum Topic, GitHub Issues, etc.) in the post. If there is no support link in the post, please use the comments section.
No working on the dedicated server. Error in animation.
Invalid Layer Index ‘1’